Recent logs - v1.9.4

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Showing the 100 newest messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball JOELAND v1.9.4 2026-11-08 5,491 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball JOELAND v1.9.4 2026-11-08 61,060 Savedata version requested on save: 3
eFootball Lop - Play v1.9.4 2026-11-06 411 GL ran out of GPU memory; switching to low memory mode
EA-Sports FC Lop-Play v1.9.4 2026-11-08 98,864 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
EA-Sports FC Lop-Play v1.9.4 2026-11-08 344,039 Savedata version requested on save: 3
eFootball Lop - Play v1.9.4 2026-11-08 6,570 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
eFootball Lop - Play v1.9.4 2026-11-08 117,855 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Lop - Play v1.9.4 2026-11-08 386,056 Savedata version requested on save: 3
eFootball Chelito 19 v1.9.4 2026-11-08 69,399 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Chelito 19 v1.9.4 2026-11-08 375,264 Savedata version requested on save: 3
EA-Sports FC PC-V v1.9.4 2026-11-08 34,725 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
eFootball Chelito 19 v1.6.3-370-g3c99d16da 2024-10-30 2 Error in shader program link: info: Link failed because of missing fragment shader. fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = v; } vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
EA-Sports FC PC-V v1.9.4 2026-11-08 94,560 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
EA-Sports FC PC-V v1.9.4 2026-11-08 392,618 Savedata version requested on save: 3
eFootball PC - V. v1.9.4 2026-11-08 139,242 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball PC - V. v1.9.4 2026-11-07 47,573 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
eFootball PC - V. v1.9.4 2026-11-07 2,587 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
eFootball PC - V. v1.9.4 2026-11-08 450,213 Savedata version requested on save: 3
eFootball Chelito 19 v1.9.4 2026-11-06 3,486 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header
eFootball Chelito 19 v1.9.4 2026-11-06 8,246 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
eFootball Chelito 19 v1.9.4 2026-11-08 333,258 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Chelito 19 v1.9.4 2026-11-08 562,610 Savedata version requested on save: 3
eFootball Play-C v1.9.4 2026-11-08 42,422 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Play-C v1.9.4 2026-11-08 354,892 Savedata version requested on save: 3
eFootball PES 2023 "SNE" v1.9.4 2026-11-08 201,335 Savedata version requested on save: 3
eFootball Chelito 19 v1.9.4 2026-11-07 1,500 GL ran out of GPU memory; switching to low memory mode
eFootball Chelito 19 v1.9.4 2026-11-04 53,859 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
eFootball Chelito 19 v1.9.4 2026-11-08 380,688 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Chelito 19 v1.9.4 2026-11-12 774,385 Savedata version requested on save: 3
eFootball PES 2022 "SNE" v1.9.4 2026-10-22 64,164 Savedata version requested on save: 3
eFootball Chelito 19 v1.9.4 2026-11-08 148,744 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Chelito 19 v1.9.4 2026-11-08 636,409 Savedata version requested on save: 3
FIFA 22 By Tutoriales Bendezu v1.9.4 2026-11-08 389,049 Savedata version requested on save: 3
FIFA 21 Beta T. Bendezu & Alexander v1.9.4 2026-10-31 1,283 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
FIFA 21 Beta T. Bendezu & Alexander v1.9.4 2026-11-07 98,651 Savedata version requested on save: 3
eFootball PES 2021 DraycEM "C19" v1.9.4 2026-09-05 325 GL ran out of GPU memory; switching to low memory mode
eFootball PES 2021 By Susah Tenar v1.9.4 2026-10-19 77,839 Savedata version requested on save: 3
eFootball PES 2021 DraycEM "C19" v1.9.4 2026-11-05 460,035 Savedata version requested on save: 3
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2026-11-08 185,539 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2026-11-08 835,277 Savedata version requested on save: 3
PES Ultimate Patch 2021 v1.9.4 2026-11-08 369,572 Savedata version requested on save: 3
eFootball PES 2020 C19 & Nibeck Tv v1.9.4 2026-11-08 570,529 Savedata version requested on save: 3
eFOOTBALL 2020 v1.9.4 2026-11-07 13,533 Savedata version requested on save: 3
eFootball PES 2020 "C19" v1.9.4 2026-07-06 3,741 GL ran out of GPU memory; switching to low memory mode
eFootball PES 2020 "C19" v1.9.4 2026-11-08 898,237 Savedata version requested on save: 3
PES 2019 BY CHELITO 19 v1.9.4 2026-11-08 696,383 Savedata version requested on save: 3
God of War®: Ghost of Sparta v1.9.4 2025-01-25 159 Savedata version requested on save: 3
PES 2014 v1.9.4 2026-11-02 148,955 80630006=sceAtracSetDataAndGetID(09a25200, 00000800): fmt definition too small (16)
PES 2014 v1.9.4 2026-11-08 492,496 Savedata version requested on save: 3
GTA: Liberty City Stories v1.6.3-432-gfd6c3145d 2026-08-02 19 Error in shader program link: info: L0100 GLSL allows exactly two attached shaders (one of each type) per program fs: 00000000:00000082 Tex TClamp TFuncMod #version 100 precision lowp float; uniform sampler2D tex; uniform vec4 u_texclamp; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y)); vec4 t = texture2D(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); gl_FragColor = v; } vs: 00000000:00000012 THR Tex #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
