Recent logs - v1.10.3-1221-g572a2e48f

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Game title Version Latest Report Message
真・三國無雙 MULTI RAID 2 v1.10.3-1221-g572a2e48f 2021-02-12 sceDmacMemcpy(dest=04171000, src=09b17558, size=4096): overlapping read
ウルトラマン Fighting Evolution 0 v1.10.3-1221-g572a2e48f 2021-02-12 ReadFromHardware: Invalid address 000001fe near PC 000001fe LR 000001fe
Gran Turismo® v1.10.3-1221-g572a2e48f 2021-02-02 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCAS40265-GAMEINST/CONTENTS.DAT, 09a6a0d0, 00000002)
Star Wars™ The Clone Wars™: Republic Heroes™ v1.10.3-1221-g572a2e48f 2021-01-29 Ignoring possible texturing from framebuffer at 04154000 +128x224 / 256x272
KINGDOM HEARTS Birth by Sleep v1.10.3-1221-g572a2e48f 2021-01-27 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
The King Of Fighters - The Orochi Saga v1.10.3-1221-g572a2e48f 2021-01-20 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
KINGDOM HEARTS Birth by Sleep v1.10.3-1221-g572a2e48f 2021-01-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
KINGDOM HEARTS Birth by Sleep v1.10.3-1221-g572a2e48f 2021-01-27 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
METAL GEAR ACID 2 v1.10.3-1221-g572a2e48f 2021-01-15 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.10.3-1221-g572a2e48f 2021-01-01 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
METAL SLUG Anthology v1.10.3-1221-g572a2e48f 2020-12-26 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
METAL SLUG Anthology v1.10.3-1221-g572a2e48f 2020-12-26 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
METAL SLUG Anthology v1.10.3-1221-g572a2e48f 2020-12-26 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
FAT PRINCESS: FISTFUL OF CAKE v1.10.3-1221-g572a2e48f 2020-12-22 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2
FAT PRINCESS: FISTFUL OF CAKE v1.10.3-1221-g572a2e48f 2020-12-22 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.10.3-1221-g572a2e48f 2020-12-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.10.3-1221-g572a2e48f 2020-12-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.10.3-1221-g572a2e48f 2020-12-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
(homebrew) v1.10.3-1221-g572a2e48f 2020-12-26 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04044000/040cc000
(homebrew) v1.10.3-1221-g572a2e48f 2020-12-26 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04000000/040cc000
God of War®: Ghost of Sparta v1.10.3-1221-g572a2e48f 2020-12-05 ReadFromHardware: Invalid address 00000013 near PC 00000013 LR 08bd69b8
SBK®09 Superbike World Championship v1.10.3-1221-g572a2e48f 2020-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f83730): duplicate handler
SBK®09 Superbike World Championship v1.10.3-1221-g572a2e48f 2020-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa7af0): duplicate handler
SBK®09 Superbike World Championship v1.10.3-1221-g572a2e48f 2020-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa7a60): duplicate handler
SBK®09 Superbike World Championship v1.10.3-1221-g572a2e48f 2020-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa8f30): duplicate handler
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3-1221-g572a2e48f 2020-12-22 00000000=sceUtilityScreenshotInitStart(09a72168)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3-1221-g572a2e48f 2020-11-27 00000000=sceUtilityScreenshotInitStart(09cb3308)
MONSTER HUNTER PORTABLE v1.10.3-1221-g572a2e48f 2020-11-26 Unknown GetPointer 000033c0 PC 0887ed6c LR 0887ed7c
クロヒョウ2 龍が如く 阿修羅編 v1.10.3-1221-g572a2e48f 2020-11-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
DBZ TTT BT4 ISO V8 BY IACG MODS v1.10.3-1221-g572a2e48f 2020-12-05 sceGeListEnqueue: invalid address 40000000
Ratchet and Clank: Size Matters v1.10.3-1221-g572a2e48f 2020-11-23 UNKNOWN Signal UNIMPLEMENTED 182 ! signal/end: 10c2 0e1e
