Recent logs - v1.9.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Daxter v1.9.4 2022-01-28 367 GL ran out of GPU memory; switching to low memory mode
FINAL FANTASY 零式 ディスク1 v1.9.3 2025-04-11 210 GL ran out of GPU memory; switching to low memory mode
NAMCO MUSEUM BATTLE COLLECTION v1.9.3-605-g90c1a79b9 2026-08-07 8,895 Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2
NAMCO MUSEUM BATTLE COLLECTION v1.9.3-605-g90c1a79b9 2026-08-07 4,458 Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3
マル合格資格奪取!FPファイナンシャルプランニング技能検定試験2級ポータブル v1.8.0 2026-01-28 24 sceKernelWaitEventFlagCB: wait not found to pause for callback
SBK-07 v1.8.0 2025-08-26 6 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 096116d0): duplicate handler
DISSIDIA® FINAL FANTASY® v1.8.0 2019-05-31 13 GL ran out of GPU memory; switching to low memory mode
Midnight Club L.A. Remix v1.9.4 2022-10-16 32 80630006=sceAtracSetDataAndGetID(08c9d8c0, 0000688c): invalid RIFF header
Midnight Club L.A. Remix v1.9.4 2023-08-10 17 80630006=sceAtracSetDataAndGetID(08c9d8c0, 0000388c): invalid RIFF header
Midnight Club L.A. Remix v1.9.4 2022-10-16 11 80630006=sceAtracSetDataAndGetID(08c9d8c0, 0000280c): invalid RIFF header
Midnight Club L.A. Remix v1.9.4 2023-08-10 44 80630006=sceAtracSetDataAndGetID(08c9d8c0, 000067cc): invalid RIFF header
BEN 10: Protector of Earth v1.9.4 2020-06-04 375 GL ran out of GPU memory; switching to low memory mode
God of War: Chains of Olympus v1.9.4 2026-07-09 37 WriteToHardware: Invalid address 000002c7 near PC 08000000 LR 08000000
God of War™: Ghost of Sparta v1.9.4 2025-09-17 932 GL ran out of GPU memory; switching to low memory mode
Def Jam® Fight For NY™: The Takeover v1.8.0 2020-07-01 3 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 000001d7): duplicate handler
Field Commander™ v1.9.4 2026-04-22 567 MIPSCompileOp: Invalid instruction 00ffffff
Field Commander™ v1.9.4 2022-10-26 13 MIPSCompileOp: Invalid instruction 00000305
Burnout Legends v1.9.4 2024-08-24 210 GL ran out of GPU memory; switching to low memory mode
SBK-07 v1.9.4 2025-12-04 51 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09319d60): duplicate handler
SBK-07 v1.9.4 2025-04-08 66 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 092e7dd0): duplicate handler
SBK-07 v1.9.4 2025-07-11 27 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0934a4c0): duplicate handler
Field Commander™ v1.9.4 2025-01-08 8 MIPSCompileOp: Invalid instruction 005a5754
NARUTO: Ultimate Ninja Heroes 2 v1.9.4 2026-07-12 769 GL ran out of GPU memory; switching to low memory mode
Daxter v1.9.4 2026-09-16 403 GL ran out of GPU memory; switching to low memory mode
Resistance: Retribution™ v1.9.4 2026-05-28 47 GetIndexBounds: Index outside 16-bit range
Crash™ Tag Team Racing v1.9.4 2020-05-12 4 80630006=sceAtracSetDataAndGetID(09cd7e40, 00014000): invalid RIFF header
God of War: Chains of Olympus v1.9.4 2023-03-25 321 GL ran out of GPU memory; switching to low memory mode
MONSTER HUNTER FREEDOM v1.9.4 2024-12-19 14 80630006=sceAtracSetDataAndGetID(08a9ec00, 0005e800): invalid RIFF header
Def Jam® Fight For NY™: The Takeover v1.9.4 2025-03-16 145 GL ran out of GPU memory; switching to low memory mode
KINGDOM HEARTS Birth by Sleep v1.9.4 2020-12-03 492 GL ran out of GPU memory; switching to low memory mode
SBK-07 v1.9.4 2025-06-03 156 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09388420): duplicate handler
God of War: Ghost of Sparta Demo v1.9.4 2023-08-26 42 MIPSCompileOp: Invalid instruction 43fa0000
God of War: Ghost of Sparta Demo v1.9.4 2026-11-10 2,802 BREAK instruction hit
Call of Duty : Roads to Victory™ v1.9.4 2026-04-25 1,311 GL ran out of GPU memory; switching to low memory mode
