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| Game title |
Version |
Latest Report |
Hits |
Message |
| eFootball JOELAND |
v1.9.4 |
2026-11-08 |
5,491 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball JOELAND |
v1.9.4 |
2026-11-08 |
61,060 |
Savedata version requested on save: 3 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-06 |
411 |
GL ran out of GPU memory; switching to low memory mode |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-11-08 |
98,864 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-11-08 |
344,039 |
Savedata version requested on save: 3 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-08 |
6,570 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| eFootball Lop - Play |
v1.9.4 |
2026-11-08 |
117,855 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-08 |
386,056 |
Savedata version requested on save: 3 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
69,399 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
375,264 |
Savedata version requested on save: 3 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-08 |
34,725 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| eFootball Chelito 19 |
v1.6.3-370-g3c99d16da |
2024-10-30 |
2 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-08 |
94,560 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-08 |
392,618 |
Savedata version requested on save: 3 |
| eFootball PC - V. |
v1.9.4 |
2026-11-08 |
139,242 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball PC - V. |
v1.9.4 |
2026-11-07 |
47,573 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| eFootball PC - V. |
v1.9.4 |
2026-11-07 |
2,587 |
80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header |
| eFootball PC - V. |
v1.9.4 |
2026-11-08 |
450,213 |
Savedata version requested on save: 3 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-06 |
3,486 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-06 |
8,246 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
333,258 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
562,610 |
Savedata version requested on save: 3 |
| eFootball Play-C |
v1.9.4 |
2026-11-08 |
42,422 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Play-C |
v1.9.4 |
2026-11-08 |
354,892 |
Savedata version requested on save: 3 |
| eFootball PES 2023 "SNE" |
v1.9.4 |
2026-11-08 |
201,335 |
Savedata version requested on save: 3 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-07 |
1,500 |
GL ran out of GPU memory; switching to low memory mode |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-04 |
53,859 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
380,688 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-12 |
774,385 |
Savedata version requested on save: 3 |
| eFootball PES 2022 "SNE" |
v1.9.4 |
2026-10-22 |
64,164 |
Savedata version requested on save: 3 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
148,744 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
636,409 |
Savedata version requested on save: 3 |
| FIFA 22 By Tutoriales Bendezu |
v1.9.4 |
2026-11-08 |
389,049 |
Savedata version requested on save: 3 |
| FIFA 21 Beta T. Bendezu & Alexander |
v1.9.4 |
2026-10-31 |
1,283 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| FIFA 21 Beta T. Bendezu & Alexander |
v1.9.4 |
2026-11-07 |
98,651 |
Savedata version requested on save: 3 |
| eFootball PES 2021 DraycEM "C19" |
v1.9.4 |
2026-09-05 |
325 |
GL ran out of GPU memory; switching to low memory mode |
| eFootball PES 2021 By Susah Tenar |
v1.9.4 |
2026-10-19 |
77,839 |
Savedata version requested on save: 3 |
| eFootball PES 2021 DraycEM "C19" |
v1.9.4 |
2026-11-05 |
460,035 |
Savedata version requested on save: 3 |
| eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2026-11-08 |
185,539 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2026-11-08 |
835,277 |
Savedata version requested on save: 3 |
| PES Ultimate Patch 2021 |
v1.9.4 |
2026-11-08 |
369,572 |
Savedata version requested on save: 3 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.9.4 |
2026-11-08 |
570,529 |
Savedata version requested on save: 3 |
| eFOOTBALL 2020 |
v1.9.4 |
2026-11-07 |
13,533 |
Savedata version requested on save: 3 |
| eFootball PES 2020 "C19" |
v1.9.4 |
2026-07-06 |
3,741 |
GL ran out of GPU memory; switching to low memory mode |
| eFootball PES 2020 "C19" |
v1.9.4 |
2026-11-08 |
898,237 |
Savedata version requested on save: 3 |
| PES 2019 BY CHELITO 19 |
v1.9.4 |
2026-11-08 |
696,383 |
Savedata version requested on save: 3 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2025-01-25 |
159 |
Savedata version requested on save: 3 |
| PES 2014 |
v1.9.4 |
2026-11-02 |
148,955 |
80630006=sceAtracSetDataAndGetID(09a25200, 00000800): fmt definition too small (16) |
| PES 2014 |
v1.9.4 |
2026-11-08 |
492,496 |
Savedata version requested on save: 3 |
| GTA: Liberty City Stories |
v1.6.3-432-gfd6c3145d |
2026-08-02 |
19 |
Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program
fs: 00000000:00000082 Tex TClamp TFuncMod
#version 100
precision lowp float;
uniform sampler2D tex;
uniform vec4 u_texclamp;
varying vec4 v_color0;
varying mediump vec3 v_texcoord;
void main() {
vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y));
vec4 t = texture2D(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
gl_FragColor = v;
}
vs: 00000000:00000012 THR Tex
#version 100
precision highp float;
