Recent logs - v1.9.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
EA-Sports FC PC-V v1.9.4 2026-10-23 58 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
eFootball Play-C v1.18.1 2026-10-19 27 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
Ghost Rider v1.18.1 2025-03-10 2 MIPSCompileOp: Invalid instruction 746e6576
EA-Sports FC PC-V v1.9.4 2026-11-08 23,043 MIPSCompileOp: Invalid instruction 01010101
WWE 2K22 EN ESPAÑOL BY ANT v1.18.1 2025-01-21 3 80630007=sceAtracSetData(2, 08d4b180, 0000b83c): atracID uses different codec type than data
PRO EVOLUTION SOCCER VANDAMME EDITION v1.18.1 2025-01-29 190 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 000f
Tony Hawk's Underground 2 Remix v1.18.1 2026-04-18 19 Unknown GetPointerWrite 00000000 PC 08a2cef4 LR 0880cd84
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.9.2 2025-05-21 4 80630007=sceAtracSetData(3, 08d4b180, 00008fa8): atracID uses different codec type than data
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.18.1 2025-04-26 9 Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98
SBK®09 Superbike World Championship v1.18.1 2024-12-11 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0927a480): duplicate handler
PES MY 2024 v1.18.1 2025-11-07 203 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
PES 2014 v1.18.1 2024-12-27 13 80630011=sceAtracSetDataAndGetID(09a25200, 00001000): too small for WAVE chunk at 8391780
EAFC 24 PREMIER LEAGUE BY RH12 v1.18.1 2025-02-28 80 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
喧嘩番長4~一年戦争~ v1.18.1 2025-12-15 203 Vertices without position found: (04000060) [04000060] P: ? N: f (16b)
eFootball PES 2024 "SN3" v1.9.4 2026-04-22 90 BREAK instruction hit
eFootball Play-C v1.9.4 2026-10-18 36 80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header
Resistance: Retribution™ v1.18.1 2025-02-21 3 Unknown GetPointerWrite 26171f48 PC 08d09d20 LR 08cd6754
PES MY 2024 v1.18.1 2025-03-09 72 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
eFootball PES 2021 By GABRIEL v1.18.1 2025-05-11 4 MIPSCompileOp: Invalid instruction 0000009f
eFootball Libertadores 2K23 by lasso y total G v1.18.1 2025-01-04 6 MIPSCompileOp: Invalid instruction 01000001
eFootball Libertadores 2K23 by lasso y total G v1.18.1 2025-01-04 15 MIPSCompileOp: Invalid instruction 00000005
SplinterCell v1.18.1 2025-05-29 4 WriteToHardware: Invalid address 04800000 near PC 08805d64 LR 08805d64
TNT Racers v1.20.4 2026-07-24 11 NpSignin Init Params: 00000000, 00000000, 00000000, 00000000
PES MY 2024 v1.19.3 2025-11-11 18 sceNetAdhocMatchingInit(32768) at 08a71984
WORLD SOCCER Winning Eleven 2014 蒼き侍の挑戦 v1.18.1 2025-05-18 41 MIPSCompileOp: Invalid instruction 44f2af00
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-04-10 5 80630006=sceAtracSetData(2, 08d4b180, 00004434): invalid RIFF header
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-07-04 7 80630006=sceAtracSetData(2, 08d4b180, 00020000): invalid RIFF header
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-11-04 4 80630006=sceAtracSetData(2, 08d4b180, 00001cd0): invalid RIFF header
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-11-04 4 80630006=sceAtracSetData(2, 08d4b180, 00004890): invalid RIFF header
Resistance: Retribution™ v1.18.1 2025-12-16 9 Unknown GetPointerWrite 1902cce8 PC 08d09d20 LR 08cd6754
EA-Sports FC PC-V v1.9.4 2026-11-07 4,491 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
God of War: Chains of Olympus v1.20.4-3738-g902e5ccd8c 2026-10-31 6 Imm vertex used fog
EA-Sports FC PC-V v1.18.1 2026-01-17 10 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 08828800
ダンボール戦機W v1.18.1-945-gb0182ed0e6 2026-05-23 21,502 AT3 header map lacks entry for bpf: 0 channels: 0
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.18.1 2025-05-17 2 00000000=sceUtilityScreenshotInitStart(09a81f28)
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.18.1 2025-03-01 2 80630006=sceAtracSetData(2, 08d4b180, 00004200): invalid RIFF header
