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| Game title |
Version |
Latest Report |
Hits |
Message |
| SBK® Superbike World Championship |
v1.9.0 |
2023-07-13 |
5 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092db9c0): duplicate handler |
| 白騎士物語® -episode.portable-
ドグマ・ウォーズ |
v1.6.3-312-g31646d6c8 |
2019-11-23 |
1 |
00000000=sceUtilityScreenshotInitStart(09c9233c) |
| 遊戯王デュエルモンスターズGX タッグフォース 2 |
v1.6.3-492-g9fddfff66 |
2021-01-12 |
20 |
GL ran out of GPU memory; switching to low memory mode |
| NEED FOR SPEED™ Carbon OTC |
v1.6.3-358-g17de6ad |
2020-07-28 |
5 |
Render to area containing texture at 00044000 +0x136 |
| 白騎士物語® -episode.portable-
ドグマ・ウォーズ |
v1.6.3-312-g31646d6c8 |
2021-09-27 |
16 |
00000000=sceUtilityScreenshotInitStart(09c994ac) |
| 白騎士物語® -episode.portable-
ドグマ・ウォーズ |
v1.6.3-312-g31646d6c8 |
2019-09-16 |
2 |
00000000=sceUtilityScreenshotInitStart(09c9237c) |
| 白騎士物語® -episode.portable-
ドグマ・ウォーズ |
v1.6.3-312-g31646d6c8 |
2019-09-16 |
1 |
GL ran out of GPU memory; switching to low memory mode |
| BLOOD THE LAST VAMPIRE |
v1.9.4 |
2020-08-07 |
11 |
Video end without audio end, potentially skipping some audio? |
| 喧哗番长兄弟 东京之战 PLAY汉化版 |
v1.6.3-312-g31646d6c8 |
2019-09-07 |
1 |
00000000=sceUtilityScreenshotInitStart(09824b00) |
| 喧哗番长兄弟 东京之战 PLAY汉化版 |
v1.6.3-312-g31646d6c8 |
2019-09-07 |
1 |
00000000=sceUtilityScreenshotInitStart(09563b90) |
| 喧哗番长兄弟 东京之战 PLAY汉化版 |
v1.6.3-312-g31646d6c8 |
2019-09-07 |
1 |
00000000=sceUtilityScreenshotInitStart(0955d840) |
| 白騎士物語® -episode.portable-
ドグマ・ウォーズ |
v1.7.2 |
2022-03-02 |
9 |
00000000=sceUtilityScreenshotInitStart(09c9969c) |
| 喧哗番长兄弟 东京之战 PLAY汉化版 |
v1.6.3-312-g31646d6c8 |
2019-08-30 |
1 |
00000000=sceUtilityScreenshotInitStart(092fd730) |
| 喧哗番长兄弟 东京之战 PLAY汉化版 |
v1.6.3-312-g31646d6c8 |
2019-08-30 |
1 |
00000000=sceUtilityScreenshotInitStart(09716c20) |
| 真・三國無雙 2nd Evolution |
v1.6.3-492-g9fddfff66 |
2021-06-05 |
2 |
GL ran out of GPU memory; switching to low memory mode |
| 三國志Ⅶ |
v1.6.3-312-g31646d6c8 |
2019-08-19 |
22 |
80630006=sceAtracSetDataAndGetID(09103840, 000e2b90): invalid RIFF header |
| ウルトラマン Fighting Evolution 0 |
v1.6.3-312-g31646d6c8 |
2025-07-18 |
6 |
WriteToHardware: Invalid address 00002e57 near PC 088d42d4 LR 088d4340 |
| eFootball PES 2020 "C19" |
v1.9.4 |
2026-07-06 |
3,741 |
GL ran out of GPU memory; switching to low memory mode |
| eFootball PES 2020 "C19" |
v1.9.4 |
2026-11-08 |
898,237 |
Savedata version requested on save: 3 |
| God of War: Chains of Olympus |
v1.6.3-312-g31646d6c8 |
2019-07-27 |
1 |
80631004=sceAtracSetAA3DataAndGetID(08b71dc0, 00000000, 001d9e84, 09fbba6c[ffffffff]): buffer too small |
| 三國志Ⅶ |
v1.6.3-312-g31646d6c8 |
2021-11-20 |
3 |
DL PC = 00000000 WTF!!!! |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.7.4 |
2024-10-30 |
12 |
Failed to allocate memory for ELF! |
| 武装神姫バトルマスターズMk.2 |
v1.8.0 |
2023-01-09 |
6 |
Render to texture using CLUT with different strides 128 != 64 |
| 弹丸论破:希望的学园与绝望的高中生汉化版 |
v1.6.3-492-g9fddfff66 |
2021-05-01 |
7 |
GL ran out of GPU memory; switching to low memory mode |
| 討鬼伝 |
v1.9.4 |
2026-06-13 |
5 |
WriteToHardware: Invalid address de383236 near PC 08000000 LR 08000000 |
| ウルトラマン Fighting Evolution 0 |