attribute vec4 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-11-08 |
667,742 |
Savedata version requested on save: 3 |
| Pro Evolution Soccer 2013 |
v1.9.4 |
2026-11-08 |
862,112 |
Savedata version requested on save: 3 |
| PES 2014 |
v1.9.4 |
2026-11-08 |
631,694 |
Savedata version requested on save: 3 |
| JOGRESS V3 |
v1.9.4 |
2026-10-10 |
364,435 |
Savedata version requested on save: 3 |
| Pro Evolution Soccer 2013 |
v1.9.4 |
2026-09-29 |
385,262 |
ReadFCR: Unexpected reg 21 |
| Pro Evolution Soccer 2013 |
v1.9.4 |
2026-11-03 |
6,658 |
GL ran out of GPU memory; switching to low memory mode |
| Prince of Persia® Rival Swords |
v1.7.5-288-g9fd8d3b91 |
2018-12-19 |
45 |
Unknown GE command : d164a823 |
| PES 2014 |
v1.9.4 |
2026-05-06 |
2,762 |
GL ran out of GPU memory; switching to low memory mode |
| Grand Theft Auto: Vice City Stories |
v1.9.4 |
2026-09-12 |
4,151 |
GL ran out of GPU memory; switching to low memory mode |
| BLEACH ~HEAT・THE・SOUL 7~ |
v1.9.4 |
2026-11-03 |
53,608 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
| BLEACH ~HEAT・THE・SOUL 7~ |
v1.9.4 |
2026-10-25 |
53,345 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |
| BLEACH ~HEAT・THE・SOUL 7~ |
v1.9.4 |
2026-10-25 |
54,426 |
Unknown syscall in known module 'sceNp': 0x4b5c71c8 |
| BLEACH ~HEAT・THE・SOUL 7~ |
v1.9.4 |
2026-10-25 |
53,151 |
Unknown syscall in known module 'sceNpAuth': 0xd99455dd |
| BLEACH ~ヒート・ザ・ソウル7~ |
v1.9.4 |
2026-11-08 |
89,061 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
| BLEACH ~ヒート・ザ・ソウル7~ |
v1.9.4 |
2026-11-08 |
88,725 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |
| BLEACH ~ヒート・ザ・ソウル7~ |
v1.9.4 |
2026-11-08 |
91,271 |
Unknown syscall in known module 'sceNp': 0x4b5c71c8 |
| BLEACH ~ヒート・ザ・ソウル7~ |
v1.9.4 |
2026-11-08 |
89,858 |
Unknown syscall in known module 'sceNpAuth': 0xd99455dd |
| (homebrew) |
v1.9.4 |
2022-11-28 |
47,356 |
MFIC instruction hit (70020024) at 08933650 |
| (homebrew) |
v1.9.4 |
2022-11-27 |
25,841 |
MFIC instruction hit (70020024) at 08952930 |
| ロコロコデモ |
v1.9.4 |
2025-11-18 |
13,837 |
Unknown syscall in known module 'ModuleMgrForKernel': 0x2e0911aa |
| ロコロコデモ |
v1.9.4 |
2025-11-18 |
16,304 |
Unknown syscall in known module 'ModuleMgrForKernel': 0xd1ff982a |
| God of War: Chains of Olympus |
v1.9.4 |
2026-10-02 |
17,034 |
sceMpegRingbufferPut(): invalid mpeg data |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-04 |
113,733 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-04 |
112,813 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-04 |
114,865 |
Unknown syscall in known module 'sceNpAuth': 0xd99455dd |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-04 |
113,301 |
Unknown syscall in known module 'sceNpService': 0x268c009d |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-04 |
115,293 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-04 |
116,567 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-04 |
116,813 |
Unknown syscall in known module 'sceNp': 0xbb069a87 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-04 |
116,008 |
Unknown syscall in known module 'sceNpAuth': 0x72bb0467 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-04 |
120,578 |
Unknown syscall in known module 'sceNp': 0x4b5c71c8 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-04 |
114,394 |
Unknown syscall in known module 'sceNpService': 0x168b8de5 |
| SOULCALIBUR: Broken Destiny |
v1.9.4 |
2026-11-07 |
76,256 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| SEGA MEGA DRIVE® Collection |
v1.9.4 |
2026-10-20 |
6,783 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| SOULCALIBUR: Broken Destiny |
v1.9.4 |
2026-11-07 |
127,362 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-10-28 |
39,618 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| Crash™ Tag Team Racing |
v1.9.4 |
2026-11-07 |
73,263 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| WWE All Stars |
v1.9.4 |
2026-11-08 |
167,090 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
| Def Jam® Fight For NY™: The Takeover |
v1.9.4 |
2026-11-08 |
509,541 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
| SOULCALIBUR: Broken Destiny |
v1.9.4 |
2026-11-07 |
80,687 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| Def Jam® Fight For NY™: The Takeover |
v1.9.4 |
2026-11-08 |
624,065 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
| SOULCALIBUR: Broken Destiny |
v1.9.4 |
2026-11-07 |
133,382 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| PES 2014 |
v1.9.4 |
2026-10-18 |
869 |
80630006=sceAtracSetDataAndGetID(09a25200, 00001800): invalid RIFF header |
| PES 2014 |
v1.9.4 |
2026-08-28 |
1,096 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-01-08 |
5,095 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| (homebrew) |
v1.9.4 |
2022-11-27 |
15,859 |
MFIC instruction hit (70020024) at 08901204 |
| WWE'12 |
v1.9.4 |
2026-10-14 |
1,430 |
80630007=sceAtracSetData(2, 08d4b180, 000092f0): atracID uses different codec type than data |
| Grand Theft Auto: Vice City Stories |
v1.9.4 |
2026-11-08 |
964,320 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| Pro Evolution Soccer 2010 |
v1.9.4 |
2026-09-23 |
925,483 |
80630006=sceAtracSetDataAndGetID(09902740, 00020000): invalid RIFF header |
| WWE'12 |
v1.9.4 |
2026-10-30 |
7,852 |
80630007=sceAtracSetData(2, 08d4b180, 00006dc0): atracID uses different codec type than data |