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| Game title |
Version |
Latest Report |
Hits |
Message |
| FRONTIER GATE Boost+ |
v1.6.3-432-gfd6c3145d |
2018-09-23 |
1 |
Jump to invalid address: 05d63750 PC 0978e468 LR 09762ca0 |
| FRONTIER GATE Boost+ |
v1.6.3-432-gfd6c3145d |
2018-09-23 |
1 |
Jump to invalid address: 079b9ec0 PC 0978e454 LR 09762ca0 |
| FRONTIER GATE Boost+ |
v1.6.3-432-gfd6c3145d |
2018-09-23 |
1 |
Jump to invalid address: 05d8afc0 PC 0978e450 LR 09762ca0 |
| FRONTIER GATE Boost+ |
v1.6.3-432-gfd6c3145d |
2018-09-23 |
1 |
Jump to invalid address: 05e39280 PC 0978e444 LR 09762ca0 |
| FRONTIER GATE Boost+ |
v1.6.3-432-gfd6c3145d |
2018-09-23 |
1 |
Jump to invalid address: 079b9ec0 PC 0978e4b4 LR 09762ca0 |
| FRONTIER GATE Boost+ |
v1.6.3-432-gfd6c3145d |
2018-09-23 |
1 |
Jump to invalid address: 05d8b040 PC 0978e448 LR 09762ca0 |
| FRONTIER GATE Boost+ |
v1.6.3-432-gfd6c3145d |
2018-09-23 |
1 |
Jump to invalid address: 05e39100 PC 0978e4a8 LR 09762ca0 |
| Burnout Legends |
v1.9.4 |
2026-11-07 |
7,802 |
Attempted set for logic op: f |
| MTX Mototrax |
v1.9.4 |
2024-03-27 |
45 |
GL ran out of GPU memory; switching to low memory mode |
| 討鬼伝 |
v1.6.3-432-gfd6c3145d |
2023-06-19 |
3 |
sceDmacMemcpy(dest=08c08d40, src=09b9f580, size=20540): overlapping read |
| TNA iMPACT!: Cross the Line |
v1.8.0 |
2025-01-13 |
24 |
GL ran out of GPU memory; switching to low memory mode |
| Crash™ Tag Team Racing |
v1.6.3-432-gfd6c3145d |
2019-04-24 |
3 |
80630006=sceAtracSetDataAndGetID(091d2c40, 00014000): invalid RIFF header |
| NBA STREET Showdown |
v1.6.3-432-gfd6c3145d |
2020-12-21 |
4 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149858352 |
| 討鬼伝 |
v1.9.4 |
2023-06-19 |
6 |
sceDmacMemcpy(dest=08c08d40, src=09b9f580, size=32768): overlapping read |
| Dante's Inferno™ |
v1.9.4 |
2023-10-18 |
35 |
GL ran out of GPU memory; switching to low memory mode |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2025-05-21 |
28 |
sceDmacMemcpy(dest=04170440, src=092514c0, size=128): overlapping read |
| 討鬼伝 |
v1.9.4 |
2024-04-13 |
11 |
sceDmacMemcpy(dest=08c08d40, src=09b9f580, size=7660): overlapping read |
| FIFA 13 |
v1.9.4 |
2025-10-07 |
186 |
GL ran out of GPU memory; switching to low memory mode |
| Harry Potter and the Order of the Phoenix™ |
v1.9.4 |
2025-04-26 |
25 |
80630006=sceAtracSetDataAndGetID(090f8010, 00001000): invalid RIFF header |
| Prince of Persia - Revelations |
v1.9.4 |
2023-04-14 |
7 |
80630006=sceAtracSetDataAndGetID(09a22bc0, 00000800): invalid RIFF header |
| Ultimate Ghosts'n Goblins |
v1.6.3-432-gfd6c3145d |
2018-09-16 |
1 |
sceDmacMemcpy(dest=04131600, src=091fa3c0, size=4096): overlapping read |
| (homebrew) |
v1.9.4 |
2020-12-28 |
379 |
MFIC instruction hit (70020024) at 08a60b98 |
| Prince of Persia - Revelations |
v1.9.4 |
2022-02-24 |
6 |
80630006=sceAtracSetDataAndGetID(09aa5440, 00000800): invalid RIFF header |
| WWE 2K16 |
v1.9.4 |
2024-08-07 |
274,099 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| The 3rd Birthday |
v1.9.4 |
2024-11-14 |
9 |
GL ran out of GPU memory; switching to low memory mode |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-06-27 |
