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| Game title |
Version |
Latest Report |
Hits |
Message |
| EA-Sports FC PC-V |
v1.9.4 |
2026-10-23 |
58 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| eFootball Play-C |
v1.18.1 |
2026-10-19 |
27 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| Ghost Rider |
v1.18.1 |
2025-03-10 |
2 |
MIPSCompileOp: Invalid instruction 746e6576 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-08 |
23,043 |
MIPSCompileOp: Invalid instruction 01010101 |
| WWE 2K22 EN ESPAÑOL BY ANT |
v1.18.1 |
2025-01-21 |
3 |
80630007=sceAtracSetData(2, 08d4b180, 0000b83c): atracID uses different codec type than data |
| PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.18.1 |
2025-01-29 |
190 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 000f |
| Tony Hawk's Underground 2 Remix |
v1.18.1 |
2026-04-18 |
19 |
Unknown GetPointerWrite 00000000 PC 08a2cef4 LR 0880cd84 |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.9.2 |
2025-05-21 |
4 |
80630007=sceAtracSetData(3, 08d4b180, 00008fa8): atracID uses different codec type than data |
| WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.18.1 |
2025-04-26 |
9 |
Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98 |
| SBK®09 Superbike World Championship |
v1.18.1 |
2024-12-11 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0927a480): duplicate handler |
| PES MY 2024 |
v1.18.1 |
2025-11-07 |
203 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| PES 2014 |
v1.18.1 |
2024-12-27 |
13 |
80630011=sceAtracSetDataAndGetID(09a25200, 00001000): too small for WAVE chunk at 8391780 |
| EAFC 24 PREMIER LEAGUE BY RH12 |
v1.18.1 |
2025-02-28 |
80 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| 喧嘩番長4~一年戦争~ |
v1.18.1 |
2025-12-15 |
203 |
Vertices without position found: (04000060) [04000060] P: ? N: f (16b) |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2026-04-22 |
90 |
BREAK instruction hit |
| eFootball Play-C |
v1.9.4 |
2026-10-18 |
36 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header |
| Resistance: Retribution™ |
v1.18.1 |
2025-02-21 |
3 |
Unknown GetPointerWrite 26171f48 PC 08d09d20 LR 08cd6754 |
| PES MY 2024 |
v1.18.1 |
2025-03-09 |
72 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| eFootball PES 2021 By GABRIEL |
v1.18.1 |
2025-05-11 |
4 |
MIPSCompileOp: Invalid instruction 0000009f |
| eFootball Libertadores 2K23 by lasso y total G |
v1.18.1 |
2025-01-04 |
6 |
MIPSCompileOp: Invalid instruction 01000001 |
| eFootball Libertadores 2K23 by lasso y total G |
v1.18.1 |
2025-01-04 |
15 |
MIPSCompileOp: Invalid instruction 00000005 |
| SplinterCell |
v1.18.1 |
2025-05-29 |
4 |
WriteToHardware: Invalid address 04800000 near PC 08805d64 LR 08805d64 |
| TNT Racers |
v1.20.4 |
2026-07-24 |
11 |
NpSignin Init Params: 00000000, 00000000, 00000000, 00000000 |
| PES MY 2024 |
v1.19.3 |
2025-11-11 |
18 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
| WORLD SOCCER Winning Eleven 2014 蒼き侍の挑戦 |
v1.18.1 |
2025-05-18 |
41 |
MIPSCompileOp: Invalid instruction 44f2af00 |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.18.1 |
2025-04-10 |
5 |
80630006=sceAtracSetData(2, 08d4b180, 00004434): invalid RIFF header |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.18.1 |
2025-07-04 |
7 |
80630006=sceAtracSetData(2, 08d4b180, 00020000): invalid RIFF header |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.18.1 |
2025-11-04 |
4 |
80630006=sceAtracSetData(2, 08d4b180, 00001cd0): invalid RIFF header |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.18.1 |
2025-11-04 |
4 |
80630006=sceAtracSetData(2, 08d4b180, 00004890): invalid RIFF header |
| Resistance: Retribution™ |
v1.18.1 |
2025-12-16 |
9 |
Unknown GetPointerWrite 1902cce8 PC 08d09d20 LR 08cd6754 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-07 |
4,491 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| God of War: Chains of Olympus |
v1.20.4-3738-g902e5ccd8c |
2026-10-31 |
6 |
Imm vertex used fog |
| EA-Sports FC PC-V |
v1.18.1 |
2026-01-17 |
10 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 08828800 |
| ダンボール戦機W |
v1.18.1-945-gb0182ed0e6 |
2026-05-23 |
21,502 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.18.1 |
2025-05-17 |
2 |
00000000=sceUtilityScreenshotInitStart(09a81f28) |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.18.1 |
2025-03-01 |
2 |
80630006=sceAtracSetData(2, 08d4b180, 00004200): invalid RIFF header |
| PES MY 2024 |
v1.18.1 |
2025-02-26 |
18 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
| Spider-Man 3 |
v1.18.1 |
2025-03-06 |
4 |
Branch in RSZeroComp delay slot at 089d9a38 in block starting at 089d9a30 |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-08-09 |
