Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
God of War®: Ghost of Sparta v1.18.1 2025-10-14 5 Jump to invalid address: 02144040 PC 08c23a0c LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-10-14 5 Jump to invalid address: 020c0d80 PC 08c23a04 LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-10-14 5 Jump to invalid address: 020c0d60 PC 08c239fc LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-10-14 5 Jump to invalid address: 020c0a20 PC 08c239f4 LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-10-14 5 Jump to invalid address: 020c0a00 PC 08c239ec LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-10-14 5 Jump to invalid address: 020c09e0 PC 08c239e4 LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-10-14 5 Jump to invalid address: 020c09c0 PC 08c239dc LR 08c10000
God of War®: Ghost of Sparta v1.16.6 2025-03-22 5 Jump to invalid address: 020c09a0 PC 08c239d4 LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-10-14 6 Jump to invalid address: 02e28ba0 PC 08c239cc LR 08c10000
God of War®: Ghost of Sparta v1.18.1 2025-10-14 6 Trying to compile instruction 00373030 that can't be interpreted
God of War®: Ghost of Sparta v1.18.1 2025-10-14 6 Trying to compile instruction 00000a30 that can't be interpreted
RIDGE RACER® v1.14.4 2023-02-20 2 Ignoring possible texturing from framebuffer at 041c4d40 +352x228 / 256x272
RIDGE RACER® v1.14.4 2023-04-23 12 Ignoring possible texturing from framebuffer at 041e4e40 +224x100 / 256x272
CARS v1.14.4 2023-04-19 9 Ignoring possible texturing from framebuffer at 04174000 +0x64 / 256x128
WWE SmackDown vs. RAW 2011 v1.18.1 2025-05-19 52 Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98
Jungle Party v1.14.4 2023-01-05 4 sceNetAdhocMatchingInit(32768) at 08931948
Jungle Party v1.14.4 2023-01-05 4 UNIMPL sceMp4Create(mp4 147784180,callbacks 08cf428c,readBufferAddr 091aa0a0,readBufferSize 4096)
WWE All Stars v1.14.4 2023-07-20 4 80630006=sceAtracSetDataAndGetID(08b9a100, 00008ca4): invalid RIFF header
OJR EDIÇÕES 2020 v1.17.1 2024-06-05 8 sceNetAdhocMatchingInit(32768) at 08a71984
MONSTER HUNTER FREEDOM v1.18.1-353-gcc9a25cffa 2026-11-02 604 00000400=sceGeEdramSetAddrTranslation(00000400)
Dead Head Fred v1.14.4 2025-07-15 9 Ignoring possible texturing from framebuffer at 04154000 +0x40 / 480x272
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-10-05 52 Branch in branch delay slot at 08a78b04 with different target
Los Simpson™ El Videojuego v1.19.3-1077-g03ee74c03c 2026-05-15 198 DEPTH16 depal unsupported: shift=7 mask=fe offset=0
SHReK the THiRD™ v1.18.1 2026-10-04 198 00000400=sceGeEdramSetAddrTranslation(00000400)
WWE All Stars v1.14.4 2023-07-19 7 80630006=sceAtracSetDataAndGetID(08b9a100, 00007034): invalid RIFF header
WWE All Stars v1.14.4 2023-07-20 5 80630006=sceAtracSetDataAndGetID(08b9a100, 0000ce44): invalid RIFF header
WWE All Stars v1.14.4 2023-07-20 4 80630006=sceAtracSetDataAndGetID(08b9a100, 000083e4): invalid RIFF header
WWE All Stars v1.14.4 2023-07-19 5 80630006=sceAtracSetDataAndGetID(08b9a100, 00008a74): invalid RIFF header
WWE All Stars v1.14.4 2023-07-20 4 80630006=sceAtracSetDataAndGetID(08b9a100, 000078f4): invalid RIFF header
DISSIDIA FINAL FANTASY UNIVERSAL TUNING v1.19.2 2025-06-18 17 sceNetAdhocMatchingInit(19308) at 089a74e8
Need for Speed™ Shift v1.14.4 2023-02-21 4 Ignoring possible texturing from framebuffer at 04176000 +1280x206 / 512x272
ドラゴンボール タッグバーサス v1.20.4 2026-11-14 161 565 depal unsupported: shift=5 mask=ff offset=0
BURNOUT DOMINATOR v1.14.4 2024-01-26 24 Ignoring possible texturing from framebuffer at 04176000 +1280x115 / 512x272