82 |
ReadFromHardware: Invalid address 00000094 near PC 08a67ca8 LR 08a6a148 |
| 英雄伝説 空の軌跡FC |
v1.6.3-485-gc69e4261d |
2018-09-20 |
2 |
sceDmacMemcpy(dest=040d3800, src=08de0c50, size=2048): overlapping read |
| 英雄伝説 空の軌跡FC |
v1.6.3-432-gfd6c3145d |
2018-09-10 |
1 |
sceDmacMemcpy(dest=04190000, src=08dfc190, size=8192): overlapping read |
| Gran Turismo® |
v1.6.3-442-g204bfc744 |
2024-04-03 |
57 |
GL ran out of GPU memory; switching to low memory mode |
| Crash™ Tag Team Racing |
v1.6.3-432-gfd6c3145d |
2023-05-12 |
3 |
80630006=sceAtracSetDataAndGetID(096edfc0, 00014000): invalid RIFF header |
| 英雄伝説 空の軌跡FC |
v1.6.3-432-gfd6c3145d |
2018-09-09 |
1 |
sceDmacMemcpy(dest=04163800, src=08df1450, size=4096): overlapping read |
| 英雄伝説 空の軌跡FC |
v1.6.3-432-gfd6c3145d |
2018-09-08 |
1 |
sceDmacMemcpy(dest=0416d000, src=08de3170, size=2048): overlapping read |
| SBK® Superbike World Championship |
v1.9.4 |
2026-07-21 |
21 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ec1fc0): duplicate handler |
| GTA: Liberty City Stories |
v1.7.5 |
2025-01-22 |
27 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000 |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2025-08-13 |
82 |
Unknown GetPointer 00000004 PC 08aa5ef0 LR 08aa5f0c |
| Grand Theft Auto: San Andreas |
v1.8.0 |
2023-06-17 |
82 |
GL ran out of GPU memory; switching to low memory mode |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.9.4 |
2025-08-05 |
39 |
sceDmacMemcpy(dest=0414e000, src=094f20f0, size=178752): overlapping read |
| (homebrew) |
v1.9.4 |
2022-11-25 |
8,200 |
MFIC instruction hit (70020024) at 08968ab4 |
| Burnout™ Legends |
v1.9.4 |
2026-10-07 |
15,504 |
Attempted set for logic op: f |
| TEKKEN 6 |
v1.7.5 |
2021-02-18 |
10 |
Render to area containing texture at 00162000 +256x0 |
| TEKKEN 6 |
v1.7.5 |
2021-02-18 |
17 |
Rendering to framebuffer offset: 00162000 +256x0 |
| Midnight Club 3: DUB Edition |
v1.9.4 |
2022-10-03 |
63 |
GL ran out of GPU memory; switching to low memory mode |
| Iron Man™ 2 |
v1.9.4 |
2024-05-01 |
286 |
GL ran out of GPU memory; switching to low memory mode |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2024-05-26 |
50 |
Branch in RSRTComp delay slot at 0881e784 in block starting at 0881e784 |
| Spider-Man 3 |
v1.9.3 |
2023-04-15 |
40 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000 |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2024-10-06 |
41 |
Unknown GE command : fe9502ab |
| SplinterCell |
v1.9.4 |
2025-12-29 |
18 |
Jump to invalid address: 04fa2dc0 |
| Pro Evolution Soccer 2018 - PES Libertadores v4.1 - DAEMHVJPB |
v1.9.4 |
2024-02-22 |
123 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo |
v1.9.4 |
2026-06-16 |
18 |
sceDmacMemcpy(dest=04000000, src=096ca580, size=278528): overlapping read |
| WWE 2K16 |
v1.7.5 |
2025-01-25 |
546 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| The 3rd Birthday |
v1.9.0 |
2026-02-07 |
6 |
sceDmacMemcpy(dest=09361940, src=09cef040, size=1651200): overlapping read |
| Spider-Man 3 |
v1.8.0 |
2022-02-21 |
9 |
ReadFromHardware: Invalid address 0000001b near PC 0000001b LR 0881e6fc |