v1.6.3-312-g31646d6c8 |
2023-02-05 |
3 |
Failed to allocate memory for ELF! |
| ナルティメットインパクト |
v1.6.3-312-g31646d6c8 |
2019-06-08 |
1 |
Failed to allocate memory for ELF! |
| 無双OROCHI2 Special |
v1.9.4 |
2025-07-09 |
5 |
WriteToHardware: Invalid address 00000178 near PC 08000000 LR 08000000 |
| ナルティメットインパクト |
v1.6.3-312-g31646d6c8 |
2019-06-06 |
2 |
00000000=sceUtilityScreenshotInitStart(09cb71a8) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.6.3-312-g31646d6c8 |
2019-05-18 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b60224, 4, 00000000, 0) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.6.3-312-g31646d6c8 |
2019-05-18 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b60224, 4, 00000000, 0) |
| PES 2019 BY CHELITO 19 |
v1.9.4 |
2024-03-11 |
3,104 |
GL ran out of GPU memory; switching to low memory mode |
| グランナイツヒストリー |
v1.9.4 |
2024-04-23 |
21 |
00000000=sceUtilityScreenshotInitStart(08ddf2a0) |
| 無雙OROCHI 蛇魔再臨 增值版 |
v1.6.3-492-g9fddfff66 |
2021-02-28 |
6 |
GL ran out of GPU memory; switching to low memory mode |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.6.3-312-g31646d6c8 |
2019-04-20 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b93444, 4, 00000000, 0) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.6.3-312-g31646d6c8 |
2019-04-20 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b93444, 4, 00000000, 0) |
| 機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS |
v1.9.4 |
2026-10-03 |
462 |
WriteToHardware: Invalid address 000001ee near PC 08000000 LR 08000000 |
| WWE 2K19 by GamerNafZ™ and Finn |
v1.9.4 |
2026-03-07 |
557,405 |
80630006=sceAtracSetData(2, 08d13140, 000015a4): invalid RIFF header |
| PES 2019 BY CHELITO 19 |
v1.9.4 |
2026-11-08 |
696,383 |
Savedata version requested on save: 3 |
| 討鬼伝 |
v1.6.3-492-g9fddfff66 |
2021-12-18 |
23 |
GL ran out of GPU memory; switching to low memory mode |
| ナルト疾風伝 キズナドライブ |
v1.6.3-492-g9fddfff66 |
2020-10-06 |
12 |
GL ran out of GPU memory; switching to low memory mode |
| 機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS |
v1.6.3-492-g9fddfff66 |
2022-04-16 |
397 |
Returned from deleted module start/stop func |
| クロヒョウ 龍が如く新章 |
v1.9.4 |
2020-06-28 |
8 |
GL ran out of GPU memory; switching to low memory mode |
| ナルティメットアクセル3 |
v1.6.3-492-g9fddfff66 |
2020-11-28 |
7 |
00000000=sceUtilityScreenshotInitStart(09a562e8) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.6.3-312-g31646d6c8 |
2019-01-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b4dd54, 4, 00000000, 0) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.6.3-312-g31646d6c8 |
2019-01-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b4dd54, 4, 00000000, 0) |
| 仮面ライダー クライマックスヒーローズ オーズ |
v1.6.3-312-g31646d6c8 |
2020-10-17 |
5 |
DL PC = 00000000 WTF!!!! |
| 三國志Ⅶ |
v1.6.3-492-g9fddfff66 |
2024-07-24 |
57 |
GL ran out of GPU memory; switching to low memory mode |
| スーパーダンガンロンパ2 さよなら絶望学園 |
v1.6.3-492-g9fddfff66 |
2022-04-17 |
91 |
GL ran out of GPU memory; switching to low memory mode |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.6.3-312-g31646d6c8 |
2019-01-11 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bb7034, 4, 00000000, 0) |
| ドラゴンボールZ 真武道会2 |
v1.9.4 |
2020-11-13 |
12 |
