Recent logs - v1.13.2-1135-gc02ce0326

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Game title Version Latest Report Message
天地之門 v1.13.2-1135-gc02ce0326 2022-10-23 __KernelStopThread: thread 2971 does not exist
天地の門 v1.13.2-1135-gc02ce0326 2022-10-23 WriteToHardware: Invalid address 000000ec near PC 08000000 LR 08000000
天地の門 v1.13.2-1135-gc02ce0326 2022-10-23 WriteToHardware: Invalid address 00000010 near PC 08000000 LR 08000000
天地の門 v1.13.2-1135-gc02ce0326 2022-10-23 ReadFromHardware: Invalid address 000000b4 near PC 08000000 LR 08000000
天地の門 v1.13.2-1135-gc02ce0326 2022-10-23 WriteToHardware: Invalid address 00000060 near PC 08000000 LR 08000000
MONSTER HUNTER FREEDOM UNITE™ v1.13.2-1135-gc02ce0326 2022-10-19 sceDmacMemcpy(dest=0414e000, src=0948a030, size=202048): overlapping read
Silent Hill Zero v1.13.2-1135-gc02ce0326 2022-10-19 Truncating vertex count from 22584 to 21845
MONSTER HUNTER FREEDOM UNITE™ v1.13.2-1135-gc02ce0326 2022-10-18 sceDmacMemcpy(dest=0414e000, src=0948a120, size=284640): overlapping read
Phantasy Star Portable™ 2 v1.13.2-1135-gc02ce0326 2022-10-16 Rendering from framebuf with offset 04000000 -> 04000000+0x0
天地の門 v1.13.2-1135-gc02ce0326 2022-10-16 WriteToHardware: Invalid address 000000ec near PC 089bce04 LR 0883e96c
天地の門 v1.13.2-1135-gc02ce0326 2022-10-16 WriteToHardware: Invalid address 00000010 near PC 089bce04 LR 0883e96c
天地の門 v1.13.2-1135-gc02ce0326 2022-10-16 WriteToHardware: Invalid address 00000060 near PC 089bce04 LR 0883e96c
Need For Speed™ Underground Rivals v1.13.2-1135-gc02ce0326 2022-10-06 Error in shader compilation: info: ERROR: 0:1: '<' : syntax error: syntax error 00180000:0000d022 Tex TexAlpha TFuncMod AlphaTest > �������� 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Apple A15 GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) DISCARD; fragColor0 = v; }
METAL GEAR SOLID PORTABLE OPS v1.13.2-1135-gc02ce0326 2022-10-06 Rendering from framebuf with offset 04000000 -> 04000000+0x0
Grand Theft Auto: Liberty City Stories v1.13.2-1135-gc02ce0326 2022-10-06 Rendering from framebuf with offset 04088000 -> 04088000+0x0
Grand Theft Auto: Liberty City Stories v1.13.2-1135-gc02ce0326 2022-10-06 Ignoring possible texturing from framebuffer at 04198000 +320x144 / 512x320
Grand Theft Auto: Liberty City Stories v1.13.2-959-g1b9bc141f 2022-11-19 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
DRAGON BALL Z SHIN BUDOKAI 2 v1.13.2-1135-gc02ce0326 2022-10-06 sceKernelCreateThread(name=User Mode Thread): unsupported attributes a0004000
Nazi Zombies Portable Reboot v1.13.2-1135-gc02ce0326 2022-10-06 MFIC instruction hit (70020024) at 088e5140
ロコロコデモ v1.13.2-1135-gc02ce0326 2022-10-02 Rendering from framebuf with offset 04000000 -> 04000000+0x0
Midnight Club L.A. Remix v1.13.2-2051-g9eb97830c 2022-11-25 Ignoring possible texturing from framebuffer at 04154000 +0x64 / 480x272
Midnight Club L.A. Remix v1.13.2-2051-g9eb97830c 2022-11-25 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
Midnight Club L.A. Remix v1.13.2-1135-gc02ce0326 2022-10-02 Rendering from framebuf with offset 04000000 -> 04000000+0x0
Prince of Persia: The Forgotten Sands™ v1.13.2-1135-gc02ce0326 2022-10-17 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