Crash™ Tag Team Racing v1.9.4 2022-12-31 49 80630006=sceAtracSetDataAndGetID(09de2940, 00014000): invalid RIFF header
Need For Speed™ Underground Rivals v1.9.4 2025-03-17 116 GL ran out of GPU memory; switching to low memory mode
Crash™ Tag Team Racing v1.8.0 2021-12-17 4 80630006=sceAtracSetDataAndGetID(09e25ac0, 00014000): invalid RIFF header
Call of Duty : Roads to Victory™ v1.8.0 2025-12-09 17 MIPSCompileOp: Invalid instruction 00048485
Grand Theft Auto: Vice City Stories v1.9.4 2026-10-27 38 Render to texture with different strides 1024 != 512
Crash™ Tag Team Racing v1.8.0 2023-09-28 10 80630006=sceAtracSetDataAndGetID(09be5080, 00014000): invalid RIFF header
WWE'12 v1.9.4 2025-03-20 69 80630006=sceAtracSetData(2, 08d4b180, 0000c0e0): invalid RIFF header
新装版クローバーの国のアリス~Wonderful Wonder World~ v1.9.4 2024-06-10 77 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
SBK®09 Superbike World Championship v1.9.4 2025-04-04 26 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e6220): duplicate handler
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2025-04-06 284 80630006=sceAtracSetDataAndGetID(08c78c80, 0008c800): invalid RIFF header
Yu-Gi-Oh! GX Tag Force 3 v1.9.4 2021-07-11 781 GL ran out of GPU memory; switching to low memory mode
Prince of Persia - Revelations v1.9.4 2020-09-21 3 80630006=sceAtracSetDataAndGetID(094bf1c0, 00000800): invalid RIFF header
Pro Evolution Soccer 2013 v1.9.4 2024-03-20 224 WriteToHardware: Invalid address 00000000 near PC 08bd7a3c LR 08bd7a3c
SBK-07 v1.9.4 2025-08-14 14 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0912f280): duplicate handler
ゴッド・オブ・ウォー 落日の悲愴曲 v1.9.4 2026-09-20 502 GL ran out of GPU memory; switching to low memory mode
クロヒョウ2 龍が如く 阿修羅編 v1.9.4 2023-06-17 157 00000000=sceUtilityScreenshotInitStart(09072210)
Need For Speed™ Underground Rivals v1.9.4 2025-02-01 577 GL ran out of GPU memory; switching to low memory mode
FIFA 12 v1.9.4 2024-12-15 117 GL ran out of GPU memory; switching to low memory mode
NAMCO MUSEUM BATTLE COLLECTION v1.9.4 2026-11-06 60,868 Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2
NAMCO MUSEUM BATTLE COLLECTION v1.9.4 2026-11-06 29,754 Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3
WWE SmackDown! vs. RAW 2006. v1.9.4 2026-08-14 471,539 80630006=sceAtracSetData(2, 08b407c0, 00020000): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-10-04 8 80630006=sceAtracSetDataAndGetID(09a691c0, 00000800): invalid RIFF header
NHL 2007 v1.8.0 2025-03-28 10 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09360e14, 4, 00000000, 0)
WWE SmackDown vs. RAW 2008 v1.9.4 2023-11-22 20 80630007=sceAtracSetData(2, 08bd6708, 00010860): atracID uses different codec type than data
SpongeBob SquarePants: The Yellow Avenger v1.8.0 2021-10-19 3 Render to area containing texture at 04116000 +0x16
RENGOKU II: The Stairway to H.E.A.V.E.N. v1.9.4 2024-03-13 8 Render to texture with incompatible formats 1 != 3 at 04088000
CHILI CON CARNAGE v1.9.4 2019-10-24 55 GL ran out of GPU memory; switching to low memory mode
Crash™ Tag Team Racing v1.9.4 2021-12-23 20 80630006=sceAtracSetDataAndGetID(09df0ec0, 00014000): invalid RIFF header
Pro Evolution Soccer 2012 v1.9.0 2024-03-22 214 GL ran out of GPU memory; switching to low memory mode
Crash™ Tag Team Racing v1.8.0 2024-10-19 19 80630006=sceAtracSetDataAndGetID(098b7880, 00014000): invalid RIFF header
喧嘩番長5~漢の法則~ v1.8.0 2021-07-26 3 00000000=sceUtilityScreenshotInitStart(09911840)
Mortal Kombat: Unchained v1.9.4 2026-10-03 880 GL ran out of GPU memory; switching to low memory mode
Dead To Rights: Reckoning v1.8.0 2024-06-18 16 GL ran out of GPU memory; switching to low memory mode
