Recent logs - v1.10.3-1221-g572a2e48f

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Game title Version Latest Report Message
MONSTER HUNTER FREEDOM UNITE™ v1.10.3-1221-g572a2e48f 2022-07-13 sceDmacMemcpy(dest=0414e000, src=0951aa40, size=259744): overlapping read
GUILTYGEAR XX ΛCORE PLUS v1.10.3-1221-g572a2e48f 2022-04-19 sceDmacMemcpy(dest=04144000, src=04088000, size=38272): overlapping read
GUILTYGEAR XX ΛCORE PLUS v1.10.3-1221-g572a2e48f 2022-04-18 sceDmacMemcpy(dest=04088000, src=04144000, size=38272): overlapping read
FINAL FANTASY 零式 ディスク1 v1.10.3-1221-g572a2e48f 2022-03-21 sceDmacMemcpy(dest=084fa000, src=092427c0, size=232768): overlapping read
300: March to Glory v1.10.3-1221-g572a2e48f 2021-12-14 WriteToHardware: Invalid address 3f6e0907 near PC 08000000 LR 08000000
FIFA 22 - Es v1.9.4 2022-08-16 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628
XV3 v7 by LegendCrack Z SUSCRIBE. v1.9.4 2022-08-16 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
FIFA 22 By Tutoriales Bendezu v1.9.4 2022-08-16 Savedata version requested on save: 3
PES 2022 PPSSPP NEE UPDATE BY PERKORO DUNYO v1.9.4 2022-08-16 Savedata version requested on save: 3
とびたて!超時空トラぶる花札大作戦 v1.10.3-1221-g572a2e48f 2021-05-21 80630011=sceAtracSetHalfwayBufferAndGetID(099220c0, 00000000, 00004000): buffer too small
とびたて!超時空トラぶる花札大作戦 v1.10.3-1221-g572a2e48f 2021-05-21 80630011=sceAtracSetHalfwayBufferAndGetID(09922180, 00000000, 00004000): buffer too small
とびたて!超時空トラぶる花札大作戦 v1.12.3 2022-03-04 80630011=sceAtracSetHalfwayBufferAndGetID(09922040, 00000000, 00004000): buffer too small
とびたて!超時空トラぶる花札大作戦 v1.12.3 2022-03-04 80630011=sceAtracSetHalfwayBufferAndGetID(09922080, 00000000, 00004000): buffer too small
とびたて!超時空トラぶる花札大作戦 v1.12.3 2022-03-04 80630011=sceAtracSetHalfwayBufferAndGetID(09922140, 00000000, 00004000): buffer too small
とびたて!超時空トラぶる花札大作戦 v1.12.3 2022-03-04 80630011=sceAtracSetHalfwayBufferAndGetID(09922100, 00000000, 00004000): buffer too small
とびたて!超時空トラぶる花札大作戦 v1.12.3 2022-03-04 80630011=sceAtracSetHalfwayBufferAndGetID(09922000, 00000000, 00004000): buffer too small
(homebrew) v1.10.3-1221-g572a2e48f 2021-05-21 FBO using existing buffer as depthbuffer, 04131000/04088000 and 04088000/00000000
(homebrew) v1.10.3-1221-g572a2e48f 2021-05-21 MFIC instruction hit (70020024) at 08a63f0c
(homebrew) v1.10.3-1221-g572a2e48f 2021-05-21 WriteToHardware: Invalid address 3fc00600 near PC 0822111c LR 0822111c
Virtua Tennis 3 v1.10.3-1221-g572a2e48f 2021-03-21 80630011=sceAtracSetDataAndGetID(08cdaa00, 00000004): buffer too small
Virtua Tennis 3 v1.10.3-1221-g572a2e48f 2021-03-21 80630011=sceAtracSetDataAndGetID(08cd8500, 00000003): buffer too small
Virtua Tennis 3 v1.10.3-1221-g572a2e48f 2021-03-21 80630011=sceAtracSetDataAndGetID(08cdb800, 0000002b): buffer too small
Virtua Tennis 3 v1.6.3 2021-05-28 80630011=sceAtracSetDataAndGetID(08ce4600, 00000004): buffer too small
Virtua Tennis 3 v1.10.3-1221-g572a2e48f 2021-03-21 80630011=sceAtracSetDataAndGetID(08cdad80, 00000003): buffer too small
Virtua Tennis 3 v1.10.3-1221-g572a2e48f 2021-03-21 80630011=sceAtracSetDataAndGetID(08cd55c0, 0000002b): buffer too small
Virtua Tennis 3 v1.10.3-1221-g572a2e48f 2021-04-28 80630011=sceAtracSetDataAndGetID(08cdf280, 00000004): buffer too small
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2022-08-13 ReadFromHardware: Invalid address afbf0000 near PC afbf0000 LR 08902470
PES 2021 MOD BY RICHZIE ART v1.10.3-1221-g572a2e48f 2021-11-30 sceMp3Init: invalid data: not 44.1kHz
Virtua Tennis 3 v1.10.3-1221-g572a2e48f 2021-03-21 80630011=sceAtracSetDataAndGetID(08ce0dc0, 00000004): buffer too small
eFootball PES 2021 C19 & Nibeck Tv v1.9.4 2022-08-16 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball PES 2021 C19 & Nibeck Tv v1.9.4 2022-08-16 Savedata version requested on save: 3
