Recent logs - v1.13.1-291-g8d0c84bf0

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
ナムコミュージアム v1.13.1-291-g8d0c84bf0 2022-09-07 sceNetAdhocMatchingInit(131072) at 08806094
Mortal Kombat: Unchained v1.13.1-291-g8d0c84bf0 2022-09-05 __KernelStopThread: thread 1001 does not exist
Mortal Kombat: Unchained v1.13.1-291-g8d0c84bf0 2022-09-05 __KernelStopThread: thread 1133 does not exist
Mortal Kombat: Unchained v1.13.1-291-g8d0c84bf0 2022-09-05 __KernelStopThread: thread 865 does not exist
Mortal Kombat: Unchained v1.13.1-291-g8d0c84bf0 2022-09-04 __KernelStopThread: thread 797 does not exist
Mortal Kombat: Unchained v1.13.1-291-g8d0c84bf0 2022-09-04 __KernelStopThread: thread 768 does not exist
Mortal Kombat: Unchained v1.13.1-291-g8d0c84bf0 2022-09-04 __KernelStopThread: thread 674 does not exist
FINAL FANTASY v1.13.1-291-g8d0c84bf0 2022-09-02 sceDmacMemcpy(dest=041be000, src=08d9fff0, size=65536): overlapping read
太鼓の達人ぽ~たぶるDX v1.13.1-291-g8d0c84bf0 2022-08-31 sceKernelLoadModule: unsupported options size=00000014, flags=08b6fc98, pos=0, access=1, data=2, text=2
SSX On Tour v1.13.2 2022-09-23 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040e0000 offset: 0 (256x256 stride 256, 5551): [C:040cc000/256 Z:04088000/512 X:0 Y:160 reint: false] [C:040e0000/256 Z:04088000/512 X:0 Y:0 reint: false]
Ys SEVEN v1.13.1-291-g8d0c84bf0 2022-08-24 WriteToHardware: Invalid address 8b4f54e0 near PC 08000000 LR 08000000
DISSIDIA 012[duodecim] FINAL FANTASY v1.13.1-291-g8d0c84bf0 2022-08-19 WriteToHardware: Invalid address fffff1a8 near PC 088da434 LR 088d45b8
ソードアート・オンライン -インフィニティ・モーメント- v1.13.1-291-g8d0c84bf0 2022-08-19 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 0411b380 offset: 0 (512x512 stride 256, 565): [C:04109b80/256 Z:04088000/512 X:0 Y:140 reint: false] [C:0411b380/256 Z:04088000/512 X:0 Y:0 reint: false]
EA SPORTS™ FIGHT NIGHT Round 3 v1.13.1-291-g8d0c84bf0 2022-08-17 Unknown GetPointer 00000000 PC 08c427ec LR 08c427ec
TEKKEN 6 v1.13.1-291-g8d0c84bf0 2022-08-16 WriteToHardware: Invalid address 00001014 near PC 08000000 LR 08000000
ナムコミュージアム v1.13.1-291-g8d0c84bf0 2022-08-16 sceNetAdhocMatchingInit(131072) at 088b6ab4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.13.2 2022-09-25 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040dc000 offset: 0 (128x128 stride 128, 8888): [C:040cc000/128 Z:04088000/128 X:0 Y:128 reint: false] [C:040dc000/128 Z:04088000/128 X:0 Y:0 reint: false]
クロヒョウ2 龍が如く 阿修羅編 v1.13.2 2022-09-24 GetFramebufferCandidates(DEPTH): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 04288000 offset: 0 (512x512 stride 512, CLUT16): [C:04000000/512 Z:04088000/512 X:0 Y:0 reint: false] [C:04044000/512 Z:04088000/512 X:0 Y:0 reint: false]
クロヒョウ2 龍が如く 阿修羅編 v1.13.1-547-g9f4a84945 2022-08-27 FBO created from existing depthbuffer as color, 04088000/04110000 and 04156900/04088000
eFootball Chelito 19 v1.9.4 2022-09-25 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Chelito 19 v1.9.4 2022-09-25 Savedata version requested on save: 3
eFootball Chelito 19 v1.9.4 2022-09-25 Savedata version requested: 3
ソードアート・オンライン -インフィニティ・モーメント- v1.13.2 2022-09-25 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 041c3b00 offset: 0 (512x512 stride 256, 565): [C:041c1700/256 Z:04088000/512 X:0 Y:18 reint: false] [C:041c3b00/256 Z:04088000/512 X:0 Y:0 reint: false]
Silent Hill: Shattered Memories v1.13.2 2022-09-24 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
God of War™: Ghost of Sparta v1.13.2 2022-09-25 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888): [C:04161800/512 Z:04118000/512 X:0 Y:1 reint: false] [C:04162000/512 Z:04118000/512 X:0 Y:0 reint: false]
Dragon Ball Z: Tenkaichi Tag Team v1.13.2 2022-09-25 Truncating vertex count from 22062 to 21845