SBK-07 v1.14.4 2025-08-11 4 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08ec1320): duplicate handler
Burnout Legends v1.16 2023-09-12 3 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Burnout Legends v1.17.1 2024-08-05 6 00000400=sceGeEdramSetAddrTranslation(00000800)
MX vs ATV™ Reflex v1.14.4 2023-02-24 4 Ignoring possible texturing from framebuffer at 08ed7f80 +32x-7543 / 8x8
LA Rush v1.18.1-541-g95cf9c4c7c 2026-09-13 1,201 00000400=sceGeEdramSetAddrTranslation(00000400)
Silent Hill: Shattered Memories v1.14.4 2023-07-16 16 Ignoring possible texturing from framebuffer at 08bb4780 +96x-14824 / 64x256
ナルティメットポータブル 無幻城の巻 v1.18.1 2025-05-23 9 Unknown GetPointerWrite 001f8640 PC 08a6a660 LR 08a6a660
KINGDOM HEARTS Birth by Sleep v1.14.4 2024-02-24 20 Ignoring possible texturing from framebuffer at 04154000 +640x33 / 256x128
ModNation™ Racers v1.20.3 2026-04-29 17 NpSignin Init Params: 00000000, 00000000, 00000000, 00000000
KINGDOM HEARTS Birth by Sleep v1.14.4 2023-04-10 3 Ignoring possible texturing from framebuffer at 04174000 +96x225 / 480x272
eFootball by TM ft AXVL 2023 v1.14.4 2023-01-04 12 sceNetAdhocMatchingInit(32768) at 08a71984
Burnout Legends v1.14.4 2023-04-08 3 Ignoring possible texturing from framebuffer at 04174000 +0x173 / 64x272
Killzone™: Liberation v1.18.1 2025-03-28 93 MIPSCompileOp: Invalid instruction 00000001
ドラゴンボール タッグバーサス v1.14.4 2023-08-27 3 00000400=sceGeEdramSetAddrTranslation(00000400)
Sonic Rivals™ v1.14.4-1151-g26bf40c49 2023-08-08 36 Ignoring possible texturing from framebuffer at 04176000 +0x80 / 128x272
Prince of Persia - Revelations v1.18.1 2025-05-05 3 Unknown GetPointerWrite 00000000 PC 08b18558 LR 08b1856c
FIFA STREET 2 v1.17.1 2026-06-15 458 Block transfer invalid: 09ea2210/0 -> 04154000/0, 1024x1024x2 (0,0)->(0,0)
Burnout™ Legends v1.14.4-690-g2dc3a6b05 2025-07-19 58 Ignoring possible texturing from framebuffer at 04174000 +0x228 / 64x272
Tomb Raider: Anniversary™ v1.14.4-964-ge7f1716c4 2025-08-07 74 Ignoring possible texturing from framebuffer at 04154000 +0x192 / 256x272
Spider-Man 2 v1.17.1-669-gd298c6f6f5 2024-06-08 7 00000400=sceGeEdramSetAddrTranslation(00000800)
WWE 2007 SmackDown vs Raw v1.15.4 2024-02-18 27 Rendering to framebuffer offset at 04000000 +480x0 (stride 512)
Silent Hill: Shattered Memories v1.14.4 2023-11-06 10 Ignoring possible texturing from framebuffer at 08bb4780 +96x-14824 / 64x256
eFootball PES By HAROUN TECH v1.18.1-107-g6c64608359 2026-02-15 111 Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460
Dave Mirra BMX Challenge v1.16.6 2023-11-17 6 00000400=sceGeEdramSetAddrTranslation(00000800)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-06-03 6 00000000=sceUtilityScreenshotInitStart(09a8bd58)
MX vs ATV™ Reflex v1.14.4 2023-07-30 11 Ignoring possible texturing from framebuffer at 08ed97c0 +32x-7737 / 8x8
MLB 09 The Show ™ v1.18.1-574-g0fa88652f1 2026-10-12 6,081 00000400=sceGeEdramSetAddrTranslation(00000400)
MX vs ATV™ Reflex v1.14.4 2023-07-17 4 Ignoring possible texturing from framebuffer at 08ed8a00 +32x-2155 / 8x8
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-04-07 11 00000000=sceUtilityScreenshotInitStart(09a821a8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18 2025-10-04 9 00000000=sceUtilityScreenshotInitStart(09a82188)
DBZ TTT:The Legacy Of Tenkaichi V2 v1.14.4 2023-02-16 4 MIPSCompileOp: Invalid instruction 00000041
グランツーリスモ® v1.18.1 2025-06-28 26 sceNetAdhocMatchingInit(6144) at 08b30098
Burnout™ Dominator v1.14.4 2023-04-30 3 Ignoring possible texturing from framebuffer at 04176000 +1280x111 / 512x272
UTION SOCCER VANDAMME EDITION v1.18.1 2025-01-24 23 Unknown GetPointerWrite 00000000 PC 08816150 LR 08816164