eFootball PES 2021 C19 & Nibeck Tv v1.9.4 2022-08-16 Savedata version requested: 3
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-14 FBO created from existing depthbuffer as color, 04088000/00000000 and 040e2000/04088000
METAL GEAR SOLID PORTABLE OPS + v1.13.1-130-g714afb46a 2022-08-13 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-14 FBO using existing buffer as depthbuffer, 040d0000/04088000 and 04088000/00000000
PES 2021 MOD BY RICHZIE ART v1.9.4 2022-08-10 Savedata version requested on save: 3
真・三國無雙 MULTI RAID 2 v1.10.3-1221-g572a2e48f 2021-02-12 sceDmacMemcpy(dest=04171000, src=09b17558, size=4096): overlapping read
Gran Turismo® v1.12.3 2022-07-22 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCAS40265-GAMEINST/CONTENTS.DAT, 09a6a0d0, 00000002)
Star Wars™ The Clone Wars™: Republic Heroes™ v1.12.3-66-g9271db091 2022-08-03 Ignoring possible texturing from framebuffer at 04154000 +128x224 / 256x272
PES 2021 MOD BY RICHZIE ART v1.9.4 2022-08-15 Savedata version requested: 3
KINGDOM HEARTS Birth by Sleep v1.13.1 2022-08-14 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
KINGDOM HEARTS Birth by Sleep v1.13.1 2022-08-15 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
KINGDOM HEARTS Birth by Sleep v1.13.1 2022-08-15 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
METAL GEAR ACID 2 v1.12.3 2022-06-03 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Tom Clancy's Rainbow Six Vegas v1.12.3-686-gba63d9cf0 2022-08-04 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (256x256 stride 512, 565)
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.9.4 2022-08-15 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
METAL SLUG Anthology v1.12.3 2022-04-14 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
METAL SLUG Anthology v1.12.3 2022-04-14 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
METAL SLUG Anthology v1.13.1 2022-08-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
FAT PRINCESS: FISTFUL OF CAKE v1.10.3-1221-g572a2e48f 2020-12-22 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2
FAT PRINCESS: FISTFUL OF CAKE v1.10.3-1221-g572a2e48f 2020-12-22 sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.13.1 2022-08-11 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.13.1 2022-08-11 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.13.1 2022-08-11 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
(homebrew) v1.10.3-1325-gafaff2e29 2021-01-08 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04044000/040cc000
(homebrew) v1.10.3-1325-gafaff2e29 2021-01-08 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04000000/040cc000
(homebrew) v1.10.3-1308-g7039e371c 2021-05-21 FBO using existing buffer as depthbuffer, 04110000/04088000 and 04088000/00000000
FINAL FANTASY 零式 ディスク1 v1.12.3-980-g3bfab6326 2022-08-16 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04176000 offset: 0 (256x256 stride 256, 8888)
SBK®09 Superbike World Championship v1.10.3-1221-g572a2e48f 2020-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f83730): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2022-02-13 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa7af0): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2022-02-13 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa7a60): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2022-02-13 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa8f30): duplicate handler
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2022-04-05 00000000=sceUtilityScreenshotInitStart(09a72168)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.10.3-1221-g572a2e48f 2020-11-27 00000000=sceUtilityScreenshotInitStart(09cb3308)
クロヒョウ2 龍が如く 阿修羅編 v1.13.1-321-g40229becb 2022-08-16 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
