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| Game title |
Version |
Latest Report |
Hits |
Message |
| Pro Evolution Soccer 2013 |
v1.9.4 |
2026-09-29 |
385,262 |
ReadFCR: Unexpected reg 21 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.3 |
2021-01-08 |
5 |
00000000=sceUtilityScreenshotInitStart(09cab168) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2022-08-07 |
9 |
Render to texture with incompatible formats 7 != 0 at 04000000 |
| Prince of Persia - Revelations |
v1.9.4 |
2026-10-05 |
372 |
80630006=sceAtracSetDataAndGetID(09858100, 00000800): invalid RIFF header |
| Megamind |
v1.9.4 |
2020-07-11 |
4 |
Render to texture with different strides 128 != 64 |
| Virtua Tennis 3 |
v1.8.0 |
2025-06-18 |
11 |
80630011=sceAtracSetDataAndGetID(08cda540, 00000004): buffer too small |
| X-Men Origins: Wolverine |
v1.9.4 |
2025-11-29 |
56 |
GL ran out of GPU memory; switching to low memory mode |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2025-08-26 |
24 |
00000000=sceUtilityScreenshotInitStart(09ca9fe8) |
| Burnout™ Legends |
v1.9.4 |
2026-10-07 |
532 |
4 and 8-bit CLUT format not supported for framebuffers |
| SBK® Superbike World Championship |
v1.9.4 |
2025-05-10 |
9 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09322fd0): duplicate handler |
| SBK® Superbike World Championship |
v1.9.4 |
2025-05-10 |
12 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 090053a0): duplicate handler |
| Auditorium |
v1.9.4 |
2022-09-29 |
48 |
UNIMPL sceMp4Create(mp4 167746248,unknown2 09ff9ab8,readBufferAddr 0954f108,readBufferSize 4096) |
| PES 2018 GLGM PATCHS |
v1.9.4 |
2024-04-25 |
3,263 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Ben 10 Ultimate Alien Cosmic Destruction |
v1.6.2 |
2025-03-07 |
3 |
scePsmfPlayerSetPsmf*: unexpected streamID 16 |
| クロヒョウ 龍が如く新章 |
v1.9.4 |
2026-03-25 |
148 |
WriteToHardware: Invalid address 00001ca9 near PC 08000000 LR 08000000 |
| Madden NFL 12 |
v1.9.4 |
2023-07-02 |
69 |
Lots of blits needed for obscure blending: 34 per frame, blend 10/6/0 |
| Crash™ Tag Team Racing |
v1.4.2 |
2020-07-30 |
11 |
80630006=sceAtracSetDataAndGetID(09899e80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.4.2 |
2020-07-30 |
7 |
80630006=sceAtracSetDataAndGetID(09885e00, 00014000): invalid RIFF header |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2025-04-12 |
2,311 |
GL ran out of GPU memory; switching to low memory mode |
| Kenka Bancho: Badass Rumble |
v1.9.4 |
2022-04-26 |
8 |
00000000=sceUtilityScreenshotInitStart(08ee6fa0) |
| Crash™ Tag Team Racing |
v1.4.2 |
2020-07-28 |
7 |
80630006=sceAtracSetDataAndGetID(09b8bd40, 00014000): invalid RIFF header |
| MX vs ATV™ Reflex |
v1.9.4 |
2026-02-25 |
201 |
MIPSCompileOp: Invalid instruction b02f476a |
| MX vs ATV™ Reflex |
v1.9.4 |
2026-02-25 |
450 |
MIPSCompileOp: Invalid instruction 00000001 |
| (homebrew) |
v1.6.3 |
2020-07-13 |
3 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143612064 |
| God of War®:降誕の刻印 |
v1.9.4 |
2026-07-31 |
275 |
GL ran out of GPU memory; switching to low memory mode |
| Crash™ Tag Team Racing |
v1.5.4 |
2024-01-11 |
17 |
80630006=sceAtracSetDataAndGetID(094fe840, 00014000): invalid RIFF header |
| WWE'12 |
v1.9.4 |
2023-11-21 |
43 |
80630007=sceAtracSetData(2, 08d13140, 00002d38): atracID uses different codec type than data |
| Need For Speed™ Underground Rivals |
v1.9.4 |
2024-03-05 |
7 |
Render to texture with incompatible formats 5 != 0 at 0415a000 |
| Daxter |
v1.9.4 |
2022-01-28 |
367 |
GL ran out of GPU memory; switching to low memory mode |
| NEED FOR SPEED™ Carbon OTC |
v1.7.5 |
2022-02-15 |
24 |
GL ran out of GPU memory; switching to low memory mode |
| God of War™: Ghost of Sparta |
v1.9.4 |
2025-09-17 |
932 |
GL ran out of GPU memory; switching to low memory mode |
| Field Commander™ |
v1.9.4 |
2026-04-22 |
567 |
MIPSCompileOp: Invalid instruction 00ffffff |
| WWE'12 |
v1.9.4 |
2025-05-30 |
21 |
80630007=sceAtracSetData(2, 08d13140, 000083a0): atracID uses different codec type than data |
| NARUTO: Ultimate Ninja Heroes 2 |