| NARUTO: Ultimate Ninja Heroes 2 |
v1.9.4 |
2024-04-01 |
24 |
80630006=sceAtracSetDataAndGetID(08e5a220, 00006e88): invalid RIFF header |
| Midnight Club 3: Dub Edition |
v1.9.4 |
2026-11-08 |
89,310 |
Savedata version requested on save: 1 |
| FIFA 07 |
v1.9.4 |
2023-12-13 |
175 |
GL ran out of GPU memory; switching to low memory mode |
| 魔法少女リリカルなのはA's PORTABLE-THE GEARS OF DESTINY- |
v1.9 |
2024-05-20 |
21 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Castlevania: The Dracula X Chronicles |
v1.6.3-432-gfd6c3145d |
2019-08-10 |
5 |
GL ran out of GPU memory; switching to low memory mode |
| Pro Evolution Soccer 2012 |
v1.9.4 |
2026-11-07 |
269,914 |
Savedata version requested on save: 3 |
| WORLD SOCCER Winning Eleven 2010 |
v1.9.4 |
2026-08-15 |
6,978 |
Savedata version requested on save: 3 |
| Burnout Legends |
v1.7.5 |
2024-12-20 |
9 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000 |
| Pro Evolution Soccer 6 |
v1.9.4 |
2026-11-08 |
178,898 |
Savedata version requested on save: 3 |
| FIFA 14 |
v1.9.4 |
2020-07-29 |
49 |
Render to texture with different strides 512 != 256 |
| Grand Theft Auto: Chinatown Wars |
v1.6.3-432-gfd6c3145d |
2024-04-29 |
2 |
Error in shader program link: info: Link failed because of missing shader.
fs: 00000000:0000d022 Tex TexAlpha TFuncMod AlphaTest >
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
fragColor0 = v;
}
vs: 00000000:00000910 HWX T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| GUN Showdown |
v1.6.3-432-gfd6c3145d |
2023-09-28 |
99 |
GL ran out of GPU memory; switching to low memory mode |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.6.3-432-gfd6c3145d |
2020-06-06 |
2 |
sceDmacMemcpy(dest=0414e000, src=095b31c0, size=298912): overlapping read |
| Pro Evolution Soccer 2012 |
v1.9.4 |
2025-05-23 |
118 |
sceDmacMemcpy(dest=040cc000, src=086cd8c0, size=1255232): overlapping read |
| Pro Evolution Soccer 2008 |
v1.9.4 |
2026-10-31 |
25,952 |
Savedata version requested on save: 3 |
| NBA 10 The Inside |
v1.8.0 |
2023-09-06 |
20 |
Render to area containing texture at 041cc000 +0x32 |
| Grand Theft Auto: Chinatown Wars |
v1.6.3-432-gfd6c3145d |
2024-04-29 |
2 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:0020d022 Tex TexAlpha Fog TFuncMod AlphaTest >
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 00000000:00000914 HWX T Fog Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
| FIFA 14 |
v1.9.4 |
2020-08-10 |
92 |
Render to area containing texture at 04000000 +0x136 |
| Pro Evolution Soccer 2018 - PES Libertadores v4.1 - DAEMHVJPB |
v1.9.4 |
2025-12-24 |
1,265 |
sceDmacMemcpy(dest=040cc000, src=086ce700, size=1251584): overlapping read |
| Prince of Persia - Revelations |
v1.9.4 |
2025-04-03 |
51 |
80630006=sceAtracSetDataAndGetID(09a208c0, 00000800): invalid RIFF header |
| Pro Evolution Soccer 2018 - PES Libertadores v4.1 - DAEMHVJPB |
v1.9.4 |
2026-08-25 |
3,777 |
Unknown GetPointer 00000000 PC 08816094 LR 088160a8 |
| UFC® Undisputed™ 2010 |
v1.9.4 |
2025-09-17 |
61 |
GL ran out of GPU memory; switching to low memory mode |
| PES 2014 |
v1.9.4 |
2026-11-08 |