Ratchet and Clank: Size Matters v1.10.3-1221-g572a2e48f 2020-11-23 Bad bounding box data: 470729
Ratchet and Clank: Size Matters v1.10.3-1221-g572a2e48f 2020-11-23 Unknown GetPointer 00002fe0 PC 0919b910 LR 0919b93c
Toy Story 3 v1.10.3-1221-g572a2e48f 2020-11-22 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040de000 offset: 0 (256x128 stride 256, 565)
仮面ライダー 超クライマックスヒーローズ v1.10.3-1221-g572a2e48f 2020-11-22 Error in shader compilation: info: Vertex shader compilation failed. WARNING: 0 Empty shader. No code generated. 40000000:0000000a THR C Flat #version 300 es // Adreno (TM) 405 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID
The 3rd Birthday® v1.10.3-1221-g572a2e48f 2020-11-21 WASAPI fallback format was unsupported
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
Medal of Honor Heroes™ 2 v1.10.3-1221-g572a2e48f 2020-11-21 __KernelStopThread: thread 542 does not exist
RIDGE RACERS 2 v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04088000/00000000 and 04193b40/04088000
RIDGE RACERS 2 v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04088000/00000000 and 041fc000/04088000
RIDGE RACERS 2 v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04088000/00000000 and 041fe000/04088000
RIDGE RACERS 2 v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
RIDGE RACERS 2 v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Burnout Legends v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04110000/00000000 and 04171000/04110000
Burnout Legends v1.10.3-1221-g572a2e48f 2020-11-21 Ignoring possible texturing from framebuffer at 04174000 +0x128 / 64x272
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888)
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2020-11-21 FBO created from existing depthbuffer as color, 04000000/00000000 and 040d4000/04000000
(homebrew) v1.10.3-1221-g572a2e48f 2020-11-22 MFIC instruction hit (70020024) at 0891d348
Ultimate Ghosts'n Goblins v1.10.3-1221-g572a2e48f 2020-12-27 Ignoring possible texturing from framebuffer at 04187000 +336x90 / 480x272
METAL SLUG Anthology v1.10.3-1221-g572a2e48f 2020-12-26 sceMpegRingbufferPut(): invalid mpeg data
HEROES' VS v1.10.3-1221-g572a2e48f 2020-11-25 Ignoring possible texturing from framebuffer at 0419c000 +0x128 / 256x272
DT Carnage v1.10.3-1221-g572a2e48f 2020-12-12 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0411a000 offset: 0 (128x128 stride 128, 8888)
Burnout Legends v1.10.3-1221-g572a2e48f 2020-12-27 FBO created from existing depthbuffer as color, 04110000/00000000 and 04174000/04110000
Silent Hill® Origins v1.10.3-1221-g572a2e48f 2021-02-08 FBO using existing buffer as depthbuffer, 04170000/04000000 and 04000000/00000000
Silent Hill® Origins v1.10.3-1221-g572a2e48f 2021-02-08 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
Ratchet and Clank: Size Matters v1.10.3-1221-g572a2e48f 2020-11-23 Ignoring possible texturing from framebuffer at 0416c000 +0x64 / 64x272
Silent Hill® Origins v1.10.3-1221-g572a2e48f 2021-02-08 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
SBK®09 Superbike World Championship v1.10.3-1221-g572a2e48f 2020-12-09 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
SBK®09 Superbike World Championship v1.10.3-1221-g572a2e48f 2020-12-09 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
SBK®08 Superbike World Championship v1.10.3-1221-g572a2e48f 2020-11-29 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
SBK®08 Superbike World Championship v1.10.3-1221-g572a2e48f 2020-11-29 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
仮面ライダー 超クライマックスヒーローズ v1.10.3-1221-g572a2e48f 2020-11-30 UNTESTED sceNetAdhocPollSocket(09fbf9bc, 1, 0, 1) at 0888bc94
Pro Evolution Soccer 2021 - PES Libertadores V1.0 - PES ECUADOR BY JOEL GAMER VIDEOJUEGOS Y MAS v1.10.3-1221-g572a2e48f 2020-11-22 Savedata version requested: 3