PES MY 2024 v1.18.1 2025-02-26 18 sceNetAdhocMatchingInit(32768) at 08a71984
Spider-Man 3 v1.18.1 2025-03-06 4 Branch in RSZeroComp delay slot at 089d9a38 in block starting at 089d9a30
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.8.0 2026-08-09 113 80630006=sceAtracSetData(3, 08d4b180, 00006ecc): invalid RIFF header
eFootball 2024 By Komo Valeri v1.18.1 2026-05-29 55 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
EA-Sports FC PC-V v1.18.1 2025-05-02 8 Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth ERROR: 0:41: 'texture' : no matching overloaded function found ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float' ERROR: 0:41: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #extension GL_ARB_conservative_depth : enable #extension GL_ARB_shader_image_load_store : enable #define splat3(x) vec3(x) #define DISCARD discard precision lowp float; precision highp int; // 10180000:00000002 Tex FragUber TFuncMod layout (std140, set = 0, binding = 3) uniform baseUBO { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (set = 0, binding = 0) uniform sampler2D tex; layout (location = 1) in lowp vec4 v_color0; layout (location = 3) in highp float v_fogdepth; layout (location = 0) in highp vec3 v_texcoord; layout (location = 0, index = 0) out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb *= u_texNoAlphaMul.y; fragColor0 = v; }
EA-Sports FC PC-V v1.18.1 2025-05-02 7 Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth ERROR: 0:41: 'texture' : no matching overloaded function found ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float' ERROR: 0:41: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #extension GL_ARB_conservative_depth : enable #extension GL_ARB_shader_image_load_store : enable #define splat3(x) vec3(x) #define DISCARD discard precision lowp float; precision highp int; // 10184000:00200002 Tex Fog Flat FragUber TFuncMod layout (std140, set = 0, binding = 3) uniform baseUBO { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (set = 0, binding = 0) uniform sampler2D tex; layout (location = 1) flat in lowp vec4 v_color0; layout (location = 3) in highp float v_fogdepth; layout (location = 0) in highp vec3 v_texcoord; layout (location = 0, index = 0) out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; }
EA-Sports FC PC-V v1.18.1 2025-05-02 7 Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth ERROR: 0:41: 'texture' : no matching overloaded function found ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float' ERROR: 0:41: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #extension GL_ARB_conservative_depth : enable #extension GL_ARB_shader_image_load_store : enable #define splat3(x) vec3(x) #define DISCARD discard precision lowp float; precision highp int; // 10184000:0001d002 Tex Flat FragUber TFuncMod AlphaTest0 > layout (std140, set = 0, binding = 3) uniform baseUBO { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (set = 0, binding = 0) uniform sampler2D tex; layout (location = 1) flat in lowp vec4 v_color0; layout (location = 3) in highp float v_fogdepth; layout (location = 0) in highp vec3 v_texcoord; layout (location = 0, index = 0) out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb *= u_texNoAlphaMul.y; if (v.a < 0.002) DISCARD; fragColor0 = v; }
EA-Sports FC PC-V v1.18.1 2025-05-02 7 Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth ERROR: 0:41: 'texture' : no matching overloaded function found ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float' ERROR: 0:41: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #extension GL_ARB_conservative_depth : enable #extension GL_ARB_shader_image_load_store : enable #define splat3(x) vec3(x) #define DISCARD discard precision lowp float; precision highp int; // 10180000:00200002 Tex Fog FragUber TFuncMod layout (std140, set = 0, binding = 3) uniform baseUBO { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (set = 0, binding = 0) uniform sampler2D tex; layout (location = 1) in lowp vec4 v_color0; layout (location = 3) in highp float v_fogdepth; layout (location = 0) in highp vec3 v_texcoord; layout (location = 0, index = 0) out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; }
