Recent logs - v1.18.1-984-gfd4809490b

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
ソードアート・オンライン -インフィニティ・モーメント- v1.18.1-984-gfd4809490b 2026-10-23 21,898 AT3 header map lacks entry for bpf: 0 channels: 0
Dragon Ball Z: Tenkaichi Tag Team v1.18.1-993-ge80941403a 2026-11-08 774,368 AT3 header map lacks entry for bpf: 0 channels: 0
EA-Sports FC PC-V v1.18.1-1419-ga68e4292f9 2026-10-14 147 Unknown GetPointer 00000000 PC 0884d7cc LR 0884d7d4
EA-Sports FC PC-V v1.18.1-1419-ga68e4292f9 2026-10-27 483 Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c
EA-Sports FC PC-V v1.9.4 2026-11-12 827,018 Savedata version requested: 3
EA-Sports FC PC-V v1.18.1-993-ge80941403a 2026-11-08 23,379 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1-87-gda0168f41a 2026-10-31 15,234 sceKernelCreateThread(name=nipvp): unsupported attributes 00001007
Def Jam® Fight For NY™: The Takeover v1.18.1-107-g6c64608359 2024-11-17 3 Error in shader compilation: info: Compile failed. WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised WARNING: 0:87: 'function_call_constructor@vec3_vec3@99' : used without being initialised WARNING: 0:103: 'function_call_constructor@float_float@141' : used without being initialised WARNING: 3 compilation warnings. 01000000:80000b28 HWX C T N Light: LightUberShader Cull #version 130 // Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b28 HWX C T N Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } dif
eFootball PC - V. v1.9.4 2026-11-12 986,130 Savedata version requested: 3
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 3 sceKernelCreateThread(name=AudioCodec_Driver): unsupported attributes 00001006
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 3 sceKernelCreateThread(name=Videocodec_Driver): unsupported attributes 00001006
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 3 sceKernelCreateThread(name=Pad_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 3 sceKernelCreateThread(name=Power_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 3 sceKernelCreateThread(name=Rtc_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 4 sceKernelCreateThread(name=Alarm_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 4 sceKernelCreateThread(name=Audio_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 4 sceKernelCreateThread(name=Irda_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 5 sceKernelCreateThread(name=CLKGEN_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-05-10 6 sceKernelCreateThread(name=Sircs_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=Pwm_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=Mgr_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=Utilitycmd_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=Lcd_Draw): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=CheckFlashData): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=flashData_check): unsupported attributes 00001007
God of War®: Ghost of Sparta v1.18.1-107-g6c64608359 2024-11-22 17 Branch in RSZeroComp delay slot at 08a67314 in block starting at 08a67310
eFootball Garuda 2024 v1.9.4 2026-10-26 16,665 Savedata version requested: 3
Dante's Inferno™ v1.19.3 2026-01-10 34 Can't draw: No current render step. Step count: 0
eFootball Chelito 19 v1.8.0 2026-11-06 7,903 Unknown GetPointer 00000000 PC 0884a918 LR 0884a938
Tomb Raider: Anniversary™ v1.18.1-107-g6c64608359 2024-11-16 2 Branch in branch delay slot at 08642010 with different target
eFootball Chelito 19 v1.9.3 2026-11-07 861 Unknown GetPointer 00000000 PC 0884d7cc LR 0884d7d4
eFootball Chelito 19 v1.18.1-984-gfd4809490b 2026-11-07 1,772 Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c
eFootball Chelito 19 v1.20.4 2026-10-26 25,392 sceNetAdhocMatchingInit(32768) at 08a719b8
eFootball Chelito 19 v1.18.1-986-ga174fdb19e 2026-11-08 71,708 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball Chelito 19 v1.9.4 2026-11-12 1,308,180 Savedata version requested: 3