Prince of Persia: The Forgotten Sands™ v1.13.2-1135-gc02ce0326 2022-10-01 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1
Tomb Raider: Anniversary™ v1.13.2-1135-gc02ce0326 2022-09-28 sceDmacMemcpy(dest=0419fc00, src=09916e70, size=9216): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.13.2-1659-gbbb55e9b1 2022-11-20 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
LittleBigPlanet™ v1.13.2-1135-gc02ce0326 2022-09-27 Rendering to framebuffer offset at 04158000 +256x0 (stride 512)
FNaF 1 PSP v1.3.1 v1.13.2-1135-gc02ce0326 2022-09-27 Branch in RSRTComp delay slot at 04088008 in block starting at 00000000
FNaF 1 PSP v1.3.1 v1.13.2-1135-gc02ce0326 2022-09-27 Jump to invalid address: 01840080
LittleBigPlanet™ v1.13.2-1135-gc02ce0326 2022-09-26 __KernelStopThread: thread 3101 does not exist
SplinterCell v1.13.2-1135-gc02ce0326 2022-09-26 Rendering from framebuf with offset 04000000 -> 04000000+0x0
PARAPPA THE RAPPER™ v1.13.2-1135-gc02ce0326 2022-09-26 sceUtilityOskInitStart: invalid status
Ratchet v1.13.2-1752-gb42f6d74e 2022-11-24 Ignoring possible texturing from framebuffer at 04154000 +0x144 / 256x272
Ratchet v1.13.2-1752-gb42f6d74e 2022-11-24 Attempting to texture from current render target (src=04174000 / target=04174000 / flags=7), making a copy
Ratchet v1.13.2-1135-gc02ce0326 2022-09-26 __KernelStopThread: thread 306 does not exist
LittleBigPlanet™ v1.13.2-1135-gc02ce0326 2022-09-27 Attempting to texture from current render target (src=04158000 / target=04158000 / flags=7), making a copy
Secret Agent Clank™ v1.13.2-1135-gc02ce0326 2022-09-28 Ignoring possible texturing from framebuffer at 04154000 +0x144 / 256x272
Secret Agent Clank™ v1.13.2-1135-gc02ce0326 2022-09-28 Attempting to texture from current render target (src=04174000 / target=04174000 / flags=7), making a copy
SplinterCell v1.13.2-1135-gc02ce0326 2022-09-26 Attempting to texture from current render target (src=04110000 / target=04110000 / flags=7), making a copy
SplinterCell v1.13.2-1135-gc02ce0326 2022-09-26 Rendering to framebuffer offset at 04110000 +256x0 (stride 512)
EBOOT to ISO 1.00 v1.13.2-1135-gc02ce0326 2022-10-06 Rendering from framebuf with offset 04000000 -> 04000000+0x0
KINGDOM HEARTS Birth by Sleep v1.13.2-1198-gef99a27e9 2022-10-07 Rendering from framebuf with offset 04000000 -> 04000000+0x0
Scarface™: Money. Power. Respect. v1.13.2-1135-gc02ce0326 2022-09-25 Rendering from framebuf with offset 04000000 -> 04000000+0x0
Need For Speed™ ProStreet v1.13.2-1524-gcbe31af8c 2022-11-13 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
PSPKVM v0.5.5 Final Release CFW v1.13.2-1135-gc02ce0326 2022-09-24 Rendering from framebuf with offset 04000000 -> 04000000+0x0
Fate/EXTRA v1.13.2-1517-g61e7c3e62 2022-10-12 Attempting to texture from current render target (src=040aa000 / target=040aa000 / flags=7), making a copy
FINAL FANTASY 零式 ディスク1 v1.13.2-2129-g5201a2a4a 2022-11-29 Attempting to texture from current render target (src=04154000 / target=04154000 / flags=7), making a copy
GODS EATER BURST v1.13.2-1135-gc02ce0326 2022-09-23 Rendering from framebuf with offset 04044000 -> 04044000+0x0
Pursuit Force v1.13.2-1194-gc3b4caa30 2022-09-24 Ignoring possible texturing from framebuffer at 04154000 +64x141 / 128x272
