Recent logs - v1.6.3-432-gfd6c3145d

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
FRONTIER GATE Boost+ v1.6.3-432-gfd6c3145d 2018-09-23 1 Jump to invalid address: 05d63750 PC 0978e468 LR 09762ca0
FRONTIER GATE Boost+ v1.6.3-432-gfd6c3145d 2018-09-23 1 Jump to invalid address: 079b9ec0 PC 0978e454 LR 09762ca0
FRONTIER GATE Boost+ v1.6.3-432-gfd6c3145d 2018-09-23 1 Jump to invalid address: 05d8afc0 PC 0978e450 LR 09762ca0
FRONTIER GATE Boost+ v1.6.3-432-gfd6c3145d 2018-09-23 1 Jump to invalid address: 05e39280 PC 0978e444 LR 09762ca0
FRONTIER GATE Boost+ v1.6.3-432-gfd6c3145d 2018-09-23 1 Jump to invalid address: 079b9ec0 PC 0978e4b4 LR 09762ca0
FRONTIER GATE Boost+ v1.6.3-432-gfd6c3145d 2018-09-23 1 Jump to invalid address: 05d8b040 PC 0978e448 LR 09762ca0
FRONTIER GATE Boost+ v1.6.3-432-gfd6c3145d 2018-09-23 1 Jump to invalid address: 05e39100 PC 0978e4a8 LR 09762ca0
Burnout Legends v1.9.4 2026-11-07 7,802 Attempted set for logic op: f
MTX Mototrax v1.9.4 2024-03-27 45 GL ran out of GPU memory; switching to low memory mode
討鬼伝 v1.6.3-432-gfd6c3145d 2023-06-19 3 sceDmacMemcpy(dest=08c08d40, src=09b9f580, size=20540): overlapping read
TNA iMPACT!: Cross the Line v1.8.0 2025-01-13 24 GL ran out of GPU memory; switching to low memory mode
Crash™ Tag Team Racing v1.6.3-432-gfd6c3145d 2019-04-24 3 80630006=sceAtracSetDataAndGetID(091d2c40, 00014000): invalid RIFF header
NBA STREET Showdown v1.6.3-432-gfd6c3145d 2020-12-21 4 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149858352
討鬼伝 v1.9.4 2023-06-19 6 sceDmacMemcpy(dest=08c08d40, src=09b9f580, size=32768): overlapping read
Dante's Inferno™ v1.9.4 2023-10-18 35 GL ran out of GPU memory; switching to low memory mode
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2025-05-21 28 sceDmacMemcpy(dest=04170440, src=092514c0, size=128): overlapping read
討鬼伝 v1.9.4 2024-04-13 11 sceDmacMemcpy(dest=08c08d40, src=09b9f580, size=7660): overlapping read
FIFA 13 v1.9.4 2025-10-07 186 GL ran out of GPU memory; switching to low memory mode
Harry Potter and the Order of the Phoenix™ v1.9.4 2025-04-26 25 80630006=sceAtracSetDataAndGetID(090f8010, 00001000): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2023-04-14 7 80630006=sceAtracSetDataAndGetID(09a22bc0, 00000800): invalid RIFF header
Ultimate Ghosts'n Goblins v1.6.3-432-gfd6c3145d 2018-09-16 1 sceDmacMemcpy(dest=04131600, src=091fa3c0, size=4096): overlapping read
(homebrew) v1.9.4 2020-12-28 379 MFIC instruction hit (70020024) at 08a60b98
Prince of Persia - Revelations v1.9.4 2022-02-24 6 80630006=sceAtracSetDataAndGetID(09aa5440, 00000800): invalid RIFF header
WWE 2K16 v1.9.4 2024-08-07 274,099 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
The 3rd Birthday v1.9.4 2024-11-14 9 GL ran out of GPU memory; switching to low memory mode
God of War®: Ghost of Sparta v1.9.4 2026-06-27 82 ReadFromHardware: Invalid address 00000094 near PC 08a67ca8 LR 08a6a148
英雄伝説 空の軌跡FC v1.6.3-485-gc69e4261d 2018-09-20 2 sceDmacMemcpy(dest=040d3800, src=08de0c50, size=2048): overlapping read
英雄伝説 空の軌跡FC v1.6.3-432-gfd6c3145d 2018-09-10 1 sceDmacMemcpy(dest=04190000, src=08dfc190, size=8192): overlapping read
Gran Turismo® v1.6.3-442-g204bfc744 2024-04-03 57 GL ran out of GPU memory; switching to low memory mode
Crash™ Tag Team Racing v1.6.3-432-gfd6c3145d 2023-05-12 3 80630006=sceAtracSetDataAndGetID(096edfc0, 00014000): invalid RIFF header
英雄伝説 空の軌跡FC v1.6.3-432-gfd6c3145d 2018-09-09 1 sceDmacMemcpy(dest=04163800, src=08df1450, size=4096): overlapping read
英雄伝説 空の軌跡FC v1.6.3-432-gfd6c3145d 2018-09-08 1 sceDmacMemcpy(dest=0416d000, src=08de3170, size=2048): overlapping read
SBK® Superbike World Championship v1.9.4 2026-07-21 21 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ec1fc0): duplicate handler