v1.9.4 |
2026-07-12 |
769 |
GL ran out of GPU memory; switching to low memory mode |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2020-12-03 |
492 |
GL ran out of GPU memory; switching to low memory mode |
| SBK-07 |
v1.9.4 |
2025-06-03 |
156 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09388420): duplicate handler |
| God of War: Ghost of Sparta Demo |
v1.9.4 |
2026-11-10 |
2,802 |
BREAK instruction hit |
| Call of Duty : Roads to Victory™ |
v1.9.4 |
2026-04-25 |
1,311 |
GL ran out of GPU memory; switching to low memory mode |
| Crash™ Tag Team Racing |
v1.6.3 |
2021-07-25 |
14 |
80630006=sceAtracSetDataAndGetID(09636f80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.6.3 |
2020-09-13 |
2 |
80630006=sceAtracSetDataAndGetID(09622f00, 00014000): invalid RIFF header |
| Pro Evolution Soccer 2012 |
v1.9.4 |
2022-02-06 |
48 |
GL ran out of GPU memory; switching to low memory mode |
| WWE'12 |
v1.9.4 |
2025-03-20 |
69 |
80630006=sceAtracSetData(2, 08d4b180, 0000c0e0): invalid RIFF header |
| 新装版クローバーの国のアリス~Wonderful Wonder World~ |
v1.9.4 |
2024-06-10 |
77 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Yu-Gi-Oh! GX Tag Force 3 |
v1.9.4 |
2021-07-11 |
781 |
GL ran out of GPU memory; switching to low memory mode |
| ソウルキャリバー Broken Destiny |
v1.9.4 |
2026-10-30 |
230 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| ソウルキャリバー Broken Destiny |
v1.9.4 |
2026-10-30 |
223 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| ゴッド・オブ・ウォー 落日の悲愴曲 |
v1.9.4 |
2026-09-20 |
502 |
GL ran out of GPU memory; switching to low memory mode |
| Need For Speed™ Underground Rivals |
v1.9.4 |
2025-02-01 |
577 |
GL ran out of GPU memory; switching to low memory mode |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.9.4 |
2026-11-06 |
60,868 |
Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2 |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.9.4 |
2026-11-06 |
29,754 |
Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3 |
| WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2026-08-14 |
471,539 |
80630006=sceAtracSetData(2, 08b407c0, 00020000): invalid RIFF header |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2023-11-22 |
20 |
80630007=sceAtracSetData(2, 08bd6708, 00010860): atracID uses different codec type than data |
| Midnight Club L.A. Remix |
v1.9.4 |
2026-08-26 |
35 |
80630011=sceAtracSetDataAndGetID(08ca5900, 00008000): no data chunk |
| Midnight Club L.A. Remix |
v1.9.4 |
2026-08-26 |
23 |
RIFF chunk had uneven size |
| Bakugan™: Defenders of the Core |
v1.9.4 |
2025-03-23 |
36 |
WriteToHardware: Invalid address 00000fc8 near PC 08000000 LR 08000000 |
| MotoGP |
v1.9.4 |
2025-08-08 |
449 |
GL ran out of GPU memory; switching to low memory mode |
| ドラゴンボール タッグバーサス |
v1.9.4 |
2026-07-10 |
11,702 |
GL ran out of GPU memory; switching to low memory mode |
| NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 |
v1.9.4 |
2023-11-25 |
37 |
80630006=sceAtracSetDataAndGetID(09c95920, 00005880): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.9.4 |
2020-07-12 |
18 |
80630006=sceAtracSetDataAndGetID(09d41400, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.9.4 |
2020-07-12 |
8 |
80630006=sceAtracSetDataAndGetID(09d2d380, 00014000): invalid RIFF header |
| TEKKEN 6 |
v1.9.4 |
2025-05-27 |
536 |
GL ran out of GPU memory; switching to low memory mode |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-09-21 |
4,579 |
GL ran out of GPU memory; switching to low memory mode |
| LEGO® Batman™: The Videogame |
v1.9.4 |
2023-01-27 |
399 |
80630006=?(): unknown codec type in set context |
| Yu-Gi-Oh! GX Tag Force |
v1.9.4 |
2023-12-30 |
1,697 |
GL ran out of GPU memory; switching to low memory mode |
| Pro Evolution Soccer 2013 |
v1.9.4 |
2026-11-03 |
6,658 |
GL ran out of GPU memory; switching to low memory mode |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-08-27 |
22,493 |
GL ran out of GPU memory; switching to low memory mode |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2022-12-04 |
12 |