Midnight Club: L.A. Remix® v1.13.2-1942-g3f133befa 2022-11-14 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
Midnight Club: L.A. Remix® v1.13.2-1135-gc02ce0326 2022-10-01 Rendering from framebuf with offset 04000000 -> 04000000+0x0
LittleBigPlanet™ v1.13.2-1697-g109db81ec 2022-11-08 Attempting to texture from current render target (src=04158200 / target=04158200 / flags=7), making a copy
LittleBigPlanet™ v1.13.2-1697-g109db81ec 2022-11-08 Rendering to framebuffer offset at 04158200 +256x0 (stride 512)
God of War™: Ghost of Sparta v1.13.2-2108-gf2b5f06da 2022-12-01 Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272
Midnight Club: L.A. Remix® v1.13.2-915-gc37049fa1 2022-11-14 Ignoring possible texturing from framebuffer at 04154000 +0x64 / 480x272
MotorStorm®: Arctic Edge v1.13.2-915-gc37049fa1 2022-12-01 Ignoring possible texturing from framebuffer at 0417c000 +0x128 / 256x272
Silent Hill Zero v1.13.2-872-ga2ca85bc8 2022-10-27 Attempting to texture from current render target (src=04170000 / target=04170000 / flags=7), making a copy
God of War: Chains of Olympus v1.13.2-872-ga2ca85bc8 2022-11-30 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
GTA: Liberty City Stories v1.13.2-925-g2791ab322 2022-12-01 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
Dante's Inferno™ v1.13.2-925-g2791ab322 2022-11-30 Attempting to texture from current render target (src=04110000 / target=04110000 / flags=7), making a copy
Star Wars: The Force Unleashed v1.13.2-880-g04c02340f 2022-11-29 Attempting to texture from current render target (src=04154000 / target=04154000 / flags=7), making a copy
Assassin's Creed: Bloodlines™ v1.13.2-951-g776c65001 2022-11-29 Attempting to texture from current render target (src=04110000 / target=04110000 / flags=7), making a copy
Prince of Persia: The Forgotten Sands™ v1.13.2-880-g04c02340f 2022-11-17 Attempting to texture from current render target (src=04110000 / target=04110000 / flags=7), making a copy
Demo v1.13.2-880-g04c02340f 2022-11-19 Attempting to texture from current render target (src=04120000 / target=04120000 / flags=7), making a copy
God of War: Chains of Olympus v1.13.2-951-g776c65001 2022-11-30 Attempting to texture from current render target (src=04162000 / target=04162000 / flags=7), making a copy
God of War: Chains of Olympus v1.13.2-951-g776c65001 2022-11-30 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Dragon Ball Z: Tenkaichi Tag Team v1.13.2-880-g04c02340f 2022-12-01 Attempting to texture from current render target (src=04000000 / target=04000000 / flags=7), making a copy
God of War®: Ghost of Sparta v1.13.2-997-g143be816c 2022-12-01 Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272
God of War®: Ghost of Sparta v1.13.2-997-g143be816c 2022-12-01 Attempting to texture from current render target (src=04162000 / target=04162000 / flags=7), making a copy
God of War®: Ghost of Sparta v1.13.2-997-g143be816c 2022-12-01 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War™: Ghost of Sparta v1.13.2-981-gca2962bea 2022-12-01 Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272
BEN 10: Protector of Earth v1.13.2-1944-g3e481634a 2022-11-21 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
Cave Story v1.13.2-953-ge2768b9e0 2022-11-27 Rendering from framebuf with offset 04000000 -> 04000000+0x0