Silent Hill: Shattered Memories v1.13.2 2022-09-25 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888): [C:0404c000/512 Z:04000000/512 X:0 Y:0 reint: false] [C:04000000/512 Z:00000000/0 X:0 Y:152 reint: false]
Dragon Ball Z: Tenkaichi Tag Team v1.13.2 2022-09-25 Truncating vertex count from 29124 to 21845
God of War®: Ghost of Sparta v1.13.2 2022-09-25 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888): [C:04161800/512 Z:04118000/512 X:0 Y:1 reint: false] [C:04162000/512 Z:04118000/512 X:0 Y:0 reint: false]
God of War™: Ghost of Sparta v1.13.2 2022-09-25 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888): [C:04162000/512 Z:04118000/512 X:0 Y:0 reint: false] [C:04161800/512 Z:04118000/512 X:0 Y:1 reint: false]
God of War™: Ghost of Sparta v1.13.2 2022-09-25 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888): [C:04161800/512 Z:04118000/512 X:0 Y:1 reint: false] [C:04162000/512 Z:04118000/512 X:0 Y:0 reint: false]
METAL SLUG XX v1.13.2-1108-gc8c6b945b 2022-09-25 sceNetAdhocMatchingInit(65536) at 08865048
Mortal Kombat: Unchained v1.13.1-291-g8d0c84bf0 2022-09-06 __KernelStopThread: thread 734 does not exist
SOULCALIBUR: Broken Destiny v1.13.2 2022-09-25 sceNetAdhocMatchingInit(32768) at 08930b4c
NAMCO MUSEUM BATTLE COLLECTION v1.13.1-291-g8d0c84bf0 2022-09-17 sceNetAdhocMatchingInit(131072) at 088373cc
Grand Theft Auto: Vice City Stories v1.13.2 2022-09-24 sceNetAdhocMatchingInit(13620) at 08a56264
Dragon Ball Z: Tenkaichi Tag Team v1.13.2-997-g143be816c 2022-09-25 sceNetAdhocMatchingInit(32768) at 08812da4
Mortal Kombat: Unchained v1.13.1-291-g8d0c84bf0 2022-09-05 __KernelStopThread: thread 516 does not exist
SOULCALIBUR: Broken Destiny v1.13.2 2022-09-25 sceNetAdhocMatchingInit(32768) at 08930b4c
TEKKEN DARK RESURRECTION v1.13.2 2022-09-25 sceNetAdhocMatchingInit(24576) at 08863614
METAL SLUG XX™ v1.13.2-951-g776c65001 2022-09-25 sceNetAdhocMatchingInit(65536) at 08864640
FIFA22 JOAQUINDLS C19 & Nibeck Tv v1.9.4 2022-09-25 Savedata version requested: 3
MONSTER HUNTER PORTABLE 2nd G v1.13.1-291-g8d0c84bf0 2022-08-16 MIPSCompileOp: Invalid instruction cd600000
MONSTER HUNTER PORTABLE 2nd G v1.13.1-291-g8d0c84bf0 2022-08-16 MIPSCompileOp: Invalid instruction 0017cfff
Toy Story 3 v1.13.2 2022-09-25 __KernelStopThread: thread 431 does not exist
ソードアート・オンライン -インフィニティ・モーメント- v1.13.1-291-g8d0c84bf0 2022-08-19 Ignoring possible texturing from framebuffer at 0411b380 +0x70 / 256x272
God of War: Chains of Olympus v1.13.1-291-g8d0c84bf0 2022-08-19 Waiting thread for 20 that was already waiting for 20
TEKKEN 6 v1.13.2 2022-09-25 sceIoChstat: change attr to 0000 requested
Mortal Kombat: Unchained v1.13.2 2022-09-22 __KernelStopThread: thread 308 does not exist
ロコロコデモ v1.13.2 2022-09-25 Waiting thread for 20 that was already waiting for 20
Mortal Kombat: Unchained v1.13.2-1105-g4eeeae8a7 2022-09-25 Failed to read valid video stream data from header
Mortal Kombat: Unchained v1.13.2-908-ga6c954652 2022-09-25 Failed to read valid video stream data from header
太鼓の達人ぽ~たぶるDX v1.13.2 2022-09-24 Waiting thread for 20 that was already waiting for 20
NAMCO MUSEUM BATTLE COLLECTION v1.13.1-291-g8d0c84bf0 2022-09-10 sceKernelCreateThread(name=mspacman): unsupported attributes 00000002
クロヒョウ2 龍が如く 阿修羅編 v1.13.2 2022-09-24 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.13.2 2022-09-25 Decoding texture from VRAM mirror at 04244000 swizzle=0
Minecraft PSP Edition v1.13.2 2022-09-25 MFIC instruction hit (70020024) at 08a703d8
FINAL FANTASY v1.9.0 2022-08-22 sceDmacMemcpy(dest=04174000, src=098471a0, size=262144): overlapping read