WriteToHardware: Invalid address d124ece4 near PC 0880dcc8 LR 0880dcc8 |
| Spider-Man 3 |
v1.9.4 |
2023-12-19 |
250 |
GL ran out of GPU memory; switching to low memory mode |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.9.4 |
2024-10-29 |
605 |
GL ran out of GPU memory; switching to low memory mode |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.5.4 |
2021-01-17 |
2 |
00000000=sceUtilityScreenshotInitStart(09d348c8) |
| Prince of Persia: The Forgotten Sands™ |
v1.9.4 |
2023-04-05 |
76 |
scePsmfPlayerSetPsmf*: unexpected streamID 71 |
| Prince of Persia: The Forgotten Sands™ |
v1.9.4 |
2023-04-05 |
123 |
scePsmfPlayerSetPsmf*: unexpected streamID 4d |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2026-03-27 |
8,721 |
GL ran out of GPU memory; switching to low memory mode |
| Grand Theft Auto: Chinatown Wars |
v1.9.4 |
2022-09-30 |
83 |
80630006=sceAtracSetHalfwayBufferAndGetID(08d63940, 00008000, 00040000): invalid RIFF header |
| Prince of Persia - Rival Swords |
v1.9.4 |
2026-06-19 |
76 |
Unknown GE command : 348255b3 |
| Prince of Persia - Revelations |
v1.9.4 |
2026-10-25 |
52 |
80630006=sceAtracSetDataAndGetID(09a20840, 00000800): invalid RIFF header |
| Dragon Ball Z Shin Budokai |
v1.9.4 |
2024-08-17 |
1,244 |
GL ran out of GPU memory; switching to low memory mode |
| MotoGP |
v1.9.4 |
2025-04-18 |
1,150 |
GL ran out of GPU memory; switching to low memory mode |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-08 |
22,624 |
GL ran out of GPU memory; switching to low memory mode |
| PES 2014 |
v1.9.4 |
2025-10-31 |
1,642 |
GL ran out of GPU memory; switching to low memory mode |
| NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 |
v1.9.4 |
2024-02-01 |
131 |
80630006=sceAtracSetDataAndGetID(09c95920, 000065b8): invalid RIFF header |
| GTA: Liberty City Stories |
v1.9.4 |
2025-05-27 |
1,606 |
GL ran out of GPU memory; switching to low memory mode |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2025-03-08 |
164 |
MIPSCompileOp: Invalid instruction 4c010c01 |
| Madden NFL 12 |
v1.9.4 |
2026-10-06 |
1,224 |
Lots of blits needed for obscure blending: 50 per frame, blend 10/6/0 |
| Crash™ Tag Team Racing |
v1.9.4 |
2022-09-30 |
16 |
80630006=sceAtracSetDataAndGetID(09501840, 00014000): invalid RIFF header |
| METAL GEAR SOLID PORTABLE OPS |
v1.9.4 |
2024-06-23 |
34 |
Render to texture using CLUT with different strides 64 != 512 |
| METAL GEAR SOLID PORTABLE OPS |
v1.9.4 |
2024-06-23 |
34 |
4 and 8-bit CLUT format not supported for framebuffers |
| METAL GEAR SOLID PORTABLE OPS |
v1.9.4 |
2024-06-23 |
32 |
Render to texture with incompatible formats 4 != 3 at 04110000 |
| FINAL FANTASY TACTICS®: THE WAR OF THE LIONS™ |
v1.9.4 |
2022-12-26 |
74 |
Unknown syscall in known module 'sceMpeg': 0x8746247a |
| (homebrew) |
v1.7.5 |
2021-08-09 |
12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918396 |
| (homebrew) |
v1.7.5 |
2021-08-09 |
12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907512 |
| Gran Turismo® |
v1.9.4 |
2025-06-08 |
1,210 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-09-13 |
46 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 095d84e0): duplicate handler |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.9.4 |
2022-09-14 |
46 |
GL ran out of GPU memory; switching to low memory mode |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.9.4 |
2026-04-20 |
88 |
WriteToHardware: Invalid address 00001c55 near PC 08000000 LR 08000000 |
| Call of Duty : Roads to Victory™ |
v1.9.4 |
2024-08-06 |
624 |
GL ran out of GPU memory; switching to low memory mode |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.9.4 |
2025-01-04 |
1,841 |
GL ran out of GPU memory; switching to low memory mode |
| SpongeBob SquarePants: The Yellow Avenger |
v1.9.4 |
2021-01-23 |
7 |
Render to texture with incompatible formats 4 != 3 at 04124000 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-08-28 |
1,514 |
GL ran out of GPU memory; switching to low memory mode |
| 湾岸ミッドナイト portable |
v1.9.4 |
2025-01-20 |
155 |
Inter-buffer memcpy 04000000 -> 04044000 |