God of War®: Ghost of Sparta v1.13.2-947-g7b47ba802 2022-11-30 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Dragon Ball Z: Tenkaichi Tag Team v1.13.2-997-g143be816c 2022-12-01 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
Prince of Persia - Revelations v1.13.2-951-g776c65001 2022-10-10 Attempting to texture from current render target (src=04110000 / target=04110000 / flags=7), making a copy
God of War®: Ghost of Sparta v1.13.2-997-g143be816c 2022-11-30 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
God of War®: Ghost of Sparta v1.13.2-2162-g489af071b 2022-11-30 Attempting to texture from current render target (src=04162000 / target=04162000 / flags=7), making a copy
MotorStorm®: Arctic Edge v1.13.2-915-gc37049fa1 2022-12-01 Attempting to texture from current render target (src=04000000 / target=04000000 / flags=7), making a copy
God of War™: Ghost of Sparta v1.13.2-957-g7923e87ba 2022-12-01 Attempting to texture from current render target (src=04162000 / target=04162000 / flags=7), making a copy
God of War™: Ghost of Sparta v1.13.2-957-g7923e87ba 2022-12-01 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War: Chains of Olympus v1.13.2-989-g7c2b4b60a 2022-11-30 Attempting to texture from current render target (src=04162000 / target=04162000 / flags=7), making a copy
God of War: Chains of Olympus v1.13.2-989-g7c2b4b60a 2022-11-30 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War™: Ghost of Sparta v1.13.2-981-gca2962bea 2022-12-01 Attempting to texture from current render target (src=04162000 / target=04162000 / flags=7), making a copy
God of War™: Ghost of Sparta v1.13.2-981-gca2962bea 2022-12-01 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War: Chains of Olympus v1.13.2-925-g2791ab322 2022-12-01 Attempting to texture from current render target (src=04162000 / target=04162000 / flags=7), making a copy
God of War: Chains of Olympus v1.13.2-925-g2791ab322 2022-12-01 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
LittleBigPlanet™ v1.13.2-1629-g402739c03 2022-10-23 NpSignin Init Params: 00000000, 00000000, 00000000, 00000000
Tomb Raider: Anniversary™ v1.13.2-1135-gc02ce0326 2022-09-28 Truncating vertex count from 22170 to 21845
Ratchet v1.13.2-1135-gc02ce0326 2022-09-26 Unimplemented HLE function sceKernelStopUnloadSelfModule
eFootball By TM ARTS v1.9.4 2022-12-01 Savedata version requested: 3
Yu-Gi-Oh! GX Tag Force v1.13.2-1135-gc02ce0326 2022-12-01 Drawing region rate add non-zero: 0164, 0100 of 017b, 010f
DRAGON BALL Z SHIN BUDOKAI 2 v1.13.2-1942-g3f133befa 2022-12-01 sceNetAdhocMatchingInit(3000) at 088f31c0
Dragon Ball Z: Tenkaichi Tag Team v1.13.2-997-g143be816c 2022-12-01 sceNetAdhocMatchingInit(32768) at 08812da4
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.13.2-1135-gc02ce0326 2022-12-01 sceNetAdhocMatchingInit(32768) at 088d1058
METAL SLUG XX™ v1.13.2-951-g776c65001 2022-12-01 sceNetAdhocMatchingInit(65536) at 08864640
Nazi Zombies Portable Reboot v1.13.2-1532-gcd0cef7aa 2022-10-19 MFIC instruction hit (70020024) at 08925b30
天地之門 v1.13.2-1135-gc02ce0326 2022-10-23 Unimplemented HLE function sceNetResolverTerm
天地之門 v1.13.2-1135-gc02ce0326 2022-10-23 Unimplemented HLE function sceHttpsInitWithPath