Recent logs - v1.11.3-838-gff2a6eeda

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Game title Version Latest Report Message
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-09-19 BlockTransfer: Bad source transfer address 0a0986e0!
FRONTIER GATE Boost+ v1.9.4 2021-09-20 BlockTransfer: Bad source transfer address 0a1486e0!
FRONTIER GATE Boost+ v1.9.4 2021-09-20 BlockTransfer: Bad source transfer address 0a040560!
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 09852c30 in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 09852c2c in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 09852c28 in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 09852c24 in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 09852c18 in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 09852c14 in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-08-24 Jump to invalid address: 0614afc0
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 09852bfc in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 09852bf8 in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-08-24 Jump to invalid address: 06196a00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 09852bf4 in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-08-24 Jump to invalid address: 0614b080
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 0984eb4c in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 0984eb48 in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Jump to invalid address: 060cb040
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 0984eb44 in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Jump to invalid address: 060cafc0
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 0984e44c in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 0984e448 in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-08-24 Jump to invalid address: 0608b040
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-07-24 Branch in Jump delay slot at 0984e444 in block starting at 09842d00
FRONTIER GATE Boost+ v1.11.3-838-gff2a6eeda 2021-08-24 Jump to invalid address: 0608afc0
FRONTIER GATE Boost+ v1.9.4 2021-08-22 BlockTransfer: Bad source transfer address 0a1386e0!
FRONTIER GATE Boost+ v1.9.4 2021-08-24 BlockTransfer: Bad source transfer address 0a030560!
FRONTIER GATE Boost+ v1.9.4 2021-09-20 BlockTransfer: Bad source transfer address 0a0786e0!
Battlegrounds3 v1.11.3-838-gff2a6eeda 2021-07-01 Trying to relocate non-loaded section (null)
RIDGE RACER 2 v1.11.3-838-gff2a6eeda 2021-06-30 Error in shader program link: info: Compile failed. ERROR: 0:39: ';' : syntax error; ERROR: 1 compilation errors. No code generated. WARNING: 0:32: '[email protected][email protected]' : used without being initialised WARNING: 1 compilation warnings. Success. WARNING: 0:18: '[email protected][email protected]' : used without being initialised WARNING: 1 compilation warnings. fs: 00000000:00a1d822 Tex TexAlpha LM Fog 2x TFuncMod AlphaTest0 > #version 130 // Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in lowp vec3 v_color1; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t + s; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 01010000:0000093d HWX C T LM Fog Tex Light: MatUp:1 Cull #version 130 // Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
Battlegrounds3 v1.11.3-838-gff2a6eeda 2021-06-30 Trying to relocate non-loaded section (null)
UO gpSP kai 3.4 test 4 Build 225 v1.11.3-943-g96406364c 2021-07-20 Unimplemented HLE function sceImposeSetHomePopup
UO gpSP kai 3.4 test 4 Build 225 v1.11.3-943-g96406364c 2021-07-20 MFIC instruction hit (70020024) at 08a08624
UO gpSP kai 3.4 test 4 Build 225 v1.11.3-943-g96406364c 2021-07-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
The 3rd Birthday® v1.11.3-838-gff2a6eeda 2021-06-29 sceIoChstat: change attr to 0000 requested
The 3rd Birthday v1.11.3-838-gff2a6eeda 2021-06-30 sceIoChstat: change attr to 0000 requested
UO gpSP kai 3.4 test 4 Build 225 v1.11.3-943-g96406364c 2021-07-20 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040d2de0 offset: 0 (256x256 stride 240, 5551)
판타지 골프 팡야 포터블 체험판 v1.11.3-838-gff2a6eeda 2021-06-30 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
판타지 골프 팡야 포터블 체험판 v1.11.3-838-gff2a6eeda 2021-06-30 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
판타지 골프 팡야 포터블 체험판 v1.11.3-838-gff2a6eeda 2021-06-30 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
Syphon Filter®: Dark Mirror v1.11.3-838-gff2a6eeda 2021-08-09 Failed to read valid video stream data from header
Star Wars : Lethal Alliance v1.11.3-995-g15ffa23ca 2021-09-09 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (128x128 stride 512, 565)
Star Wars : Lethal Alliance v1.11.3-995-g15ffa23ca 2021-09-14 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04044000/040cc000
Star Wars : Lethal Alliance v1.11.3-995-g15ffa23ca 2021-09-14 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04000000/040cc000
アースセイバーPlus 隕石爆破大作戦 v1.11.3-979-g8d7f57c47 2021-08-09 Waiting thread for 20 that was already waiting for 20
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3-838-gff2a6eeda 2021-09-22 Decoding texture from VRAM mirror at 04244000 swizzle=0
Ratchet v1.11.3-917-gc66448072 2021-09-23 Ignoring possible texturing from framebuffer at 0416c000 +0x64 / 64x272
Syphon Filter®: Dark Mirror v1.11.3-838-gff2a6eeda 2021-09-23 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040dc000 offset: 0 (128x128 stride 128, 5551)
Silent Hill® Origins v1.11.3-987-g87723abde 2021-09-23 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3-838-gff2a6eeda 2021-09-23 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040dc000 offset: 0 (128x128 stride 128, 8888)