492,496 |
Savedata version requested on save: 3 |
| PES 2013 |
v1.9.4 |
2026-11-05 |
463 |
sceDmacMemcpy(dest=040cc000, src=086cd8c0, size=1255232): overlapping read |
| Crash™ Tag Team Racing |
v1.6.3-432-gfd6c3145d |
2020-10-16 |
23 |
80630006=sceAtracSetDataAndGetID(09ced600, 00014000): invalid RIFF header |
| Prince of Persia - Revelations |
v1.9.4 |
2023-12-03 |
13 |
80630006=sceAtracSetDataAndGetID(099377c0, 00000800): invalid RIFF header |
| PES 2013 |
v1.9.4 |
2026-11-08 |
443,679 |
Savedata version requested on save: 3 |
| Spider-Man 2 |
v1.9.4 |
2026-05-25 |
148 |
GL ran out of GPU memory; switching to low memory mode |
| Midnight Club 3: DUB Edition |
v1.9.4 |
2025-09-26 |
69 |
80630006=sceAtracSetDataAndGetID(08c00dc0, 00002bcc): invalid RIFF header |
| Burnout Legends |
v1.9.3-80-g73bf6098e |
2023-03-29 |
30 |
Unknown GE command : 525c90f5 |
| Pro Evolution Soccer 2010 |
v1.9.4 |
2026-11-07 |
134,736 |
Savedata version requested on save: 3 |
| God of War™: Ghost of Sparta |
v1.9.4 |
2026-09-21 |
1,040 |
GL ran out of GPU memory; switching to low memory mode |
| (homebrew) |
v1.6.3-432-gfd6c3145d |
2020-03-11 |
2 |
80630006=sceAtracSetDataAndGetID(09976300, 000034cc): invalid RIFF header |
| Midnight Club 3: DUB Edition |
v1.8.0 |
2025-06-20 |
91 |
80630006=sceAtracSetDataAndGetID(08c00dc0, 00002ecc): invalid RIFF header |
| Midnight Club 3: DUB Edition |
v1.9.4 |
2025-06-20 |
160 |
80630006=sceAtracSetDataAndGetID(08c00dc0, 0000244c): invalid RIFF header |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2021-08-11 |
5 |
00000000=sceUtilityScreenshotInitStart(09caac88) |
| Pro Evolution Soccer 2012 |
v1.9.4 |
2026-11-07 |
27,861 |
Savedata version requested on save: 3 |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2025-05-13 |
86 |
80630007=sceAtracSetData(2, 08bd6608, 000038a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2022-10-29 |
24 |
80630007=sceAtracSetData(2, 08bd6608, 00008220): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-06-22 |
46 |
80630007=sceAtracSetData(2, 08bd6608, 00006420): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2026-08-26 |
130 |
80630007=sceAtracSetData(2, 08bd6608, 000056a0): atracID uses different codec type than data |
| Pro Evolution Soccer 2018 - PES Libertadores v4.0 - DAEMHVJPB |
v1.9.4 |
2026-10-23 |
161,012 |
Savedata version requested on save: 3 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.9.0 |
2025-03-22 |
12 |
sceDmacMemcpy(dest=0414e000, src=094aeb50, size=240816): overlapping read |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.6.3-432-gfd6c3145d |
2022-10-05 |
4 |
sceDmacMemcpy(dest=04175b40, src=09327160, size=192): overlapping read |
| SplinterCell |
v1.9.4 |
2026-06-14 |
342 |
Jump to invalid address: 02c24f00 |
| HUNTER×HUNTER ワンダーアドベンチャー |
v1.9.4 |
2026-06-03 |
226 |
GL ran out of GPU memory; switching to low memory mode |
| Winning Eleven Pro Evolution Soccer 2007 |
v1.9.4 |
2026-10-31 |
73,617 |
Savedata version requested on save: 3 |
| WWE SmackDown vs. RAW 2007 |
v1.9.4 |
2025-03-18 |
26 |
sceDmacMemcpy(dest=0414c020, src=0901e470, size=262160): overlapping read |