EA-Sports FC PC-V v1.18.1 2025-05-02 6 Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth ERROR: 0:41: 'texture' : no matching overloaded function found ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float' ERROR: 0:41: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #extension GL_ARB_conservative_depth : enable #extension GL_ARB_shader_image_load_store : enable #define splat3(x) vec3(x) #define DISCARD discard precision lowp float; precision highp int; // 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 > layout (std140, set = 0, binding = 3) uniform baseUBO { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (set = 0, binding = 0) uniform sampler2D tex; layout (location = 1) in lowp vec4 v_color0; layout (location = 3) in highp float v_fogdepth; layout (location = 0) in highp vec3 v_texcoord; layout (location = 0, index = 0) out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb *= u_texNoAlphaMul.y; if (v.a < 0.002) DISCARD; fragColor0 = v; }
EA-Sports FC PC-V v1.18.1 2025-05-02 7 Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth ERROR: 0:41: 'texture' : no matching overloaded function found ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float' ERROR: 0:41: '' : compilation terminated ERROR: 3 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #extension GL_ARB_conservative_depth : enable #extension GL_ARB_shader_image_load_store : enable #define splat3(x) vec3(x) #define DISCARD discard precision lowp float; precision highp int; // 10180000:0021d002 Tex Fog FragUber TFuncMod AlphaTest0 > layout (std140, set = 0, binding = 3) uniform baseUBO { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (set = 0, binding = 0) uniform sampler2D tex; layout (location = 1) in lowp vec4 v_color0; layout (location = 3) in highp float v_fogdepth; layout (location = 0) in highp vec3 v_texcoord; layout (location = 0, index = 0) out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; fragColor0 = v; }
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-12-03 4 00000000=sceUtilityScreenshotInitStart(09ca9fe8)
EA-Sports FC ATGX v1.18.1 2025-01-31 3 Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc
eFootball PC - V. v1.9.4 2026-02-17 162 Failed to truncate file.
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.18.1 2026-10-29 20 80630006=sceAtracSetData(3, 08d4b180, 0000311c): invalid RIFF header
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.18.1-635-g41bd984a7e 2026-08-25 19,655 AT3 header map lacks entry for bpf: 0 channels: 0
ダンボール戦機W v1.18.1 2025-06-10 11,229 AT3 header map lacks entry for bpf: 0 channels: 0
LEGO® Indiana Jones™: TOA v1.18.1 2025-05-27 5 Unknown GetPointerWrite 00000000 PC 08aea948 LR 0898b368
God of War®: Ghost of Sparta v1.18.1 2025-05-07 10 MIPSCompileOp: Invalid instruction 7fc00001
eFootball PES 2024 "SN3" v1.9.4 2025-12-18 158 MIPSCompileOp: Invalid instruction 00000001
ナルティメットインパクト v1.18.1 2025-05-28 125 sceKernelCreateThread(name=nipvp): unsupported attributes 00001007
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.6.3 2026-08-19 31 80630006=sceAtracSetData(3, 08d4b180, 000081e4): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-06 7 Truncating vertex count from 31239 to 21845
eFootball Asia 24 Hend Asean v1.18.1 2025-05-19 69 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
EA-Sports FC PC-V v1.9.4 2026-09-22 100 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 0000
eFootball PES 2020 C19 & Nibeck Tv v1.18.1 2025-05-31 70 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 08828800
Super Dragon Ball Heroes Universe Mission Tenkaichi v1.18.1-362-g01b4eb41be 2026-10-04 51,572 AT3 header map lacks entry for bpf: 0 channels: 0
MONSTER HUNTER PORTABLE 2nd G v1.18.1 2024-12-17 3 Branch in branch delay slot at 044e4000 with different target
