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| Game title |
Version |
Latest Report |
Hits |
Message |
| NEED FOR SPEED™ Carbon OTC |
v1.9.4 |
2021-02-20 |
55 |
GL ran out of GPU memory; switching to low memory mode |
| Winning Eleven Pro Evolution Soccer 2007 |
v1.9.4 |
2026-10-31 |
73,617 |
Savedata version requested on save: 3 |
| Prince of Persia - Revelations |
v1.8.0 |
2023-03-18 |
59 |
GL ran out of GPU memory; switching to low memory mode |
| CODED ARMS |
v1.9.4 |
2022-04-14 |
166 |
GL ran out of GPU memory; switching to low memory mode |
| Virtua Tennis 3 |
v1.7.5 |
2025-05-04 |
10 |
80630011=sceAtracSetDataAndGetID(08cd8340, 00000004): buffer too small |
| PES 2014 |
v1.9.4 |
2026-11-08 |
588,986 |
Savedata version requested on save: 3 |
| PES 2013 |
v1.9.4 |
2026-11-07 |
104,091 |
Savedata version requested on save: 3 |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.9.4 |
2024-06-24 |
455 |
GL ran out of GPU memory; switching to low memory mode |
| ナルティメットポータブル 無幻城の巻 |
v1.9.4 |
2023-03-01 |
216 |
GL ran out of GPU memory; switching to low memory mode |
| デジモンアドベンチャー |
v1.9.4 |
2023-10-12 |
196 |
GL ran out of GPU memory; switching to low memory mode |
| WRC |
v1.9.4 |
2025-03-20 |
37 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fcec |
| WRC |
v1.9.4 |
2025-03-20 |
43 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fce6 |
| WRC |
v1.9.4 |
2023-06-26 |
57 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fd92 |
| WRC |
v1.9.4 |
2025-01-24 |
81 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fdae |
| WRC |
v1.9.4 |
2025-07-10 |
52 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fe4e |
| WRC |
v1.9.4 |
2022-11-21 |
36 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fe56 |
| WRC |
v1.9.4 |
2025-03-17 |
114 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fe80 |
| WRC |
v1.9.4 |
2025-05-29 |
27 |
Bottom-right corner of source of block transfer is at an invalid address: 0480ffa6 |
| WRC |
v1.9.4 |
2023-09-10 |
45 |
Bottom-right corner of source of block transfer is at an invalid address: 0480ff90 |
| WRC |
v1.9.4 |
2025-03-20 |
45 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fe10 |
| WRC |
v1.9.4 |
2023-05-29 |
34 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fc7a |
| WRC |
v1.9.0 |
2025-07-10 |
34 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fc6c |
| Ben 10 Ultimate Alien Cosmic Destruction |
v1.9.4 |
2025-03-09 |
264 |
GL ran out of GPU memory; switching to low memory mode |
| WWE SmackDown! vs. RAW 2006. |
v1.8.0 |
2022-01-06 |
392 |
GL ran out of GPU memory; switching to low memory mode |
| 蘭島物語~少女的約定~ |
v1.9.3 |
2025-04-26 |
5 |
80630011=sceAtracSetHalfwayBufferAndGetID(08f2fbb0, 00000000, 00000000): buffer too small |
| Pro Evolution Soccer 2012 |
v1.9.4 |
2026-11-08 |
447,255 |
Savedata version requested on save: 3 |
| グリザイアの迷宮 -LE LABYRINTHE DE LA GRISAIA- |
v1.9.0 |
2023-07-24 |
24 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Prince of Persia - Revelations |
v1.9.4 |
2023-12-25 |
162 |
GL ran out of GPU memory; switching to low memory mode |
| Spider-Man(TM): Web of Shadows – Amazing Allies Edition |
v1.9.4 |
2025-06-16 |
148 |