MotorStorm®: Arctic Edge v1.20.4-699-g93bfd41e78 2026-11-07 5,248 ELF relocation HI16/1(16) pair (instead of LO16) at 0882f858 / 0882f864
EFOOTBALL 2023 BY TEGA GAMING v1.9.4 2026-11-07 66,367 Savedata version requested: 3
eFootball Play-C v1.9.4 2026-11-12 644,179 Savedata version requested: 3
eFootball 2024 Beta By Tutoriales Bendezu v1.9.4 2026-11-12 466,157 Savedata version requested: 3
PES VANDAMME EDITION v1.20.4 2026-06-30 115 Savedata version requested: 3
Dragon Ball Z: Forever Tenkaichi Tag Team v1.18.1-783-g81015abef7 2026-10-18 11,598 00000400=sceGeEdramSetAddrTranslation(00000800)
CRAZY TAXI™ DOUBLE PUNCH v1.18.1-107-g6c64608359 2026-07-30 73 00000800=sceGeEdramSetAddrTranslation(00000800)
CRAZY TAXI™ DOUBLE PUNCH v1.18.1-607-g82fa82be2c 2026-08-09 125 00000400=sceGeEdramSetAddrTranslation(00000800)
eFootball Asia 2023 v1.9.4 2026-11-12 110,539 Savedata version requested: 3
MONSTER HUNTER FREEDOM UNITE™ v1.18.1-107-g6c64608359 2026-07-01 33 __KernelStopThread: thread 341 does not exist (ApctlThread deleted)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1-107-g6c64608359 2026-05-23 23 __KernelStopThread: thread 341 does not exist (ApctlThread stopped)
LA Rush v1.18.1-541-g95cf9c4c7c 2026-09-13 1,201 00000400=sceGeEdramSetAddrTranslation(00000400)
eFootball PES By HAROUN TECH v1.18.1-107-g6c64608359 2026-02-15 111 Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460
Indiana Jones™ and the Staff of Kings v1.18.1-670-g63c7c73fa0 2026-10-03 1,405 00000400=sceGeEdramSetAddrTranslation(00000400)
AngryBirds v1.18.1-745-g0974c17fa3 2026-11-07 3,546 00000400=sceGeEdramSetAddrTranslation(00000400)
Dragon Ball Z: Tenkaichi Tag Team v1.20.4-210-g0b5ecfa8a4 2026-11-10 12,809 565 depal unsupported: shift=5 mask=ff offset=0
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.18.1-846-gab47c3cb1f 2026-11-06 16,576 00000400=sceGeEdramSetAddrTranslation(00000400)
God of War™: Ghost of Sparta v1.18.1-107-g6c64608359 2025-05-14 49 80631003=sceAtracSetAA3DataAndGetID(08c60dc0, 0001e000, 0021fc58, 09fbba6c[ffffffff]): invalid ea3 magic bytes
SHReK the THiRD™ v1.18.1-670-g63c7c73fa0 2026-11-04 2,923 00000400=sceGeEdramSetAddrTranslation(00000400)
SEGARALLY v1.18.1-87-gda0168f41a 2026-09-04 119 00000400=sceGeEdramSetAddrTranslation(00000200)
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.18.1-92-gfe6db07f0d 2026-11-06 50,076 00000400=sceGeEdramSetAddrTranslation(00000800)
God of War™: Ghost of Sparta v1.20.4-4440-g9f5c502d8f 2026-11-11 12,607 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
WWE'12 v1.20.4-67-gdb947e9d60 2026-11-12 170,994 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
Call of Duty : Roads to Victory™ v1.18.1-92-gfe6db07f0d 2026-11-04 23,099 00000400=sceGeEdramSetAddrTranslation(00000400)
ソードアート・オンライン -インフィニティ・モーメント- v1.18.1-670-g63c7c73fa0 2026-10-23 7,634 00000400=sceGeEdramSetAddrTranslation(00000200)
WWE SmackDown vs. RAW 2010 v1.20.4-4331-gae21ead0d8 2026-11-11 32,734 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
God of War: Chains of Olympus v1.18.1-846-gab47c3cb1f 2026-11-06 167,465 00000400=sceGeEdramSetAddrTranslation(00000800)
Def Jam® Fight For NY™: The Takeover v1.18.1-89-gc6e7a50830 2026-11-08 146,814 00000400=sceGeEdramSetAddrTranslation(00001000)
God of War™: Ghost of Sparta v1.18.1-841-gc3209aa868 2026-11-01 44,207 00000400=sceGeEdramSetAddrTranslation(00000800)
Call of Duty : Roads to Victory™ v1.18.1-87-gda0168f41a 2026-11-08 77,238 00000400=sceGeEdramSetAddrTranslation(00000400)
SEGA Rally Revo v1.18.1-92-gfe6db07f0d 2026-10-31 7,173 00000400=sceGeEdramSetAddrTranslation(00000400)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1-92-gfe6db07f0d 2026-11-08 201,299 00000400=sceGeEdramSetAddrTranslation(00000400)
