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| Game title |
Version |
Latest Report |
Hits |
Message |
| eFootball Chelito 19 |
v1.8.0 |
2026-11-06 |
7,903 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
| eFootball Chelito 19 |
v1.18.1-986-ga174fdb19e |
2026-11-01 |
6,728 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| eFootball Chelito 19 |
v1.9.3 |
2026-11-07 |
861 |
Unknown GetPointer 00000000 PC 0884d7cc LR 0884d7d4 |
| eFootball Chelito 19 |
v1.18.1-984-gfd4809490b |
2026-11-07 |
1,772 |
Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c |
| eFootball Chelito 19 |
v1.20.4 |
2026-10-26 |
25,392 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| eFootball Chelito 19 |
v1.18.1-986-ga174fdb19e |
2026-11-08 |
71,708 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-06 |
27,492 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-11 |
1,308,151 |
Savedata version requested: 3 |
| TEKKEN 7 |
v1.9.4 |
2024-10-20 |
70 |
80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1 |
2025-10-15 |
107 |
Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c |
| TEKKEN 6 |
v1.17.1-823-g0b76d443e2 |
2024-10-20 |
14 |
Jump to invalid address: 073d1400 |
| eFootball Play-C |
v1.20.4 |
2026-11-01 |
6,837 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| MotorStorm®: Arctic Edge |
v1.20.4-699-g93bfd41e78 |
2026-11-07 |
5,248 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0882f858 / 0882f864 |
| EFOOTBALL 2023 BY TEGA GAMING |
v1.9.4 |
2026-11-07 |
66,367 |
Savedata version requested: 3 |
| eFootball Play-C |
v1.9.4 |
2026-11-10 |
644,133 |
Savedata version requested: 3 |
| EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.9.4 |
2026-10-09 |
9,577 |
Savedata version requested: 3 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1-908-gd7aa236e13 |
2026-11-01 |
7,942 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.9.4 |
2026-11-11 |
466,146 |
Savedata version requested: 3 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1-945-gb0182ed0e6 |
2026-11-08 |
35,793 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| Assassin's Creed: Bloodlines™ |
v1.20.3 |
2026-05-08 |
47 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
01710444:00000328 HWX C N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01710444:00000328 HWX C N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = splat3(0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| MONSTER HUNTER FREEDOM UNITE™ |
v1.17.1-823-g0b76d443e2 |
2024-10-04 |
3 |
sceDmacMemcpy(dest=040e4000, src=091bf770, size=18736): overlapping read |
| EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.9.4 |
2026-11-08 |
323,382 |
Savedata version requested: 3 |
| DRAGON BALL SUPER VS DRAGON BALL GT. |
v1.18.1 |
2026-06-02 |
140 |
WriteToHardware: Invalid address 40000000 near PC 089436c8 LR 08943764 |
| eFottball Hend Asean |
v1.9.4 |
2026-11-07 |
86,671 |
Savedata version requested: 3 |
| LEGO® Batman™: The Videogame |
v1.17.1-823-g0b76d443e2 |
2024-11-24 |
36 |
Unaligned icache invalidation of 086df5b8 (086df5b8 + 0) at PC=089741fc |
| GTA: Sindacco Chronicles |
v1.9.4 |
2026-11-10 |
17,183 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
| GTA: Sindacco Chronicles |
v1.9.4 |
2026-11-10 |
34,794 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
| GTA: Sindacco Chronicles |
v1.9.4 |
2026-11-10 |
17,862 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2 |
| GTA: Sindacco Chronicles |
v1.9.4 |
2026-11-10 |
36,047 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
| Lego Star Wars II: The Original Trilogy |
v1.17.1-823-g0b76d443e2 |
2026-08-29 |
535 |
Unaligned icache invalidation of 087047f8 (087047f8 + 0) at PC=08845668 |
| Lego Star Wars II: The Original Trilogy |
v1.17.1-980-gabaea0197b |
2026-08-29 |
608 |
Unaligned icache invalidation of 086047f8 (086047f8 + 0) at PC=088454a0 |
| LEGO® Batman™: The Videogame |
v1.17.1-980-gabaea0197b |
2026-11-06 |
1,737 |
Unaligned icache invalidation of 086ccc78 (086ccc78 + 0) at PC=089741fc |
| Scooby-Doo! Who's Watching Who |
v1.17.1-823-g0b76d443e2 |
2024-10-08 |
6 |