GTA: Liberty City Stories v1.7.5 2025-01-22 27 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
WWE SmackDown vs. RAW 2008 v1.9.4 2025-08-13 82 Unknown GetPointer 00000004 PC 08aa5ef0 LR 08aa5f0c
Grand Theft Auto: San Andreas v1.8.0 2023-06-17 82 GL ran out of GPU memory; switching to low memory mode
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2025-08-05 39 sceDmacMemcpy(dest=0414e000, src=094f20f0, size=178752): overlapping read
(homebrew) v1.9.4 2022-11-25 8,200 MFIC instruction hit (70020024) at 08968ab4
Burnout™ Legends v1.9.4 2026-10-07 15,504 Attempted set for logic op: f
TEKKEN 6 v1.7.5 2021-02-18 10 Render to area containing texture at 00162000 +256x0
TEKKEN 6 v1.7.5 2021-02-18 17 Rendering to framebuffer offset: 00162000 +256x0
Midnight Club 3: DUB Edition v1.9.4 2022-10-03 63 GL ran out of GPU memory; switching to low memory mode
Iron Man™ 2 v1.9.4 2024-05-01 286 GL ran out of GPU memory; switching to low memory mode
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2024-05-26 50 Branch in RSRTComp delay slot at 0881e784 in block starting at 0881e784
Spider-Man 3 v1.9.3 2023-04-15 40 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
Pro Evolution Soccer 2014 v1.9.4 2024-10-06 41 Unknown GE command : fe9502ab
SplinterCell v1.9.4 2025-12-29 18 Jump to invalid address: 04fa2dc0
Pro Evolution Soccer 2018 - PES Libertadores v4.1 - DAEMHVJPB v1.9.4 2024-02-22 123 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.9.4 2026-06-16 18 sceDmacMemcpy(dest=04000000, src=096ca580, size=278528): overlapping read
WWE 2K16 v1.7.5 2025-01-25 546 Rendering to framebuffer offset: 000cc000 +65x0
The 3rd Birthday v1.9.0 2026-02-07 6 sceDmacMemcpy(dest=09361940, src=09cef040, size=1651200): overlapping read
Spider-Man 3 v1.8.0 2022-02-21 9 ReadFromHardware: Invalid address 0000001b near PC 0000001b LR 0881e6fc
NARUTO: Ultimate Ninja Heroes 2 v1.9.4 2024-04-01 24 80630006=sceAtracSetDataAndGetID(08e5a220, 00006e88): invalid RIFF header
Midnight Club 3: Dub Edition v1.9.4 2026-11-08 89,310 Savedata version requested on save: 1
FIFA 07 v1.9.4 2023-12-13 175 GL ran out of GPU memory; switching to low memory mode
魔法少女リリカルなのはA's PORTABLE-THE GEARS OF DESTINY- v1.9 2024-05-20 21 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Castlevania: The Dracula X Chronicles v1.6.3-432-gfd6c3145d 2019-08-10 5 GL ran out of GPU memory; switching to low memory mode
Pro Evolution Soccer 2012 v1.9.4 2026-11-07 269,914 Savedata version requested on save: 3
WORLD SOCCER Winning Eleven 2010 v1.9.4 2026-08-15 6,978 Savedata version requested on save: 3
Burnout Legends v1.7.5 2024-12-20 9 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
Pro Evolution Soccer 6 v1.9.4 2026-11-08 178,898 Savedata version requested on save: 3
FIFA 14 v1.9.4 2020-07-29 49 Render to texture with different strides 512 != 256
Grand Theft Auto: Chinatown Wars v1.6.3-432-gfd6c3145d 2024-04-29 2 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:0000d022 Tex TexAlpha TFuncMod AlphaTest > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; } vs: 00000000:00000910 HWX T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
GUN Showdown v1.6.3-432-gfd6c3145d 2023-09-28 99 GL ran out of GPU memory; switching to low memory mode
MONSTER HUNTER FREEDOM UNITE™ v1.6.3-432-gfd6c3145d 2020-06-06 2 sceDmacMemcpy(dest=0414e000, src=095b31c0, size=298912): overlapping read
Pro Evolution Soccer 2012 v1.9.4 2025-05-23 118 sceDmacMemcpy(dest=040cc000, src=086cd8c0, size=1255232): overlapping read
Pro Evolution Soccer 2008 v1.9.4 2026-10-31 25,952 Savedata version requested on save: 3
NBA 10 The Inside v1.8.0 2023-09-06 20 Render to area containing texture at 041cc000 +0x32