Pro Evolution Soccer 2014 v1.9.4 2026-11-08 667,742 Savedata version requested on save: 3
Pro Evolution Soccer 2013 v1.9.4 2026-11-08 862,112 Savedata version requested on save: 3
PES 2014 v1.9.4 2026-11-08 631,694 Savedata version requested on save: 3
JOGRESS V3 v1.9.4 2026-10-10 364,435 Savedata version requested on save: 3
Pro Evolution Soccer 2013 v1.9.4 2026-09-29 385,262 ReadFCR: Unexpected reg 21
Pro Evolution Soccer 2013 v1.9.4 2026-11-03 6,658 GL ran out of GPU memory; switching to low memory mode
Prince of Persia® Rival Swords v1.7.5-288-g9fd8d3b91 2018-12-19 45 Unknown GE command : d164a823
PES 2014 v1.9.4 2026-05-06 2,762 GL ran out of GPU memory; switching to low memory mode
Grand Theft Auto: Vice City Stories v1.9.4 2026-09-12 4,151 GL ran out of GPU memory; switching to low memory mode
BLEACH ~HEAT・THE・SOUL 7~ v1.9.4 2026-11-03 53,608 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
BLEACH ~HEAT・THE・SOUL 7~ v1.9.4 2026-10-25 53,345 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
BLEACH ~HEAT・THE・SOUL 7~ v1.9.4 2026-10-25 54,426 Unknown syscall in known module 'sceNp': 0x4b5c71c8
BLEACH ~HEAT・THE・SOUL 7~ v1.9.4 2026-10-25 53,151 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
BLEACH ~ヒート・ザ・ソウル7~ v1.9.4 2026-11-08 89,061 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
BLEACH ~ヒート・ザ・ソウル7~ v1.9.4 2026-11-08 88,725 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
BLEACH ~ヒート・ザ・ソウル7~ v1.9.4 2026-11-08 91,271 Unknown syscall in known module 'sceNp': 0x4b5c71c8
BLEACH ~ヒート・ザ・ソウル7~ v1.9.4 2026-11-08 89,858 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
(homebrew) v1.9.4 2022-11-28 47,356 MFIC instruction hit (70020024) at 08933650
(homebrew) v1.9.4 2022-11-27 25,841 MFIC instruction hit (70020024) at 08952930
ロコロコデモ v1.9.4 2025-11-18 13,837 Unknown syscall in known module 'ModuleMgrForKernel': 0x2e0911aa
ロコロコデモ v1.9.4 2025-11-18 16,304 Unknown syscall in known module 'ModuleMgrForKernel': 0xd1ff982a
God of War: Chains of Olympus v1.9.4 2026-10-02 17,034 sceMpegRingbufferPut(): invalid mpeg data
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-04 113,733 Unknown syscall in known module 'sceNpService': 0x1da3e950
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-04 112,813 Unknown syscall in known module 'sceNpService': 0x78802d5f
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-04 114,865 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-04 113,301 Unknown syscall in known module 'sceNpService': 0x268c009d
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-04 115,293 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-04 116,567 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-04 116,813 Unknown syscall in known module 'sceNp': 0xbb069a87
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-04 116,008 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-04 120,578 Unknown syscall in known module 'sceNp': 0x4b5c71c8
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-04 114,394 Unknown syscall in known module 'sceNpService': 0x168b8de5
SOULCALIBUR: Broken Destiny v1.9.4 2026-11-07 76,256 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
SEGA MEGA DRIVE® Collection v1.9.4 2026-10-20 6,783 00000000=sceDisplaySetHoldMode(00000001): unsupported
SOULCALIBUR: Broken Destiny v1.9.4 2026-11-07 127,362 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Tom Clancy's Splinter Cell® Essentials v1.9.4 2026-10-28 39,618 00000000=sceDisplaySetHoldMode(00000001): unsupported
Crash™ Tag Team Racing v1.9.4 2026-11-07 73,263 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
WWE All Stars v1.9.4 2026-11-08 167,090 80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first
Def Jam® Fight For NY™: The Takeover v1.9.4 2026-11-08 509,541 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
SOULCALIBUR: Broken Destiny v1.9.4 2026-11-07 80,687 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Def Jam® Fight For NY™: The Takeover v1.9.4 2026-11-08 624,065 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
SOULCALIBUR: Broken Destiny v1.9.4 2026-11-07 133,382 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
PES 2014 v1.9.4 2026-10-18 869 80630006=sceAtracSetDataAndGetID(09a25200, 00001800): invalid RIFF header
PES 2014 v1.9.4 2026-08-28 1,096 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header
Pro Evolution Soccer 2014 v1.9.4 2026-01-08 5,095 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
(homebrew) v1.9.4 2022-11-27 15,859 MFIC instruction hit (70020024) at 08901204
WWE'12 v1.9.4 2026-10-14 1,430 80630007=sceAtracSetData(2, 08d4b180, 000092f0): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.9.4 2026-11-08 964,320 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
Pro Evolution Soccer 2010 v1.9.4 2026-09-23 925,483 80630006=sceAtracSetDataAndGetID(09902740, 00020000): invalid RIFF header
WWE'12 v1.9.4 2026-10-30 7,852 80630007=sceAtracSetData(2, 08d4b180, 00006dc0): atracID uses different codec type than data

Older »