__KernelStopThread: thread 325 does not exist (helper deleted) |
| LEGO® Batman™: The Videogame |
v1.17.1-980-gabaea0197b |
2026-10-03 |
1,964 |
Unaligned icache invalidation of 0860cc78 (0860cc78 + 0) at PC=089741fc |
| Tony Hawk's Underground 2 Remix |
v1.17.1-980-gabaea0197b |
2026-10-08 |
7,200 |
Unaligned icache invalidation of 088655d8 (088655d8 + 0) at PC=08863584 |
| eFooTBall Play Cesar Patch |
v1.9.4 |
2026-11-10 |
368,927 |
Savedata version requested: 3 |
| Dragon Ball Z: Forever Tenkaichi Tag Team |
v1.18.1-783-g81015abef7 |
2026-10-18 |
11,598 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1-823-g0b76d443e2 |
2024-10-20 |
6 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Pro Evolution Soccer 2012 |
v1.17.1-823-g0b76d443e2 |
2025-04-29 |
42 |
Unknown GetPointer 00000140 PC 08824df0 LR 08811328 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-08-17 |
752 |
80630006=sceAtracSetDataAndGetID(09c7d150, 0001fff0): invalid RIFF header |
| MTX Mototrax |
v1.17.1-980-gabaea0197b |
2026-09-22 |
9,673 |
Unaligned icache invalidation of 0886dd07 (0886dd08 + -1) at PC=08876644 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-03-03 |
9 |
00000000=sceUtilityScreenshotInitStart(09caad88) |
| RIDE 4 |
v1.18.1 |
2026-05-28 |
224 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa8030): duplicate handler |
| RIDE 4 |
v1.18.1 |
2026-05-28 |
234 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa9500): duplicate handler |
| eFootball PES 2023 "SNE" |
v1.9.4 |
2026-11-10 |
273,826 |
Savedata version requested: 3 |
| Killzone™: Liberation |
v1.18.1 |
2026-08-28 |
85 |
__KernelStopThread: thread 281 does not exist (ApctlThread deleted) |
| Killzone™: Liberation |
v1.18.1 |
2026-08-28 |
84 |
__KernelStopThread: thread 281 does not exist (ApctlThread stopped) |
| ARTHUR |
v1.18.1 |
2026-09-15 |
535 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| DBZ TTT:The Legacy Of Tenkaichi V2 |
v1.18.1 |
2026-03-27 |
13,514 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| God of War: Chains of Olympus Bahasa Indonesia By Indra Constantine |
v1.18.1-846-gab47c3cb1f |
2026-10-12 |
2,402 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Cars: Race-O-Rama |
v1.20.4 |
2026-11-10 |
1,275 |
Rendering to framebuffer offset at 04000000 +256x0 (stride 1024) |
| Yu-Gi-Oh! GX Tag Force 2 |
v1.18.1-362-g01b4eb41be |
2026-11-06 |
8,813 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Ghost Rider |
v1.18.1-593-g5b5bb0c626 |
2026-11-02 |
3,969 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| DB Xenoverse Tag Tea v5 by Legend Crack Z |
v1.18.1-40-gc9c5435a86 |
2026-10-18 |
5,179 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Silent Hill: Shattered Memories |
v1.20.4 |
2026-09-01 |
244 |
__KernelStopThread: thread 370 does not exist (helper deleted) |
| Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.18.1-362-g01b4eb41be |
2026-10-22 |
5,240 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| The Godfather® |
v1.18.1-92-gfe6db07f0d |
2026-11-01 |
5,504 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| MONSTER HUNTER FREEDOM™ 2 |
v1.18.1-820-gea36cb7036 |
2026-10-25 |
5,470 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| The Godfather™ Mob Wars |
v1.18.1-759-gaa752ade6c |
2026-11-08 |
10,031 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| DBZ TTT BT4 ISO V8 BY IACG MODS |
v1.18.1-783-g81015abef7 |
2026-09-27 |
14,460 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Silent Hill: Shattered Memories |
v1.20.4 |
2026-09-17 |
858 |
__KernelStopThread: thread 376 does not exist (helper deleted) |
| God of War®:降誕の刻印 |
v1.18.1-92-gfe6db07f0d |
2026-11-07 |
14,093 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Spider-Man(TM): Web of Shadows – Amazing Allies Edition |
v1.18.1-783-g81015abef7 |
2026-11-01 |
3,117 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| TTT XV3 V9 BY LEGENDCRACK Z |
v1.18.1 |
2025-05-21 |
486 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.4-210-g0b5ecfa8a4 |
2026-11-10 |
12,809 |
565 depal unsupported: shift=5 mask=ff offset=0 |
| MLB 11 The Show™ |
v1.18.1-87-gda0168f41a |
2026-11-07 |
