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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-10-17 |
1,503 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-10-17 |
3,961 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| Crash™ Tag Team Racing |
v1.19.3-631-ga996645764 |
2026-10-09 |
10 |
Can't draw: No current render step. Step count: 0 |
| eFootball 2024 By RH12 Official |
v1.18.1-968-g41b93c895c |
2026-11-02 |
293 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| LEGO® Batman™: The Videogame |
v1.17.1-334-g1786a4ddb |
2026-05-09 |
5 |
Unaligned icache invalidation of 086cb7f8 (086cb7f8 + 0) at PC=089741fc |
| Lego Star Wars II: The Original Trilogy |
v1.17.1-334-g1786a4ddb |
2025-07-22 |
5 |
Unaligned icache invalidation of 08704778 (08704778 + 0) at PC=088454a0 |
| Winning Eleven Pro Evolution Soccer 2007 |
v1.18.1 |
2025-02-28 |
6 |
Can't draw: No current render step. Step count: 0 |
| Toy Story 3 |
v1.18.1 |
2026-04-18 |
44 |
__KernelStopThread: thread 511 does not exist (helper deleted) |
| PES FL 2022 |
v1.8.0 |
2025-02-10 |
7 |
Unknown GetPointer 00000000 PC 0884d7a4 LR 0884d7c4 |
| Toy Story 3 |
v1.17.1-334-g1786a4ddb |
2024-12-20 |
5 |
__KernelStopThread: thread 931 does not exist (helper deleted) |
| LEGO® Batman™: The Videogame |
v1.17.1-334-g1786a4ddb |
2024-09-14 |
3 |
Unaligned icache invalidation of 086d08f8 (086d08f8 + 0) at PC=089741fc |
| METAL SLUG Anthology |
v1.20.4 |
2026-10-29 |
40 |
Can't draw: No current render step. Step count: 0 |
| PES FL 2022 |
v1.19.3 |
2026-05-06 |
248 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
| PES FL 2022 |
v1.18.1 |
2026-07-29 |
979 |
Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0 |
| PES FL 2022 |
v1.18.1 |
2026-08-23 |
391 |
Unknown GetPointer 00000140 PC 08824a48 LR 088113c4 |
| PES FL 2022 |
v1.18.1 |
2026-10-19 |
868 |
Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448 |
| PES FL 2022 |
v1.18.1 |
2025-08-29 |
38 |
Unknown GetPointerWrite 00000000 PC 08871364 LR 0887137c |
| Pro Evolution Soccer 2013 |
v1.20.3 |
2026-07-31 |
96 |
Can't draw: No current render step. Step count: 0 |
| PES FL 2022 |
v1.9.4 |
2026-11-08 |
78,717 |
Savedata version requested: 3 |
| LigaPro de SUPER DUPER Gameplays |
v1.9.4 |
2026-08-20 |
766 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00000800): invalid RIFF header |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-06-24 |
116 |
80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-09-05 |
926 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| DRAGON BALL Z SPARKING ZERO |
v1.18.1 |
2026-10-27 |
480 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Grand Theft Auto®: Chinatown Wars™ |
v1.19.3 |
2026-07-02 |
19 |
Can't draw: No current render step. Step count: 0 |
| NEED FOR SPEED™ UNDERCOVER |
v1.20.3 |
2026-04-12 |
10 |
Can't draw: No current render step. Step count: 0 |
| PES FL 2022 |
v1.9.4 |
2026-10-30 |
24,616 |
Savedata version requested: 3 |
| SBK-07 |
v1.17.1-76-g33dca6b24 |
2024-10-29 |
5 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 090456e0): duplicate handler |
| WWE'12 |
v1.17.1-334-g1786a4ddb |
2025-10-04 |
2 |
80630007=sceAtracSetData(2, 08bd6108, 00000e00): atracID uses different codec type than data |
| Mortal Kombat: Unchained |
v1.17.1-334-g1786a4ddb |
2024-06-29 |
3 |
Unaligned icache invalidation of 0886dd07 (0886dd08 + -1) at PC=08876644 |
| LEGO® Batman™: The Videogame |
v1.17.1-334-g1786a4ddb |
2024-12-23 |
4 |
Unaligned icache invalidation of 0860d7f8 (0860d7f8 + 0) at PC=089741fc |
| PES 2019 VANDAMMEEDITION |
v1.17.1-334-g1786a4ddb |
2025-10-05 |
8 |
sceDmacMemcpy(dest=040cc000, src=09517240, size=557056): overlapping read |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1-334-g1786a4ddb |
2024-12-17 |
3 |
Unaligned icache invalidation of 086caef8 (086caef8 + 0) at PC=0896f274 |
| Daxter |
v1.17.1-334-g1786a4ddb |
2026-01-06 |
5 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r9p0-01rel0 [Revision 96995].