eFootball 2024 By Komo Valeri v1.18.1-539-g79940fe58a 2026-11-02 2,875 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-08-08 3 00000000=sceUtilityScreenshotInitStart(09cabe68)
eFootball Chelito 19 v1.18.1 2025-08-16 5 Unknown GetPointerWrite 00000140 PC 088113d4 LR 088113dc
Jak & Daxter®:The Lost Frontier™ v1.18.1 2025-04-08 3 Unknown GetPointerWrite bf800000 PC 09ef03fc LR 09eea44c
Prince of Persia - Revelations v1.18.1 2025-03-25 7 80630006=sceAtracSetDataAndGetID(097be300, 00000800): invalid RIFF header
EA-Sports FC PC-V v1.18.1 2025-08-14 7 Unknown GetPointerWrite 00000140 PC 088113d4 LR 088113dc
PES 2022 PPSSPP NEE UPDATE BY PERKORO DUNYO v1.18.1 2025-06-14 4 Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0
God of War®: Ghost of Sparta v1.18.1 2025-03-18 3 Jump to invalid address: 02eca170 PC 08c10018 LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-03-18 3 Jump to invalid address: 0314b820 PC 08c10014 LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-03-18 3 Jump to invalid address: 03040010 PC 08c10010 LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-03-18 3 Jump to invalid address: 02ec9e20 PC 08c1000c LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-03-18 3 Jump to invalid address: 0314b780 PC 08c10008 LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-03-18 3 Jump to invalid address: 0303ffe0 PC 08c10004 LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-03-18 3 Jump to invalid address: 02ec9ad0 PC 08c10000 LR 08c10000
NEED FOR SPEED™ UNDERCOVER v1.18.1 2025-03-17 2 WriteToHardware: Invalid address 0000028c near PC 08ad3e10 LR 08ad3aac
eFootball v1.18.1 2026-10-18 24 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
eFootball PES 2024 "SN3" v1.18.1 2025-01-18 16 Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0
eFootball 2024 By Komo Valeri v1.9.4 2026-07-01 580 MIPSCompileOp: Invalid instruction 01010101
インフィニットループ 憑依体験版 v1.18.1 2025-06-13 6 00000400=sceGeEdramSetAddrTranslation(00000000)
eFootball Chelito 19 v1.18.1 2024-12-05 2 Bad SAS Mix output address: 08b26d80, grain=164358288
eFootball PES 2024 "SN3" v1.18.1-1099-g863530fac8 2026-03-29 74 Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448
EFOOTBALL NEW PATCH SEASON 2025.... v1.18.1-945-gb0182ed0e6 2026-10-01 4,958 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
DRAGON BALL Z SHIN BUDOKAI 2 v1.18.1 2025-08-21 5 Unknown GetPointerWrite 0a0072c4 PC 08996a4c LR 089a0f94
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-04-12 4 00000000=sceUtilityScreenshotInitStart(09a8e948)
Midnight Club: L.A. Remix® v1.18.1 2025-06-12 3 80630006=sceAtracSetDataAndGetID(08c9d8c0, 0000214c): invalid RIFF header
SBK®09 Superbike World Championship v1.18.1 2026-02-12 138 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f7d630): duplicate handler
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.8.0 2026-09-03 18 80630006=sceAtracSetData(2, 08d4b180, 0000516c): invalid RIFF header
無双OROCHI2 Special v1.18.1 2026-01-04 10 80630006=sceAtracSetDataAndGetID(08ecd500, 00007864): invalid RIFF header
無双OROCHI2 Special v1.18.1 2026-01-04 3 80630006=sceAtracSetDataAndGetID(08ecd500, 00009ba4): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-05-22 8 00000000=sceUtilityScreenshotInitStart(09caaf28)
ましろ色シンフォニー *mutsu-no-hana v1.18.1 2025-09-08 5 00000000=sceUtilityScreenshotInitStart(08c625c0)
PES FL 2022 v1.18.1 2025-04-10 37 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
WWE 2K22 EN ESPAÑOL BY ANT v1.18.1 2025-01-31 2 Unknown GetPointerWrite 00000000 PC 08bf4030 LR 08bf4038
WWE SmackDown vs. RAW 2008 v1.18.1 2025-11-19 4 5551 depal unsupported: shift=7 mask=f8 offset=0
SBK®09 Superbike World Championship v1.18.1 2025-06-27 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09124d70): duplicate handler
WWE 2K24 v1.18.1 2025-04-01 17 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
Pinball Hall of Fame - The Williams Collection v1.18.1 2026-01-24 9 sceNetAdhocMatchingInit(131072) at 0887c440

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