To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| EA-Sports FC PC-V |
v1.18.1-493-gbff2498a3f |
2026-11-07 |
635 |
Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4 |
| EFOOTBALL NEW PATCH SEASON |
v1.9.4 |
2026-11-11 |
83,468 |
Savedata version requested: 3 |
| eFootball 2024 |
v1.9.4 |
2026-11-08 |
86,069 |
Savedata version requested: 3 |
| MYFC 25 MYUNO4U |
v1.9.4 |
2026-11-11 |
42,630 |
Savedata version requested: 3 |
| ISO BT3 PORTABLE:VICTOR MODDER TTT |
v1.18.1-783-g81015abef7 |
2026-11-07 |
34,787 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| eFootball Euro y Copa America By T. Bendezu |
v1.20.4 |
2026-08-23 |
6,230 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| eFootball Euro y Copa America By T. Bendezu |
v1.9.4 |
2026-11-11 |
348,926 |
Savedata version requested: 3 |
| eFootball 2024 By Komo Valeri |
v1.9.4 |
2026-11-07 |
43,846 |
Savedata version requested: 3 |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.18.1-945-gb0182ed0e6 |
2026-10-01 |
4,958 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2026-11-07 |
131,828 |
Savedata version requested: 3 |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2026-11-11 |
451,975 |
Savedata version requested: 3 |
| ドラゴンボール タッグバーサス |
v1.18.1-986-ga174fdb19e |
2026-11-03 |
118,638 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-993-ge80941403a |
2026-11-08 |
235,972 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| EA-Sports FC PC-V |
v1.7.2 |
2026-11-08 |
3,017 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.18.1-841-gc3209aa868 |
2026-10-20 |
82,346 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| EA-Sports FC PC-V |
v1.18.1-493-gbff2498a3f |
2026-11-08 |
1,481 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-993-ge80941403a |
2026-11-08 |
774,368 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-08 |
4,194 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-11 |
827,009 |
Savedata version requested: 3 |
| EA-Sports FC PC-V |
v1.18.1-993-ge80941403a |
2026-11-08 |
23,379 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball PC - V. |
v1.18.1-846-gab47c3cb1f |
2026-11-07 |
2,231 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| eFootball PC - V. |
v1.9.4 |
2026-11-05 |
30,934 |
MIPSCompileOp: Invalid instruction 01010101 |
| eFootball PC - V. |
v1.18.1-1195-ge8df6d453a |
2026-10-20 |
529 |
Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460 |
| eFootball PC - V. |
v1.9.4 |
2026-11-08 |
1,856 |
sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read |
| eFootball PC - V. |
v1.18.1-945-gb0182ed0e6 |
2026-11-06 |
4,013 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
| eFootball PC - V. |
v1.20.4 |
2026-11-08 |
14,582 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| eFootball PC - V. |
v1.9.4 |
2026-11-05 |
5,810 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| eFootball PC - V. |
v1.9.4 |
2026-11-11 |
986,128 |
Savedata version requested: 3 |
| eFootball PC - V. |
v1.18.1-993-ge80941403a |
2026-11-08 |
31,685 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.9.4 |
2026-11-11 |
3,753 |
Savedata version requested: 3 |
| Pro Evolution Soccer 2013 |
v1.20.3 |
2026-07-31 |
96 |
Can't draw: No current render step. Step count: 0 |
| eFootball 2024 By RH12 Official |
v1.9.4 |
2026-11-11 |
86,221 |
Savedata version requested: 3 |
| Brothers in Arms D-Day |
v1.18.1-1195-ge8df6d453a |
2025-05-30 |
14 |
Can't draw: No current render step. Step count: 0 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.20.4 |
2026-10-25 |
12 |
__KernelStopThread: thread 611 does not exist (ApctlThread deleted) |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.20.4 |
2026-10-25 |
12 |
__KernelStopThread: thread 611 does not exist (ApctlThread stopped) |
| TEKKEN 6 |
v1.20.4 |
2026-10-23 |
667 |
Can't draw: No current render step. Step count: 0 |
| eFootball Chelito 19 |
v1.6.3 |
2026-10-22 |
2,533 |
Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4 |
| eFootball Chelito 19 |
v1.8.0 |
2026-11-06 |
7,903 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
18,255 |
sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read |
| eFootball Chelito 19 |
v1.18.1-986-ga174fdb19e |
2026-11-01 |
6,728 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| eFootball Chelito 19 |
v1.20.4 |
2026-10-26 |
25,392 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| eFootball Chelito 19 |
v1.18.1-986-ga174fdb19e |
2026-11-08 |
71,708 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-11 |
1,308,176 |
Savedata version requested: 3 |
| eFootball Play-C |
v1.9.4 |
2026-11-12 |
644,179 |
Savedata version requested: 3 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.9.4 |
2026-09-13 |
2,585 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1-908-gd7aa236e13 |
2026-11-01 |
7,942 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.9.4 |
2026-11-11 |
466,150 |
Savedata version requested: 3 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1-945-gb0182ed0e6 |
2026-11-08 |
35,793 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| Assassin's Creed: Bloodlines™ |
v1.19.3 |
2025-11-27 |
91 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r4p0-00rel0 [Revision 96995].