DBZ TTT BT4 ISO V8 BY IACG MODS v1.9.4 2022-08-15 sceGeListEnqueue: invalid address 40000000
Ratchet and Clank: Size Matters v1.10.3-1221-g572a2e48f 2020-11-23 UNKNOWN Signal UNIMPLEMENTED 182 ! signal/end: 10c2 0e1e
Ratchet and Clank: Size Matters v1.10.3-1221-g572a2e48f 2020-11-23 Bad bounding box data: 470729
Toy Story 3 v1.12.3-983-g47ff758af 2022-08-16 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040de000 offset: 0 (256x128 stride 256, 565)
The 3rd Birthday® v1.10.3-1221-g572a2e48f 2020-11-21 WASAPI fallback format was unsupported
Silent Hill: Shattered Memories v1.13.1-130-g714afb46a 2022-08-15 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
RIDGE RACERS 2 v1.12.3-985-g81fcb3cd0 2022-07-01 FBO created from existing depthbuffer as color, 04088000/00000000 and 04193b40/04088000
RIDGE RACERS 2 v1.13.1 2022-08-10 FBO created from existing depthbuffer as color, 04088000/00000000 and 041fc000/04088000
RIDGE RACERS 2 v1.13.1 2022-08-10 FBO created from existing depthbuffer as color, 04088000/00000000 and 041fe000/04088000
RIDGE RACERS 2 v1.13.1 2022-08-10 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
RIDGE RACERS 2 v1.13.1 2022-08-10 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Burnout Legends v1.13.1 2022-08-12 FBO created from existing depthbuffer as color, 04110000/00000000 and 04171000/04110000
Burnout Legends v1.13.1 2022-08-16 Ignoring possible texturing from framebuffer at 04174000 +0x128 / 64x272
Silent Hill: Shattered Memories v1.12.3-980-g3bfab6326 2022-08-15 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888)
Silent Hill: Shattered Memories v1.13.1-130-g714afb46a 2022-08-15 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
Silent Hill: Shattered Memories v1.13.1-130-g714afb46a 2022-08-15 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
Silent Hill: Shattered Memories v1.13.1-130-g714afb46a 2022-08-15 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
Silent Hill: Shattered Memories v1.13.1-130-g714afb46a 2022-08-15 FBO created from existing depthbuffer as color, 04000000/00000000 and 040d4000/04000000
(homebrew) v1.10.3-1221-g572a2e48f 2020-11-22 MFIC instruction hit (70020024) at 0891d348
STREET FIGHTER ALPHA3 MAX v1.13.1-291-g8d0c84bf0 2022-08-16 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
STREET FIGHTER ALPHA3 MAX v1.13.1-291-g8d0c84bf0 2022-08-16 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
ソードアート・オンライン -インフィニティ・モーメント- v1.12.3-999-g97bc7a1ae 2022-08-16 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 041c3b00 offset: 0 (512x512 stride 256, 565)
Ultimate Ghosts'n Goblins v1.13.1 2022-08-14 Ignoring possible texturing from framebuffer at 04187000 +336x90 / 480x272
eFootball PES 2020 "C19" v1.9.4 2022-08-16 Savedata version requested: 3
eFootball PES 2020 "C19" v1.9.4 2022-08-16 Savedata version requested on save: 3
METAL SLUG Anthology v1.12.3 2022-01-23 sceMpegRingbufferPut(): invalid mpeg data
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-16 FBO using existing buffer as depthbuffer, 040e2000/04088000 and 04088000/00000000
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 040d0000/04088000
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
James Cameron's AVATAR™: THE GAME v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Call of Duty : Roads to Victory™ v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
HEROES' VS v1.13.1 2022-08-16 Ignoring possible texturing from framebuffer at 0419c000 +0x128 / 256x272
DT Carnage v1.12.3-1045-ge97996d07 2022-07-01 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0411a000 offset: 0 (128x128 stride 128, 8888)
Burnout Legends v1.13.1-18-g9ad52e50c 2022-08-16 FBO created from existing depthbuffer as color, 04110000/00000000 and 04174000/04110000
Call of Duty : Roads to Victory™ v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000