113 |
80630006=sceAtracSetData(3, 08d4b180, 00006ecc): invalid RIFF header |
| eFootball 2024 By Komo Valeri |
v1.18.1 |
2026-05-29 |
55 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| EA-Sports FC PC-V |
v1.18.1 |
2025-05-02 |
8 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:41: 'texture' : no matching overloaded function found
ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float'
ERROR: 0:41: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 10180000:00000002 Tex FragUber TFuncMod
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb *= u_texNoAlphaMul.y;
fragColor0 = v;
}
|
| EA-Sports FC PC-V |
v1.18.1 |
2025-05-02 |
7 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:41: 'texture' : no matching overloaded function found
ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float'
ERROR: 0:41: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 10184000:00200002 Tex Fog Flat FragUber TFuncMod
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) flat in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
|
| EA-Sports FC PC-V |
v1.18.1 |
2025-05-02 |
7 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:41: 'texture' : no matching overloaded function found
ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float'
ERROR: 0:41: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 10184000:0001d002 Tex Flat FragUber TFuncMod AlphaTest0 >
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) flat in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb *= u_texNoAlphaMul.y;
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
|
| EA-Sports FC PC-V |
v1.18.1 |
2025-05-02 |
7 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:41: 'texture' : no matching overloaded function found
ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float'
ERROR: 0:41: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 10180000:00200002 Tex Fog FragUber TFuncMod
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
|
| EA-Sports FC PC-V |
v1.18.1 |
2025-05-02 |
6 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:41: 'texture' : no matching overloaded function found
ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float'
ERROR: 0:41: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 >
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb *= u_texNoAlphaMul.y;
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
|
| EA-Sports FC PC-V |
v1.18.1 |
2025-05-02 |
7 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:41: 'texture' : no matching overloaded function found
ERROR: 0:41: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float'
ERROR: 0:41: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 10180000:0021d002 Tex Fog FragUber TFuncMod AlphaTest0 >
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec2 u_texNoAlphaMul; float pad1; float pad2;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec4 u_texclamp;
vec2 u_texclampoff; vec2 u_fogcoef;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
|
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-12-03 |
4 |
00000000=sceUtilityScreenshotInitStart(09ca9fe8) |
| EA-Sports FC ATGX |
v1.18.1 |
2025-01-31 |
3 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
| eFootball PC - V. |
v1.9.4 |
2026-02-17 |
162 |
Failed to truncate file. |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.18.1 |
2026-10-29 |
20 |
80630006=sceAtracSetData(3, 08d4b180, 0000311c): invalid RIFF header |
| DB Xenoverse Tag Tea v5 by Legend Crack Z |
v1.18.1-635-g41bd984a7e |
2026-08-25 |
19,655 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| ダンボール戦機W |
v1.18.1 |
2025-06-10 |
11,229 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| LEGO® Indiana Jones™: TOA |
v1.18.1 |
2025-05-27 |
5 |
Unknown GetPointerWrite 00000000 PC 08aea948 LR 0898b368 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-05-07 |
10 |
MIPSCompileOp: Invalid instruction 7fc00001 |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2025-12-18 |
158 |
MIPSCompileOp: Invalid instruction 00000001 |
| ナルティメットインパクト |
v1.18.1 |
2025-05-28 |
125 |
sceKernelCreateThread(name=nipvp): unsupported attributes 00001007 |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.6.3 |
2026-08-19 |
31 |
80630006=sceAtracSetData(3, 08d4b180, 000081e4): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-06-06 |
7 |
Truncating vertex count from 31239 to 21845 |
| eFootball Asia 24 Hend Asean |
v1.18.1 |
2025-05-19 |
69 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-09-22 |
100 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 0000 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.18.1 |