01710444:00000328 HWX C N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01710444:00000328 HWX C N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = splat3(0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.9.4 |
2026-11-08 |
323,382 |
Savedata version requested: 3 |
| eFooTBall Play Cesar Patch |
v1.9.4 |
2026-11-11 |
368,939 |
Savedata version requested: 3 |
| eFootball PES 2023 "SNE" |
v1.9.4 |
2026-08-24 |
76 |
sceDmacMemcpy(dest=086ce800, src=040cc000, size=1251328): overlapping read |
| The Warriors® |
v1.20.4 |
2026-11-11 |
19,049 |
Failed to read valid video stream data from header |
| eFootball PES 2023 By ESTEEM GAMING |
v1.9.4 |
2026-09-12 |
32,130 |
Savedata version requested: 3 |
| PES 2014 |
v1.18.1-87-gda0168f41a |
2026-11-05 |
260 |
Unknown GetPointer 00000140 PC 08824a60 LR 088113e4 |
| eFootball PES 2023 "SNE" |
v1.9.4 |
2026-11-10 |
273,826 |
Savedata version requested: 3 |
| FINAL FANTASY TACTICS®: THE WAR OF THE LIONS™ |
v1.19.3 |
2025-10-20 |
137 |
Branch in branch delay slot at 0898c11c with different target |
| eFootball Chelito 19 |
v1.18.1-87-gda0168f41a |
2025-06-19 |
8 |
Unknown GetPointer 0000a300 PC 0884a918 LR 0884a938 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.4-210-g0b5ecfa8a4 |
2026-11-10 |
12,809 |
565 depal unsupported: shift=5 mask=ff offset=0 |
| WWE'12 |
v1.20.4-67-gdb947e9d60 |
2026-11-11 |
170,987 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| WWE SmackDown vs. RAW 2011 |
v1.20.4-3305-g0665ea0feb |
2026-11-11 |
22,945 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| WWE SmackDown vs. RAW 2010 |
v1.20.4-4331-gae21ead0d8 |
2026-11-11 |
32,734 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| God of War: Chains of Olympus |
v1.20.4-916-ge009d182ff |
2026-11-11 |
19,735 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
| God of War: Chains of Olympus |
v1.20.4-3919-gaa9dfa85f6 |
2026-11-11 |
13,793 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
| Silent Hill® Origins |
v1.20.4-4634-g9f286ee4ca |
2026-11-09 |
11,336 |
Rendering to framebuffer offset at 04170000 +256x0 (stride 512) |
| God of War: Ghost of Sparta Demo |
v1.20.4-210-g0b5ecfa8a4 |
2026-11-09 |
12,582 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| God of War: Chains of Olympus |
v1.20.4-4827-g87d7e00285 |
2026-11-11 |
78,508 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| God of War®: Ghost of Sparta |
v1.20.4-991-gb67667cbd1 |
2026-11-12 |
206,086 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| God of War®: Ghost of Sparta |
v1.20.4-98-gb8a71e8712 |
2026-11-12 |
94,969 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| God of War®:降誕の刻印 |
v1.20.4-3305-g0665ea0feb |
2026-11-11 |
10,679 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-07 |
21,252 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| God of War™: Ghost of Sparta |
v1.20.4-856-g49fb4f9b1a |
2026-11-11 |
39,648 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| God of War: Chains of Olympus |
v1.20.4-635-g862012b1e3 |
2026-11-11 |
69,095 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| God of War™: Ghost of Sparta |
v1.20.4-822-gd90fdee8fc |
2026-11-11 |