Hot Wheels Ultimate Racing v1.18.1-592-gf88b6abb5d 2026-11-05 5,906 00000400=sceGeEdramSetAddrTranslation(00000800)
God of War®: Ghost of Sparta v1.18.1-92-gfe6db07f0d 2026-11-08 237,053 00000400=sceGeEdramSetAddrTranslation(00000800)
God of War®: Ghost of Sparta v1.18.1-92-gfe6db07f0d 2026-11-07 106,964 00000400=sceGeEdramSetAddrTranslation(00000800)
God of War: Chains of Olympus v1.18.1-92-gfe6db07f0d 2026-11-07 100,025 00000400=sceGeEdramSetAddrTranslation(00000800)
Dragon Ball Z: Tenkaichi Tag Team v1.18.1-92-gfe6db07f0d 2026-11-08 518,239 00000400=sceGeEdramSetAddrTranslation(00000800)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.18.1-92-gfe6db07f0d 2026-11-08 286,996 00000400=sceGeEdramSetAddrTranslation(00000400)
Ghost Rider v1.18.1-846-gab47c3cb1f 2026-11-01 30,198 00000400=sceGeEdramSetAddrTranslation(00001000)
God of War™: Ghost of Sparta v1.18.1-87-gda0168f41a 2026-11-08 240,007 00000400=sceGeEdramSetAddrTranslation(00000800)
Assassin's Creed: Bloodlines™ v1.18.1-92-gfe6db07f0d 2026-11-08 108,644 00000400=sceGeEdramSetAddrTranslation(00000400)
Silent Hill® Origins v1.18.1-92-gfe6db07f0d 2026-11-07 25,141 00000400=sceGeEdramSetAddrTranslation(00001000)
God of War: Chains of Olympus v1.18.1-92-gfe6db07f0d 2026-11-07 129,147 00000400=sceGeEdramSetAddrTranslation(00000800)
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.20.4 2026-11-08 2,019 Rendering to framebuffer offset at 040cc000 +256x0 (stride 512)
Silent Hill® Origins v1.20.4-4634-g9f286ee4ca 2026-11-09 11,336 Rendering to framebuffer offset at 04170000 +256x0 (stride 512)
God of War: Chains of Olympus v1.20.4-4827-g87d7e00285 2026-11-11 78,508 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War®: Ghost of Sparta v1.20.4-991-gb67667cbd1 2026-11-12 206,097 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War®: Ghost of Sparta v1.20.4-98-gb8a71e8712 2026-11-12 94,971 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War®: Ghost of Sparta v1.20.4-856-g49fb4f9b1a 2026-11-11 19,891 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
God of War™: Ghost of Sparta v1.20.4-856-g49fb4f9b1a 2026-11-12 39,651 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War: Chains of Olympus v1.20.4-635-g862012b1e3 2026-11-12 69,096 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War™: Ghost of Sparta v1.20.4-822-gd90fdee8fc 2026-11-12 204,190 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War: Chains of Olympus v1.20.4-916-ge009d182ff 2026-11-12 103,735 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
eFootball Chelito 19 v1.18.1-92-gfe6db07f0d 2026-10-07 6,390 Unknown GetPointer 00000000 PC 0884a918 LR 0884a938
eFootball Chelito 19 v1.20.4 2026-11-06 21,174 sceNetAdhocMatchingInit(32768) at 08a719b8
eFootball Chelito 19 v1.18.1-945-gb0182ed0e6 2026-11-06 62,019 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.20.4 2026-10-28 1,693 sceNetAdhocMatchingInit(44364) at 089036d4
eFootball Chelito 19 v1.9.4 2026-11-12 1,446,114 Savedata version requested: 3
Pro Evolution Soccer 2014 v1.20.4-479-gd82b795f6a 2026-11-10 3,795 sceNetAdhocMatchingInit(32768) at 08a71984
Dragon Ball Z: Tenkaichi Tag Team v1.18.1-107-g6c64608359 2025-02-05 7 ReadFromHardware: Invalid address 00000001 near PC 088ab23c LR 088ab2b0
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.20.4-4008-g83d73bb88e 2026-11-06 8,002 sceNetAdhocMatchingInit(32768) at 088d0fa4
Dragon Ball Z: Tenkaichi Tag Team v1.20.4-4606-g0acbc18824 2026-11-08 6,326 sceNetAdhocMatchingInit(32768) at 08812dc8
TEKKEN DARK RESURRECTION v1.20.4 2026-10-23 851 sceNetAdhocMatchingInit(24576) at 08863a6c
Def Jam® Fight For NY™: The Takeover v1.20.4-3501-g23a5f317bd 2026-11-11 6,449 sceNetAdhocMatchingInit(8192) at 0897e728
DRAGON BALL Z SHIN BUDOKAI 2 v1.20.4 2026-11-11 31,887 sceNetAdhocMatchingInit(3000) at 088f31c0

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