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3-838-gff2a6eeda 2021-09-22 Decoding texture from VRAM mirror at 04200000 swizzle=0
Street Fighter® Alpha 3 Max v1.11.3-979-g8d7f57c47 2021-09-23 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
Street Fighter® Alpha 3 Max v1.11.3-979-g8d7f57c47 2021-09-23 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
RIDGE RACER 2 v1.11.3-838-gff2a6eeda 2021-09-13 FBO created from existing depthbuffer as color, 04088000/00000000 and 041fe000/04088000
RIDGE RACER 2 v1.11.3-838-gff2a6eeda 2021-09-13 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
RIDGE RACER 2 v1.11.3-838-gff2a6eeda 2021-09-13 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
ゴッド・オブ・ウォー 落日の悲愴曲 v1.11.3-838-gff2a6eeda 2021-09-23 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
Assassin's Creed: Bloodlines™ v1.11.3-979-g8d7f57c47 2021-09-23 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Assassin's Creed: Bloodlines™ v1.11.3-979-g8d7f57c47 2021-09-23 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
God of War™: Ghost of Sparta v1.11.3-909-g11957ddc1 2021-09-23 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888)
God of War®: Ghost of Sparta v1.11.3-943-g96406364c 2021-09-23 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888)
Silent Hill® Origins v1.11.3-987-g87723abde 2021-09-23 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
Silent Hill® Origins v1.11.3-987-g87723abde 2021-09-23 FBO created from existing depthbuffer as color, 04000000/00000000 and 040d4000/04000000
BURNOUT DOMINATOR v1.11.3-953-g242391e20 2021-09-23 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
BURNOUT DOMINATOR v1.11.3-953-g242391e20 2021-09-23 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
BURNOUT DOMINATOR v1.11.3-953-g242391e20 2021-09-23 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
BURNOUT DOMINATOR v1.11.3-838-gff2a6eeda 2021-09-23 FBO using existing buffer as depthbuffer, 04000000/04110000 and 04110000/00000000
BURNOUT DOMINATOR v1.11.3-838-gff2a6eeda 2021-09-23 FBO using existing buffer as depthbuffer, 04088000/04110000 and 04110000/00000000
Silent Hill® Origins v1.11.3-987-g87723abde 2021-09-23 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888)
God of War: Chains of Olympus v1.11.3-989-g0192f9daa 2021-09-23 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
Medal of Honor Heroes™ 2 v1.11.3-838-gff2a6eeda 2021-09-21 Unimplemented HLE function sceNetResolverCreate
Midnight Club: L.A. Remix® v1.11.3-838-gff2a6eeda 2021-09-23 Ignoring possible texturing from framebuffer at 04156000 +0x128 / 128x272
God of War™: Ghost of Sparta v1.11.3-975-g3f1a5a148 2021-09-23 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.11.3-989-g0192f9daa 2021-09-23 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
MONSTER HUNTER PORTABLE v1.11.3-844-g8aa78a8ef 2021-09-18 Unimplemented HLE function Kprintf
MONSTER HUNTER PORTABLE v1.11.3-844-g8aa78a8ef 2021-09-18 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
The 3rd Birthday v1.11.3-838-gff2a6eeda 2021-06-30 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJM05798DATA/ICON0.PNG, 08ca18e8, 00000002)
The 3rd Birthday v1.11.3-838-gff2a6eeda 2021-06-30 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJM05798DATA/DATA.SYS, 08ca18e8, 00000002)
The 3rd Birthday v1.11.3-838-gff2a6eeda 2021-06-30 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJM05798DATA/PARAM.SFO, 08ca18e8, 00000002)
The 3rd Birthday v1.11.3-838-gff2a6eeda 2021-09-03 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJM05798DATA/3RDINS.BIN, 08ca18e8, 00000002)
The 3rd Birthday v1.9.3-736-gb94260715 2021-09-19 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJM05798DATA/3RDINS.BIN, 09f755b0, 00000002)
The 3rd Birthday® v1.9.3-998-gc739d4e16 2021-09-21 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01513DATA/3RDINS.BIN, 09f755b0, 00000002)
OUTRUN 2006: COAST 2 COAST v1.9.3-708-g259ae2862 2021-09-22 Unimplemented HLE function Kprintf
OUTRUN 2006: COAST 2 COAST v1.9.3-708-g259ae2862 2021-09-22 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
TEKKEN GLOBAL MOD Season 2 v1.9.4 2021-09-23 80020001=sceKernelCreateMutex(): invalid name
eFootball PES 2020 "C19" v1.9.4 2021-09-23 Savedata version requested: 3
eFootball PES 2020 "C19" v1.9.4 2021-09-23 Savedata version requested on save: 3
Crash® of the Titans v1.9.4 2021-07-10 sceDmacMemcpy(dest=04088000, src=086093c0, size=557056): overlapping read
Star Wars : Lethal Alliance v1.9.4 2021-09-14 Rendering to framebuffer offset: 040cc000 +256x0
LAST RANKER v1.9.4 2021-09-16 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
LAST RANKER v1.9.4 2021-09-16 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
LAST RANKER v1.9.4 2021-09-16 FBO created from existing depthbuffer as color, 04088000/04110000 and 041faff0/04088000
Syphon Filter®: Dark Mirror v1.9.4 2021-09-23 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
Syphon Filter®: Dark Mirror v1.9.4 2021-09-23 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
MotoGP v1.6.3 2021-06-30 80420023=__sceSasRevEVOL(08a80680, 00007fff, 00007fff): invalid volume
Ratchet v1.9.4 2021-09-23 FBO created from existing depthbuffer as color, 04164000/04110000 and 04154000/04164000
Ratchet v1.9.4 2021-09-23 FBO using existing buffer as depthbuffer, 04174000/04000000 and 04000000/04110000
God of War®: Ghost of Sparta v1.9.4 2021-09-23 Rendering to framebuffer offset: 04161800 +64x0
Colin McRae Rally 2005 Plus v1.9.4 2021-09-23 FBO created from existing depthbuffer as color, 04110000/04088000 and 04000000/04110000
Colin McRae Rally 2005 Plus v1.9.4 2021-09-23 Rendering from framebuf with offset 04044000 -> 04000000+0x136