204,189 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| God of War: Chains of Olympus |
v1.20.4-916-ge009d182ff |
2026-11-12 |
103,734 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| Pro Evolution Soccer 2013 |
v1.18.1-141-g21ffc37ebd |
2026-09-26 |
286 |
Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448 |
| eFootball Chelito 19 |
v1.18.1-92-gfe6db07f0d |
2026-10-07 |
6,390 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
| eFootball Chelito 19 |
v1.20.4 |
2026-11-06 |
21,174 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| Dragon Ball Z Shin Budokai |
v1.20.4-635-g862012b1e3 |
2026-11-11 |
267 |
sceNetAdhocMatchingInit(9336) at 088c66f4 |
| eFootball Chelito 19 |
v1.18.1-945-gb0182ed0e6 |
2026-11-06 |
62,019 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| PES 2014 |
v1.18.1-87-gda0168f41a |
2026-11-05 |
462 |
Unknown GetPointerWrite 00000000 PC 08808450 LR 08808468 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-12 |
1,446,110 |
Savedata version requested: 3 |
| eFootball By TM ARTS |
v1.18.1-945-gb0182ed0e6 |
2026-10-18 |
12,207 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| Pro Evolution Soccer 2013 |
v1.18.1-38-g2daca0fedf |
2026-11-06 |
7,264 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| eFootball PES 2021 By GABRIEL |
v1.18.1-993-ge80941403a |
2026-11-08 |
24,898 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| WWE All Stars |
v1.18.1-986-ga174fdb19e |
2026-11-07 |
20,634 |
Unknown GetPointerWrite 00000000 PC 08a8912c LR 08a89150 |
| The Warriors® |
v1.20.4 |
2026-11-06 |
5,123 |
sceNetAdhocMatchingInit(13620) at 08a17fe4 |
| Pro Evolution Soccer 2013 |
v1.9.4 |
2026-09-22 |
263 |
Unknown GetPointer 00000000 PC 08849a40 LR 0884a920 |
| eFootball PES 2021 By GABRIEL |
v1.18.1-993-ge80941403a |
2026-10-31 |
9,342 |
Unknown GetPointer 00000000 PC 0884a908 LR 0884a928 |
| UFC® Undisputed™ 2010 |
v1.20.4-3919-gaa9dfa85f6 |
2026-11-07 |
1,412 |
sceNetAdhocMatchingInit(32768) at 08daf580 |
| Yu-Gi-Oh! GX Tag Force |
v1.20.4-424-g676724ee5e |
2026-11-07 |
6,186 |
Drawing region rate add non-zero: 0164, 0100 of 017b, 010f |
| eFootball By TM ARTS |
v1.9.4 |
2026-11-08 |
830,517 |
Savedata version requested: 3 |
| Dragon Ball Z Shin Budokai |
v1.20.4-635-g862012b1e3 |
2026-11-08 |
12,173 |
sceNetAdhocMatchingInit(3000) at 088c66f4 |
| Grand Theft Auto: Vice City Stories |
v1.20.4-3305-g0665ea0feb |
2026-11-11 |
5,131 |
sceNetAdhocMatchingInit(13620) at 08a56264 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.4-476-g56c694d88b |
2026-11-10 |
56,838 |
sceNetAdhocMatchingInit(32768) at 08812da4 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.20.4-3671-g35180fb0bc |
2026-11-07 |
11,548 |
sceNetAdhocMatchingInit(3000) at 088f2b90 |
| Burnout™ Dominator |
v1.20.4-664-g978324fea8 |
2026-11-10 |
9,656 |
sceNetAdhocMatchingInit(9816) at 088fc4e8 |
| METAL SLUG XX™ |
v1.20.4-479-gd82b795f6a |
2026-11-11 |
46,314 |
sceNetAdhocMatchingInit(65536) at 08864640 |
| eFootball PES By HAROUN TECH |
v1.9.4 |
2026-11-07 |
239,802 |
Savedata version requested: 3 |
| eFootball PES 2021 By GABRIEL |
v1.9.4 |
2026-11-12 |
994,620 |
Savedata version requested: 3 |