Grand Theft Auto: Chinatown Wars v1.10.3-1221-g572a2e48f 2021-01-30 FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/00000000
Grand Theft Auto: Chinatown Wars v1.10.3-1221-g572a2e48f 2021-01-30 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Grand Theft Auto: Chinatown Wars v1.10.3-1221-g572a2e48f 2021-01-30 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Grand Theft Auto: Chinatown Wars v1.10.3-1221-g572a2e48f 2021-01-30 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Burnout Legends v1.10.3-1221-g572a2e48f 2020-12-27 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Burnout Legends v1.10.3-1221-g572a2e48f 2020-12-27 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Burnout Legends v1.10.3-1221-g572a2e48f 2020-12-27 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2021-02-10 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2021-02-10 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2021-02-10 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
Silent Hill: Shattered Memories v1.10.3-1221-g572a2e48f 2021-02-10 FBO created from existing depthbuffer as color, 04000000/00000000 and 040d4000/04000000
刺客信条 血统 汉化版 PLAY汉化组 v1.10.3-1221-g572a2e48f 2020-11-20 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
刺客信条 血统 汉化版 PLAY汉化组 v1.10.3-1221-g572a2e48f 2020-11-20 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
(homebrew) v1.10.3-1221-g572a2e48f 2020-12-05 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
Street Fighter® Alpha 3 Max v1.10.3-1221-g572a2e48f 2021-01-28 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
Street Fighter® Alpha 3 Max v1.10.3-1221-g572a2e48f 2021-01-28 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
God of War®: Ghost of Sparta v1.10.3-1221-g572a2e48f 2020-12-05 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888)
Assassin's Creed: Bloodlines™ v1.10.3-1221-g572a2e48f 2021-02-03 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Assassin's Creed: Bloodlines™ v1.10.3-1221-g572a2e48f 2021-02-03 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Burnout™ Legends v1.10.3-1221-g572a2e48f 2020-11-23 FBO created from existing depthbuffer as color, 04110000/00000000 and 04174000/04110000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.10.3-1221-g572a2e48f 2020-11-26 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.10.3-1221-g572a2e48f 2020-11-26 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.10.3-1221-g572a2e48f 2020-11-26 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
(homebrew) v1.10.3-1221-g572a2e48f 2021-02-07 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
ASPHALT : URBAN GT 2 v1.10.3-1221-g572a2e48f 2020-12-20 FBO created from existing depthbuffer as color, 04088000/00000000 and 04154000/04088000
ASPHALT : URBAN GT 2 v1.10.3-1221-g572a2e48f 2020-12-20 FBO created from existing depthbuffer as color, 04088000/00000000 and 041dc000/04088000
ASPHALT : URBAN GT 2 v1.10.3-1221-g572a2e48f 2020-12-20 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
ASPHALT : URBAN GT 2 v1.10.3-1221-g572a2e48f 2020-12-20 FBO created from existing depthbuffer as color, 04088000/00000000 and 041e0000/04088000
ASPHALT : URBAN GT 2 v1.10.3-1221-g572a2e48f 2020-12-20 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Burnout™ Legends v1.10.3-1221-g572a2e48f 2020-12-28 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Burnout™ Legends v1.10.3-1221-g572a2e48f 2020-12-28 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Burnout™ Legends v1.10.3-1221-g572a2e48f 2020-12-28 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
God of War®: Ghost of Sparta v1.10.3-1221-g572a2e48f 2020-11-27 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888)
Silent Hill® Origins v1.10.3-1221-g572a2e48f 2020-11-22 FBO using existing buffer as depthbuffer, 04060000/04000000 and 04000000/00000000