Grand Theft Auto: Chinatown Wars v1.6.3-432-gfd6c3145d 2024-04-29 2 Error in shader program link: info: Link failed because of missing vertex shader. fs: 00000000:0020d022 Tex TexAlpha Fog TFuncMod AlphaTest > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 00000000:00000914 HWX T Fog Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
FIFA 14 v1.9.4 2020-08-10 92 Render to area containing texture at 04000000 +0x136
Pro Evolution Soccer 2018 - PES Libertadores v4.1 - DAEMHVJPB v1.9.4 2025-12-24 1,265 sceDmacMemcpy(dest=040cc000, src=086ce700, size=1251584): overlapping read
Prince of Persia - Revelations v1.9.4 2025-04-03 51 80630006=sceAtracSetDataAndGetID(09a208c0, 00000800): invalid RIFF header
Pro Evolution Soccer 2018 - PES Libertadores v4.1 - DAEMHVJPB v1.9.4 2026-08-25 3,777 Unknown GetPointer 00000000 PC 08816094 LR 088160a8
UFC® Undisputed™ 2010 v1.9.4 2025-09-17 61 GL ran out of GPU memory; switching to low memory mode
PES 2014 v1.9.4 2026-11-08 492,496 Savedata version requested on save: 3
PES 2013 v1.9.4 2026-11-05 463 sceDmacMemcpy(dest=040cc000, src=086cd8c0, size=1255232): overlapping read
Crash™ Tag Team Racing v1.6.3-432-gfd6c3145d 2020-10-16 23 80630006=sceAtracSetDataAndGetID(09ced600, 00014000): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2023-12-03 13 80630006=sceAtracSetDataAndGetID(099377c0, 00000800): invalid RIFF header
PES 2013 v1.9.4 2026-11-08 443,679 Savedata version requested on save: 3
Spider-Man 2 v1.9.4 2026-05-25 148 GL ran out of GPU memory; switching to low memory mode
Midnight Club 3: DUB Edition v1.9.4 2025-09-26 69 80630006=sceAtracSetDataAndGetID(08c00dc0, 00002bcc): invalid RIFF header
Burnout Legends v1.9.3-80-g73bf6098e 2023-03-29 30 Unknown GE command : 525c90f5
Pro Evolution Soccer 2010 v1.9.4 2026-11-07 134,736 Savedata version requested on save: 3
God of War™: Ghost of Sparta v1.9.4 2026-09-21 1,040 GL ran out of GPU memory; switching to low memory mode
(homebrew) v1.6.3-432-gfd6c3145d 2020-03-11 2 80630006=sceAtracSetDataAndGetID(09976300, 000034cc): invalid RIFF header
Midnight Club 3: DUB Edition v1.8.0 2025-06-20 91 80630006=sceAtracSetDataAndGetID(08c00dc0, 00002ecc): invalid RIFF header
Midnight Club 3: DUB Edition v1.9.4 2025-06-20 160 80630006=sceAtracSetDataAndGetID(08c00dc0, 0000244c): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2021-08-11 5 00000000=sceUtilityScreenshotInitStart(09caac88)
Pro Evolution Soccer 2012 v1.9.4 2026-11-07 27,861 Savedata version requested on save: 3
WWE SmackDown vs. RAW 2008 v1.9.4 2025-05-13 86 80630007=sceAtracSetData(2, 08bd6608, 000038a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2022-10-29 24 80630007=sceAtracSetData(2, 08bd6608, 00008220): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2024-06-22 46 80630007=sceAtracSetData(2, 08bd6608, 00006420): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-08-26 130 80630007=sceAtracSetData(2, 08bd6608, 000056a0): atracID uses different codec type than data
Pro Evolution Soccer 2018 - PES Libertadores v4.0 - DAEMHVJPB v1.9.4 2026-10-23 161,012 Savedata version requested on save: 3
MONSTER HUNTER FREEDOM UNITE™ v1.9.0 2025-03-22 12 sceDmacMemcpy(dest=0414e000, src=094aeb50, size=240816): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.6.3-432-gfd6c3145d 2022-10-05 4 sceDmacMemcpy(dest=04175b40, src=09327160, size=192): overlapping read
SplinterCell v1.9.4 2026-06-14 342 Jump to invalid address: 02c24f00
HUNTER×HUNTER ワンダーアドベンチャー v1.9.4 2026-06-03 226 GL ran out of GPU memory; switching to low memory mode
Winning Eleven Pro Evolution Soccer 2007 v1.9.4 2026-10-31 73,617 Savedata version requested on save: 3
WWE SmackDown vs. RAW 2007 v1.9.4 2025-03-18 26 sceDmacMemcpy(dest=0414c020, src=0901e470, size=262160): overlapping read

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