Everybody's Golf™ v1.16.6 2024-01-28 11 sceNetAdhocMatchingInit(32768) at 0895eb28
Grand Theft Auto: Vice City Stories v1.20.4 2026-07-20 1,967 Branch in branch delay slot at 08800894 with different target
KINGDOM HEARTS Birth by Sleep v1.14.4 2024-02-24 11 Ignoring possible texturing from framebuffer at 04174000 +128x49 / 480x272
MX vs ATV™ Reflex v1.14.4 2023-12-12 7 Ignoring possible texturing from framebuffer at 08ed8a00 +32x-7627 / 8x8
METAL GEAR SOLID PEACE WALKER v1.20.3 2026-06-11 194 NpSignin Init Params: 00000000, 00000000, 00000000, 00000000
STREET FIGHTER ALPHA3 MAX v1.14.4 2023-01-26 4 00000000=sceDisplaySetHoldMode(00000001): unsupported
WipEout® Pulse v1.20.3 2026-04-10 37 NpSignin Init Params: 00000000, 00000000, 00000000, 00000000
Jak and Daxter: The Lost Frontier™ v1.14.4-674-gb3ce31c61 2023-11-04 41 Ignoring possible texturing from framebuffer at 04154000 +0x144 / 256x272
Jak and Daxter: The Lost Frontier™ v1.18.1 2026-08-20 1,487 00000000=sceGeEdramSetAddrTranslation(00000000)
DBZ TTT:The Legacy Of Tenkaichi V2 v1.14.4 2023-06-08 5 MIPSCompileOp: Invalid instruction 00010028
DBZ TTT:The Legacy Of Tenkaichi V2 v1.14.4 2023-06-08 5 MIPSCompileOp: Invalid instruction 00000094
DBZ TTT:The Legacy Of Tenkaichi V2 v1.17.1 2024-04-02 15 MIPSCompileOp: Invalid instruction 00000005
DBZ TTT:The Legacy Of Tenkaichi V2 v1.17.1 2024-04-02 6 MIPSCompileOp: Invalid instruction 00001001
DBZ TTT:The Legacy Of Tenkaichi V2 v1.17.1 2024-04-02 6 MIPSCompileOp: Invalid instruction 00000028
Jak and Daxter: The Lost Frontier™ v1.18.1 2026-08-21 331 00000400=sceGeEdramSetAddrTranslation(00000000)
4x4 Jam v1.18.1 2026-07-10 238 00000400=sceGeEdramSetAddrTranslation(00000800)
Daxter™ v1.18.1 2026-09-27 350 00000400=sceGeEdramSetAddrTranslation(00000800)
SBK®08 Superbike World Championship v1.16.6 2026-07-07 22 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08e7a340): duplicate handler
SBK®08 Superbike World Championship v1.18.1 2026-07-07 27 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0908f390): duplicate handler
DISSIDIA 012[duodecim] FINAL FANTASY v1.20.4 2026-11-09 662 Rendering to framebuffer offset at 040cc000 +256x0 (stride 512)
DBS TTT Multiples Sagaz By LuisXD v1.18.1 2026-08-29 982 00000400=sceGeEdramSetAddrTranslation(00000800)
WWE 2K22 BY CRAFTER GAMING MODDER v1.18.1 2025-05-09 30 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
Crash® of the Titans v1.16.6 2024-12-14 246 Vertices without position found: (04000000) P: ? (size: 3)
MotorStorm®: Arctic Edge v1.14.4 2023-03-21 7 Ignoring possible texturing from framebuffer at 0417c000 +0x226 / 256x272
MotorStorm®: Arctic Edge v1.14.4-284-g473da82e8 2023-03-27 6 Ignoring possible texturing from framebuffer at 0417c000 +0x226 / 256x272
MX vs ATV™ Reflex v1.14.4 2023-05-14 3 Ignoring possible texturing from framebuffer at 08ed8a80 +32x-7631 / 8x8
God of War®: Ghost of Sparta v1.14.4 2023-04-12 35 Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272
MX vs ATV™ Reflex v1.14.4 2023-04-16 3 Ignoring possible texturing from framebuffer at 08ed89c0 +32x-7625 / 8x8
Resistance: Retribution™ v1.14.4 2023-01-06 2 Unknown GetPointerWrite 0d1d05e8 PC 08c926e0 LR 08cd6754
DRAGON BALL Z SHIN BUDOKAI 2 v1.18.1 2026-05-27 45 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
DRAGON BALL Z SHIN BUDOKAI 2 v1.18.1 2026-10-09 137 00000400=sceGeEdramSetAddrTranslation(00000800)
God of War: Chains of Olympus v1.18.1 2025-06-02 35 00000400=sceGeEdramSetAddrTranslation(00000800)
eFootball PES 2022 Danilo Gamer v1.14.4 2023-02-09 4 Unknown GetPointerWrite 0000ffff PC 08a02a0c LR 08a1e5b0

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