2025-05-31 |
70 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 08828800 |
| Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.18.1-362-g01b4eb41be |
2026-10-04 |
51,572 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| MONSTER HUNTER PORTABLE 2nd G |
v1.18.1 |
2024-12-17 |
3 |
Branch in branch delay slot at 044e4000 with different target |
| eFootball 2024 By Komo Valeri |
v1.18.1-539-g79940fe58a |
2026-11-02 |
2,875 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-08-08 |
3 |
00000000=sceUtilityScreenshotInitStart(09cabe68) |
| eFootball Chelito 19 |
v1.18.1 |
2025-08-16 |
5 |
Unknown GetPointerWrite 00000140 PC 088113d4 LR 088113dc |
| Jak & Daxter®:The Lost Frontier™ |
v1.18.1 |
2025-04-08 |
3 |
Unknown GetPointerWrite bf800000 PC 09ef03fc LR 09eea44c |
| Prince of Persia - Revelations |
v1.18.1 |
2025-03-25 |
7 |
80630006=sceAtracSetDataAndGetID(097be300, 00000800): invalid RIFF header |
| EA-Sports FC PC-V |
v1.18.1 |
2025-08-14 |
7 |
Unknown GetPointerWrite 00000140 PC 088113d4 LR 088113dc |
| PES 2022 PPSSPP NEE UPDATE BY PERKORO DUNYO |
v1.18.1 |
2025-06-14 |
4 |
Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-03-18 |
3 |
Jump to invalid address: 02eca170 PC 08c10018 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-03-18 |
3 |
Jump to invalid address: 0314b820 PC 08c10014 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-03-18 |
3 |
Jump to invalid address: 03040010 PC 08c10010 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-03-18 |
3 |
Jump to invalid address: 02ec9e20 PC 08c1000c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-03-18 |
3 |
Jump to invalid address: 0314b780 PC 08c10008 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-03-18 |
3 |
Jump to invalid address: 0303ffe0 PC 08c10004 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-03-18 |
3 |
Jump to invalid address: 02ec9ad0 PC 08c10000 LR 08c10000 |
| NEED FOR SPEED™ UNDERCOVER |
v1.18.1 |
2025-03-17 |
2 |
WriteToHardware: Invalid address 0000028c near PC 08ad3e10 LR 08ad3aac |
| eFootball |
v1.18.1 |
2026-10-18 |
24 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| eFootball PES 2024 "SN3" |
v1.18.1 |
2025-01-18 |
16 |
Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0 |
| eFootball 2024 By Komo Valeri |
v1.9.4 |
2026-07-01 |
580 |
MIPSCompileOp: Invalid instruction 01010101 |
| インフィニットループ 憑依体験版 |
v1.18.1 |
2025-06-13 |
6 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-05 |
2 |
Bad SAS Mix output address: 08b26d80, grain=164358288 |
| eFootball PES 2024 "SN3" |
v1.18.1-1099-g863530fac8 |
2026-03-29 |
74 |
Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448 |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.18.1-945-gb0182ed0e6 |
2026-10-01 |
4,958 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.18.1 |
2025-08-21 |
5 |
Unknown GetPointerWrite 0a0072c4 PC 08996a4c LR 089a0f94 |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.18.1 |
2025-04-12 |
4 |
00000000=sceUtilityScreenshotInitStart(09a8e948) |
| Midnight Club: L.A. Remix® |
v1.18.1 |
2025-06-12 |
3 |
80630006=sceAtracSetDataAndGetID(08c9d8c0, 0000214c): invalid RIFF header |
| SBK®09 Superbike World Championship |
v1.18.1 |
2026-02-12 |
138 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f7d630): duplicate handler |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-09-03 |
18 |
80630006=sceAtracSetData(2, 08d4b180, 0000516c): invalid RIFF header |
| 無双OROCHI2 Special |
v1.18.1 |
2026-01-04 |
10 |
80630006=sceAtracSetDataAndGetID(08ecd500, 00007864): invalid RIFF header |
| 無双OROCHI2 Special |
v1.18.1 |
2026-01-04 |
3 |
80630006=sceAtracSetDataAndGetID(08ecd500, 00009ba4): invalid RIFF header |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-05-22 |
8 |
00000000=sceUtilityScreenshotInitStart(09caaf28) |
| ましろ色シンフォニー *mutsu-no-hana |
v1.18.1 |
2025-09-08 |
5 |
00000000=sceUtilityScreenshotInitStart(08c625c0) |
| PES FL 2022 |
v1.18.1 |
2025-04-10 |
37 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| WWE 2K22 EN ESPAÑOL BY ANT |
v1.18.1 |
2025-01-31 |
2 |
Unknown GetPointerWrite 00000000 PC 08bf4030 LR 08bf4038 |
| WWE SmackDown vs. RAW 2008 |
v1.18.1 |
2025-11-19 |
4 |
5551 depal unsupported: shift=7 mask=f8 offset=0 |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-06-27 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09124d70): duplicate handler |
| WWE 2K24
|
v1.18.1 |
2025-04-01 |
17 |
Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038 |
| Pinball Hall of Fame - The Williams Collection |
v1.18.1 |
2026-01-24 |
9 |
sceNetAdhocMatchingInit(131072) at 0887c440 |