Crash™ Tag Team Racing v1.8.0 2019-10-08 5 80630006=sceAtracSetDataAndGetID(09736880, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2021-02-08 20 80630006=sceAtracSetDataAndGetID(09e09640, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-05-25 3 80630006=sceAtracSetDataAndGetID(09510680, 00014000): invalid RIFF header
WWE SmackDown vs. RAW 2010 v1.9.0 2024-08-11 12 80630007=sceAtracSetData(2, 08bd5640, 0001ba40): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2025-09-10 9 80630007=sceAtracSetData(2, 08bd5640, 00013e60): atracID uses different codec type than data
Blitz: Overtime v1.9.4 2023-01-24 272 80630006=sceAtracSetHalfwayBuffer(2, 08c54cc0, 00004000, 00004000): invalid RIFF header
Midnight Club 3: Dub Edition v1.9.4 2023-12-24 78 Savedata loading with detected hashmode 1 instead of file's 3
PES 2013 v1.9.4 2026-10-05 256 GL ran out of GPU memory; switching to low memory mode
PES 2014 v1.9.4 2026-05-07 1,296 GL ran out of GPU memory; switching to low memory mode
Midnight Club L.A. Remix v1.9.4 2026-08-26 35 80630011=sceAtracSetDataAndGetID(08ca5900, 00008000): no data chunk
Midnight Club L.A. Remix v1.9.4 2026-08-26 23 RIFF chunk had uneven size
Bakugan™: Defenders of the Core v1.9.4 2025-03-23 36 WriteToHardware: Invalid address 00000fc8 near PC 08000000 LR 08000000
ドラゴンボールZ 真武道会2 v1.9.4 2025-05-20 26 WriteToHardware: Invalid address 00000200 near PC 0893b690 LR 0893b690
MotoGP v1.9.4 2025-08-08 449 GL ran out of GPU memory; switching to low memory mode
Crash™ Tag Team Racing v1.8.0 2021-10-03 3 80630006=sceAtracSetDataAndGetID(09689cc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2021-01-31 36 80630006=sceAtracSetDataAndGetID(09675c40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-08-04 19 80630006=sceAtracSetDataAndGetID(09675c80, 00014000): invalid RIFF header
ドラゴンボール タッグバーサス v1.9.4 2026-07-10 11,702 GL ran out of GPU memory; switching to low memory mode
MLB 11 The Show™ v1.9.4 2025-11-08 4,992 GL ran out of GPU memory; switching to low memory mode
NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 v1.9.4 2023-11-25 37 80630006=sceAtracSetDataAndGetID(09c95920, 00005880): invalid RIFF header
UNDEAD KNIGHTS v1.8.0 2023-02-09 14 GL ran out of GPU memory; switching to low memory mode
Def Jam® Fight For NY™: The Takeover v1.9.4 2021-03-24 4 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 000005b0): duplicate handler
Crash™ Tag Team Racing v1.9.4 2020-07-12 18 80630006=sceAtracSetDataAndGetID(09d41400, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-07-12 8 80630006=sceAtracSetDataAndGetID(09d2d380, 00014000): invalid RIFF header
TEKKEN 6 v1.9.4 2025-05-27 536 GL ran out of GPU memory; switching to low memory mode
God of War®: Ghost of Sparta v1.9.4 2026-09-21 4,579 GL ran out of GPU memory; switching to low memory mode
WWE SmackDown vs. RAW 2010 v1.9.4 2026-08-10 16 80630007=sceAtracSetData(2, 08bd5640, 0000cc60): atracID uses different codec type than data
初音ミク -Project DIVA- 追加楽曲集デラックスパック1 ミクうた、おかわり v1.9.4 2025-03-07 18 scePsmfPlayerChangePlayMode(08ccb020, 0, 1): play speed not changed
初音ミク -Project DIVA- 追加楽曲集デラックスパック1 ミクうた、おかわり v1.9.3 2020-08-16 18 scePsmfPlayerChangePlayMode(08ccb020, 1, 1): play speed not changed
LEGO® Batman™: The Videogame v1.9.4 2023-01-27 399 80630006=?(): unknown codec type in set context
初音ミク -Project DIVA- extend v1.8.0 2019-06-28 21 GL ran out of GPU memory; switching to low memory mode
Yu-Gi-Oh! GX Tag Force v1.9.4 2023-12-30 1,697 GL ran out of GPU memory; switching to low memory mode
SpongeBob SquarePants: The Yellow Avenger v1.8.0 2020-08-18 3 Render to area containing texture at 0415a000 +0x6

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