01730444:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull
#version 100
// Driver: Mali-470 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01730444:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position |
| eFootball 2024 By RH12 Official |
v1.18.1-846-gab47c3cb1f |
2026-11-03 |
2,363 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball 2024 By RH12 Official |
v1.9.4 |
2026-11-11 |
86,207 |
Savedata version requested: 3 |
| LigaPro de SUPER DUPER Gameplays |
v1.9.4 |
2026-11-10 |
8,389 |
Savedata version requested: 3 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-10-17 |
8,087 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.19.3 |
2026-04-09 |
9 |
Can't draw: No current render step. Step count: 0 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1-334-g1786a4ddb |
2024-10-10 |
2 |
Unaligned icache invalidation of 0860a078 (0860a078 + 0) at PC=0896f274 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-10-17 |
13,267 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-10-07 |
4,354 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-10-07 |
263 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-11-06 |
23,363 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| Pro Evolution Soccer 2013 |
v1.7.5 |
2025-07-09 |
7 |
MIPSCompileOp: Invalid instruction 000003e8 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1-334-g1786a4ddb |
2025-04-25 |
2 |
Unaligned icache invalidation of 0860b3f8 (0860b3f8 + 0) at PC=0896f274 |
| eFootball PES 2021 By GABRIEL |
v1.17.1-334-g1786a4ddb |
2025-10-09 |
2 |
Branch in RSZeroComp delay slot at 08e83bb4 in block starting at 08e83ba8 |
| eFootball PES 2021 By GABRIEL |
v1.17.1-334-g1786a4ddb |
2025-10-09 |
2 |
Branch in Jump delay slot at 08e83bb0 in block starting at 08e83ba8 |
| eFootball PES 2021 By GABRIEL |
v1.17.1-334-g1786a4ddb |
2025-10-09 |
4 |
Jump to invalid address: 03b81a00 |
| eFootball PES 2021 By GABRIEL |
v1.17.1-334-g1786a4ddb |
2025-10-09 |
2 |
MIPSCompileOp: Invalid instruction 000000e8 |
| eFootball PES 2021 By GABRIEL |
v1.17.1-334-g1786a4ddb |
2025-10-09 |
2 |
Unknown GetPointerWrite 80008ee7 PC 0888d3ec LR 0888d3fc |
| AngryBirds |
v1.17.1-334-g1786a4ddb |
2025-07-18 |
28 |
Unknown GetPointer 00000000 PC 0890130c LR 0890130c |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1-334-g1786a4ddb |
2025-05-16 |
5 |
Unaligned icache invalidation of 086084f8 (086084f8 + 0) at PC=0896f274 |
| Brothers in Arms D-Day |
v1.18.1-1195-ge8df6d453a |
2025-05-30 |
14 |
Can't draw: No current render step. Step count: 0 |
| AngryBirds |
v1.17.1-334-g1786a4ddb |
2024-12-17 |
3 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| The Simpsons™ Game |
v1.17.1-669-gd298c6f6f5 |
2026-03-20 |
7 |
Can't draw: No current render step. Step count: 0 |
| PES 2019 VANDAMMEEDITION |
v1.17.1-334-g1786a4ddb |
2025-08-04 |
2 |
Unknown GetPointerWrite 00000000 PC 08811370 LR 088113e4 |
| LEGO® Batman™: The Videogame |
v1.17.1-334-g1786a4ddb |
2024-10-22 |
6 |
Unaligned icache invalidation of 086c7af8 (086c7af8 + 0) at PC=089741fc |
| 4x4 Jam |
v1.17.1-334-g1786a4ddb |
2025-03-01 |
2 |
Can't draw: No current render step. Step count: 0 |
| LUCIANOÇÕES 2023 |
v1.19.3-787-g5aa0856280 |
2025-12-07 |
67 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
| LUCIANOÇÕES 2023 |
v1.17.1-334-g1786a4ddb |
2026-01-25 |
65 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| PES 2018 GLGM PATCHS |
v1.18.1 |
2025-09-24 |
18 |
Unknown GetPointerWrite 00000000 PC 088287f8 LR 08828808 |
| 頭文字D STREET STAGE |
v1.17.1-334-g1786a4ddb |
2025-06-28 |
2 |
sceDmacMemcpy(dest=041d1200, src=092f1380, size=2048): overlapping read |
| James Cameron's AVATAR™: THE GAME |
v1.18.1 |
2025-10-11 |
13 |
Can't draw: No current render step. Step count: 0 |
| Prince of Persia - Revelations |
v1.18.1 |
2026-02-27 |
38 |
Can't draw: No current render step. Step count: 0 |
| Midnight Club 3: DUB Edition |
v1.19.2 |
2025-11-27 |
55 |
Can't draw: No current render step. Step count: 0 |
| Juiced: Eliminator |
v1.18.1 |
2025-03-05 |
12 |
__KernelStopThread: thread 700 does not exist (helper deleted) |
| PES 2019 VANDAMMEEDITION |