Garbage libstub address or end |
| 戦国無双3 Z Special |
v1.9.4 |
2023-09-19 |
11 |
GetIndexBounds: Index outside 16-bit range |
| 戦国無双3 Z Special |
v1.9.4 |
2023-09-19 |
11 |
GetIndexBounds: Decoding 32-bit indexes |
| ナルティメットアクセル3 |
v1.6.3-312-g31646d6c8 |
2018-12-22 |
1 |
00000000=sceUtilityScreenshotInitStart(09878598) |
| 機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS |
v1.9.4 |
2025-05-11 |
150 |
WriteToHardware: Invalid address 00000002 near PC 08000000 LR 08000000 |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2025-04-05 |
133 |
80630007=sceAtracSetData(3, 08d4b1c0, 00004100): atracID uses different codec type than data |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.6.3-312-g31646d6c8 |
2018-11-24 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c382e4, 4, 00000000, 0) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.6.3-312-g31646d6c8 |
2018-11-24 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c382e4, 4, 00000000, 0) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.6.3-312-g31646d6c8 |
2018-11-24 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bf0db4, 4, 00000000, 0) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.6.3-312-g31646d6c8 |
2018-11-24 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bf0db4, 4, 00000000, 0) |
| Pro Evolution Soccer 2018 |
v1.9.4 |
2026-05-26 |
6,827 |
Savedata version requested on save: 3 |
| 三國志Ⅸ with パワーアップキット |
v1.9.4 |
2026-09-25 |
17 |
WriteToHardware: Invalid address 000000d0 near PC 08000000 LR 08000000 |
| 三國志Ⅸ with パワーアップキット |
v1.9.4 |
2023-09-27 |
23 |
WriteToHardware: Invalid address 000000b8 near PC 08000000 LR 08000000 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.9.4 |
2023-10-17 |
146 |
GL ran out of GPU memory; switching to low memory mode |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2023-04-17 |
30 |
80630007=sceAtracSetData(3, 08d4b1c0, 00006000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2023-05-28 |
9 |
80630007=sceAtracSetData(3, 08d4b1c0, 0000c310): atracID uses different codec type than data |
| SBK® Superbike World Championship |
v1.6.3-312-g31646d6c8 |
2022-07-10 |
4 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09048850): duplicate handler |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2020-10-23 |
23 |
80630007=sceAtracSetData(3, 08d4b1c0, 0000b938): atracID uses different codec type than data |
| 真・三國無双6 Special |
v1.6.3-492-g9fddfff66 |
2023-01-29 |
17 |
GL ran out of GPU memory; switching to low memory mode |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2024-05-13 |
16 |
80630007=sceAtracSetData(3, 08d4b1c0, 000028d8): atracID uses different codec type than data |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.6.3-312-g31646d6c8 |
2023-12-11 |
3 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:00000002 Tex TFuncMod
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000012 THR Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2025-01-01 |
65 |
80630007=sceAtracSetData(3, 08d4b1c0, 00002130): atracID uses different codec type than data |
| 侍道2ポータブル |
v1.6.3-492-g9fddfff66 |
2024-08-11 |
22 |
GL ran out of GPU memory; switching to low memory mode |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.9.0 |