Assassin's Creed: Bloodlines™ v1.13.2 2022-09-24 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Assassin's Creed: Bloodlines™ v1.13.2 2022-09-24 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Cave Story v1.13.2 2022-09-25 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
NAMCO MUSEUM BATTLE COLLECTION v1.13.1-380-g044b8d647 2022-09-17 sceKernelCreateThread(name=pacman): unsupported attributes 00000002
NAMCO MUSEUM BATTLE COLLECTION v1.13.2 2022-09-18 FBO created from existing depthbuffer as color, 04110000/04088000 and 04088000/04110000
NAMCO MUSEUM BATTLE COLLECTION v1.13.2 2022-09-22 FBO created from existing depthbuffer as color, 04110000/04088000 and 04000000/04110000
Cave Story v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Battlegrounds3 v1.13.2-947-g7b47ba802 2022-09-25 MFIC instruction hit (70020024) at 08832bd0
Battlegrounds3 v1.13.2-947-g7b47ba802 2022-09-25 Trying to relocate non-loaded section (null)
Grand Theft Auto: Chinatown Wars v1.13.2 2022-09-25 FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/00000000
Grand Theft Auto: Chinatown Wars v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Grand Theft Auto: Chinatown Wars v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Grand Theft Auto: Chinatown Wars v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
クロヒョウ2 龍が如く 阿修羅編 v1.13.2 2022-09-24 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Silent Hill: Shattered Memories v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
STREET FIGHTER ALPHA3 MAX v1.13.2 2022-09-25 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
STREET FIGHTER ALPHA3 MAX v1.13.2 2022-09-25 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
マクロストライアングルフロンティア v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
マクロストライアングルフロンティア v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
X-Men Origins: Wolverine v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
X-Men Origins: Wolverine v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Burnout Legends v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Burnout Legends v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Burnout Legends v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Silent Hill: Shattered Memories v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
Silent Hill: Shattered Memories v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
Silent Hill: Shattered Memories v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
Silent Hill: Shattered Memories v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04000000/00000000 and 040d4000/04000000
刺客信条 血统 汉化版 PLAY汉化组 v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
刺客信条 血统 汉化版 PLAY汉化组 v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Assassin's Creed: Bloodlines™ v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Assassin's Creed: Bloodlines™ v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Street Fighter® Alpha 3 Max v1.13.2 2022-09-25 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
Street Fighter® Alpha 3 Max v1.13.2 2022-09-25 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
Assassin's Creed: Bloodlines™ v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Assassin's Creed: Bloodlines™ v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Burnout™ Legends v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Burnout™ Legends v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Burnout™ Legends v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Grand Theft Auto®: Chinatown Wars™ v1.13.2 2022-09-25 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Grand Theft Auto®: Chinatown Wars™ v1.13.2 2022-09-25 FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/00000000
Silent Hill: Shattered Memories v1.13.2 2022-09-25 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000