383,853 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| Jak & Daxter®:The Lost Frontier™ |
v1.18.1-574-g0fa88652f1 |
2026-10-11 |
11,942 |
00000000=sceGeEdramSetAddrTranslation(00000000) |
| Spider-Man(TM): Web of Shadows – Amazing Allies Edition |
v1.18.1-846-gab47c3cb1f |
2026-11-06 |
16,576 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| Yu-Gi-Oh! GX Tag Force 3 |
v1.18.1-783-g81015abef7 |
2026-11-08 |
31,311 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| SHReK the THiRD™ |
v1.18.1-670-g63c7c73fa0 |
2026-11-04 |
2,923 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| Call of Duty : Roads to Victory™ |
v1.18.1-539-g79940fe58a |
2026-11-03 |
3,813 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| Mega Man Powered Up |
v1.18.1-87-gda0168f41a |
2026-10-21 |
3,613 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| God of War: Ghost of Sparta Demo |
v1.18.1-846-gab47c3cb1f |
2026-10-24 |
16,646 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.18.1-92-gfe6db07f0d |
2026-11-06 |
50,076 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| WWE SmackDown vs. RAW 2009 |
v1.20.4-210-g0b5ecfa8a4 |
2026-11-03 |
3,059 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| God of War™: Ghost of Sparta |
v1.20.4-4440-g9f5c502d8f |
2026-11-09 |
12,606 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
| MONSTER HUNTER FREEDOM(TM) |
v1.18.1-79-g37190be510 |
2026-09-17 |
20,002 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.18.1-8-g2384c17439 |
2026-11-05 |
2,064 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| WWE'12 |
v1.20.4-67-gdb947e9d60 |
2026-11-11 |
170,973 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| Call of Duty : Roads to Victory™ |
v1.18.1-92-gfe6db07f0d |
2026-11-04 |
23,099 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| WWE All Stars |
v1.18.1-846-gab47c3cb1f |
2026-11-07 |
27,902 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.18.1-670-g63c7c73fa0 |
2026-10-23 |
7,634 |
00000400=sceGeEdramSetAddrTranslation(00000200) |
| Daxter |
v1.18.1-800-gb5c843ff72 |
2026-10-26 |
3,260 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Ratchet |
v1.18.1-846-gab47c3cb1f |
2026-10-24 |
34,911 |
00000000=sceGeEdramSetAddrTranslation(00000000) |
| Assassin's Creed: Bloodlines™ |
v1.18.1-846-gab47c3cb1f |
2026-11-05 |
28,225 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| Disney•Pixar Cars 2 |
v1.18.1 |
2026-10-24 |
2,855 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Street Supremacy |
v1.20.4 |
2026-09-11 |
20 |
sceNetAdhocMatchingInit(32768) at 0885b5b8 |
| Yu-Gi-Oh! GX Tag Force |
v1.18.1-92-gfe6db07f0d |
2026-11-08 |
24,975 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Mega Man Maverick Hunter X |
v1.18.1-820-gea36cb7036 |
2026-09-28 |
8,984 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| ドラゴンボール タッグバーサス |
v1.18.1-820-gea36cb7036 |
2026-11-07 |
14,659 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Disney•Pixar Cars 2 |
v1.18.1-87-gda0168f41a |
2026-10-17 |
14,518 |
00000800=sceGeEdramSetAddrTranslation(00000800) |
| Disney•Pixar Cars 2 |
v1.18.1-87-gda0168f41a |
2026-10-17 |
6,314 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1-846-gab47c3cb1f |
2026-11-06 |
87,519 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| WWE SmackDown vs. RAW 2010 |
v1.20.4-3919-gaa9dfa85f6 |
2026-11-08 |
32,725 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| God of War: Chains of Olympus |
v1.18.1-846-gab47c3cb1f |
2026-11-06 |
167,465 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1-89-gc6e7a50830 |
2026-11-08 |
146,814 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| MONSTER HUNTER PORTABLE 3rd |
v1.18.1-92-gfe6db07f0d |
2026-11-08 |
264,212 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| SEGA MEGA DRIVE® Collection |
v1.18.1-800-gb5c843ff72 |
2026-10-20 |
3,021 |
00000200=sceGeEdramSetAddrTranslation(00000200) |
| God of War™: Ghost of Sparta |
v1.18.1-841-gc3209aa868 |
2026-11-01 |
44,207 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Silent Hill: Shattered Memories |
v1.18.1-810-g841eb115e2 |
2026-10-31 |
4,957 |
00000400=sceGeEdramSetAddrTranslation(00001000) |