2023-04-20 |
4 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b38e94, 4, 00000000, 0) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.9.0 |
2023-04-20 |
6 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b38e94, 4, 00000000, 0) |
| HEROES' VS |
v1.9.4 |
2021-12-18 |
112 |
GL ran out of GPU memory; switching to low memory mode |
| 真・三國無雙5 Special |
v1.6.3-492-g9fddfff66 |
2022-05-07 |
25 |
GL ran out of GPU memory; switching to low memory mode |
| PES 2014 |
v1.6.3-312-g31646d6c8 |
2023-04-05 |
5 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00004000:0001d000 Flat AlphaTest0 >
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D testtex;
flat in vec4 v_color0;
out vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 40000000:00000002 THR Flat
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| PES 2018 GLGM PATCHS |
v1.9.4 |
2025-05-07 |
6,482 |
Savedata version requested on save: 3 |
| 遊戯王デュエルモンスターズGX タッグフォース 3 |
v1.6.3-492-g9fddfff66 |
2020-02-17 |
41 |
GL ran out of GPU memory; switching to low memory mode |
| METAL GEAR SOLID PEACE WALKER |
v1.6.3-492-g9fddfff66 |
2022-12-05 |
24 |
GL ran out of GPU memory; switching to low memory mode |
| Driver® '76 |
v1.6.3-323-g945eab6fe |
2018-08-12 |
3 |
Unknown GE command : 4f0fe600 |
| PES 2014 |
v1.9.4 |
2026-11-08 |
492,496 |
Savedata version requested on save: 3 |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.7.5 |
2023-08-26 |
80 |
GL ran out of GPU memory; switching to low memory mode |
| God of War™: Ghost of Sparta |
v1.9.4 |
2026-09-21 |
1,040 |
GL ran out of GPU memory; switching to low memory mode |
| Pro Evolution Soccer 2018 - PES Libertadores v4.0 - DAEMHVJPB |
v1.9.4 |
2026-10-23 |
161,012 |
Savedata version requested on save: 3 |
| PES 2014 |
v1.9.4 |
2026-11-08 |
588,986 |
Savedata version requested on save: 3 |
| デジモンアドベンチャー |
v1.9.4 |
2023-10-12 |
196 |
GL ran out of GPU memory; switching to low memory mode |
| ガンダムバトルユニバース |
v1.6.3-312-g31646d6c8 |
2021-05-28 |
7 |
GL ran out of GPU memory; switching to low memory mode |
| グランナイツヒストリー |
v1.6.3-312-g31646d6c8 |
2021-04-23 |
3 |
00000000=sceUtilityScreenshotInitStart(08ddf670) |
| 仮面ライダー クライマックスヒーローズ フォーゼ |
v1.6.3-492-g9fddfff66 |
2023-04-27 |
66 |
GL ran out of GPU memory; switching to low memory mode |
| PES 2018 GLGM PATCHS |
v1.9.4 |
2025-12-10 |
4,445 |
Savedata version requested on save: 3 |
| ナルティメットインパクト |
v1.9.4 |
2021-11-18 |
450 |
GL ran out of GPU memory; switching to low memory mode |
| ウルトラマン Fighting Evolution 0 |
v1.9.4 |
2022-03-25 |
561 |
GL ran out of GPU memory; switching to low memory mode |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-11-08 |
667,742 |
Savedata version requested on save: 3 |
| Pro Evolution Soccer 2013 |
v1.9.4 |
2026-11-08 |
862,112 |
Savedata version requested on save: 3 |
| PES 2014 |
v1.9.4 |
2026-11-08 |
631,694 |
Savedata version requested on save: 3 |
| グランナイツヒストリー |
v1.6.3-312-g31646d6c8 |
2022-02-11 |
2 |
00000000=sceUtilityScreenshotInitStart(08de37e0) |
| ドラゴンボールZ 真武道会2 |
v1.9.4 |
2023-02-15 |
664 |
GL ran out of GPU memory; switching to low memory mode |
| JOGRESS V3 |
v1.9.4 |
2026-10-10 |
364,435 |
Savedata version requested on save: 3 |