v1.17.1-334-g1786a4ddb |
2024-08-13 |
63 |
BREAK instruction hit |
| LEGO® Batman™: The Videogame |
v1.17.1-334-g1786a4ddb |
2025-09-28 |
2 |
Unaligned icache invalidation of 086d18b8 (086d18b8 + 0) at PC=089741fc |
| Colin McRae Rally 2005 Plus |
v1.18.1-1136-g59aaff5954 |
2025-08-20 |
19 |
Can't draw: No current render step. Step count: 0 |
| NEED FOR SPEED™ Carbon OTC |
v1.20.3 |
2026-04-13 |
15 |
Can't draw: No current render step. Step count: 0 |
| UFC® Undisputed™ 2010 |
v1.20.4 |
2026-09-19 |
37 |
Can't draw: No current render step. Step count: 0 |
| 機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS |
v1.19.3 |
2025-11-10 |
15 |
Can't draw: No current render step. Step count: 0 |
| NBA '09 |
v1.20.3 |
2026-08-19 |
8 |
NpSignin Init Params: 00000000, 00000000, 00000000, 00000000 |
| eFootball Asia 2023 |
v1.17.1-334-g1786a4ddb |
2025-04-09 |
11 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
| eFootball 2024 By RH12 Official |
v1.18.1 |
2025-06-29 |
363 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| BOMBA PATCH JP GAMEPLAY'S |
v1.19.3-787-g5aa0856280 |
2026-01-14 |
29 |
__KernelReturnFromExtendStack() - no stack to restore? |
| Syphon Filter®: Logan's Shadow |
v1.18.1 |
2025-09-06 |
31 |
Can't draw: No current render step. Step count: 0 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.19.3 |
2025-10-14 |
12 |
Can't draw: No current render step. Step count: 0 |
| LEGO® Batman™: The Videogame |
v1.17.1-334-g1786a4ddb |
2025-09-20 |
2 |
Unaligned icache invalidation of 08611d78 (08611d78 + 0) at PC=089741fc |
| Juiced 2: Hot Import Nights |
v1.17.1-334-g1786a4ddb |
2025-08-24 |
3 |
__KernelStopThread: thread 1946 does not exist (helper deleted) |
| Silent Hill® Origins |
v1.20.3 |
2026-08-03 |
52 |
Can't draw: No current render step. Step count: 0 |
| WWE SmackDown vs. RAW 2008 |
v1.18.1 |
2025-06-14 |
7 |
Can't draw: No current render step. Step count: 0 |
| Yu-Gi-Oh! GX Tag Force |
v1.18.1 |
2025-04-07 |
7 |
Can't draw: No current render step. Step count: 0 |
| SOCOM: Fireteam Bravo 3 |
v1.18.1 |
2025-10-27 |
14 |
Can't draw: No current render step. Step count: 0 |
| はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v1.19.3-787-g5aa0856280 |
2026-01-11 |
48 |
Can't draw: No current render step. Step count: 0 |
| Toy Story 3 |
v1.19.3 |
2026-03-27 |
34 |
Can't draw: No current render step. Step count: 0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-06-05 |
9 |
Jump to invalid address: 02a031c0 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1-334-g1786a4ddb |
2024-12-19 |
5 |
Unaligned icache invalidation of 08605838 (08605838 + 0) at PC=0896f274 |
| 仮面ライダー 超クライマックスヒーローズ |
v1.19.3 |
2026-11-05 |
31 |
Can't draw: No current render step. Step count: 0 |
| Silent Hill: Shattered Memories |
v1.19.2 |
2025-10-12 |
12 |
__KernelStopThread: thread 880 does not exist (helper deleted) |
| 仮面ライダー クライマックスヒーローズ オーズ |
v1.17.1-334-g1786a4ddb |
2024-07-07 |
2 |
Can't draw: No current render step. Step count: 0 |
| eFootball 2024 By RH12 Official |
v1.18.1 |
2026-02-26 |
1,946 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball Libertadores 2022 By T. Bendezu. |
v1.18.1 |
2026-04-15 |
5 |
Unknown GetPointer 00000000 PC 088e2fd8 LR 088e2fe8 |
| SBK-07 |
v1.17.1-334-g1786a4ddb |
2025-07-07 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09082cf0): duplicate handler |
| ウルトラマン Fighting Evolution 0 |
v1.20.4 |
2026-06-14 |
26 |
Can't draw: No current render step. Step count: 0 |
| eFootball 2024 By RH12 Official |
v1.9.4 |
2026-11-05 |
26,544 |
Savedata version requested: 3 |
| eFootball Asia 2023 |
v1.18.1 |
2025-03-29 |
19 |
Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460 |
| Mortal Kombat: Unchained |
v1.18 |
2026-07-15 |
4 |
__KernelStopThread: thread 665 does not exist (helper deleted) |
| NASCAR® |
v1.17.1-334-g1786a4ddb |
2025-09-13 |
8 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1024x1024x2 (0,0)->(0,0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1-334-g1786a4ddb |
2025-03-21 |
2 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b57094, 4, 00000000, 0) |