GL ran out of GPU memory; switching to low memory mode |
| Tom Clancy's Ghost Recon® Predator |
v1.9.4 |
2025-09-01 |
57 |
GL ran out of GPU memory; switching to low memory mode |
| FIFA Soccer |
v1.9.4 |
2024-11-02 |
43 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1057464360 |
| Def Jam® Fight For NY™: The Takeover |
v1.9.3 |
2020-09-21 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000508): duplicate handler |
| Def Jam® Fight For NY™: The Takeover |
v1.9.4 |
2025-12-24 |
91 |
GL ran out of GPU memory; switching to low memory mode |
| Def Jam® Fight For NY™: The Takeover |
v1.6.3-492-g9fddfff66 |
2020-04-11 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000276): duplicate handler |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.9.4 |
2026-05-22 |
296 |
GL ran out of GPU memory; switching to low memory mode |
| ACE COMBAT X |
v1.9.4 |
2020-03-21 |
15 |
GL ran out of GPU memory; switching to low memory mode |
| Ben 10 Alien Force: Vilgax Attacks |
v1.8.0 |
2024-03-27 |
101 |
GL ran out of GPU memory; switching to low memory mode |
| World Soccer Winning Eleven 9 |
v1.9.4 |
2020-02-21 |
11 |
GL ran out of GPU memory; switching to low memory mode |
| Crash® of the Titans |
v1.9.3 |
2023-01-15 |
17 |
GL ran out of GPU memory; switching to low memory mode |
| Tales of Rebirth |
v1.8.0 |
2019-09-22 |
4 |
Render to texture using CLUT with different strides 0 != 512 |
| SplinterCell |
v1.9.4 |
2020-03-18 |
7 |
GL ran out of GPU memory; switching to low memory mode |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.9.4 |
2023-10-03 |
55 |
GL ran out of GPU memory; switching to low memory mode |
| 仮面ライダー クライマックスヒーローズ フォーゼ |
v1.6.3-492-g9fddfff66 |
2023-04-27 |
66 |
GL ran out of GPU memory; switching to low memory mode |
| SOL TRIGGER |
v1.9.3 |
2020-04-29 |
8 |
__sceSasConcatenateATRAC3(08a49b40, 30, 08a8c840, 7180) |
| Marvel Super Hero Squad |
v1.9.4 |
2025-08-24 |
1,028 |
BREAK instruction hit |
| Virtua Tennis 3 |
v1.6.3-492-g9fddfff66 |
2025-04-27 |
7 |
80630011=sceAtracSetDataAndGetID(08cd84c0, 00000004): buffer too small |
| Silent Hill®: Origins |
v1.6.3-492-g9fddfff66 |
2023-04-22 |
5 |
GL ran out of GPU memory; switching to low memory mode |
| Street Fighter® Alpha 3 Max |
v1.9.4 |
2020-08-12 |
36 |
GL ran out of GPU memory; switching to low memory mode |
| KINGDOM HEARTS Birth by Sleep |
v1.6.3-492-g9fddfff66 |
2020-04-29 |
5 |
Lots of blits needed for obscure blending: 34 per frame, blend 0/0/4 |
| ナルティメットインパクト |
v1.9.4 |
2021-11-18 |
450 |
GL ran out of GPU memory; switching to low memory mode |
| 聖闘士星矢Ω アルティメットコスモ |
v1.9.4 |
2023-07-23 |
616 |
GL ran out of GPU memory; switching to low memory mode |
| ウルトラマン Fighting Evolution 0 |
v1.9.4 |
2022-03-25 |
561 |
GL ran out of GPU memory; switching to low memory mode |
| MotoGP |
v1.9.4 |
2023-07-08 |
343 |
GL ran out of GPU memory; switching to low memory mode |
| Medal of Honor Heroes™ 2 |
v1.6.3-492-g9fddfff66 |
2021-01-30 |
22 |
GL ran out of GPU memory; switching to low memory mode |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.9.4 |
2023-06-13 |
141 |
GL ran out of GPU memory; switching to low memory mode |
| Crash™ Tag Team Racing |
v1.9.4 |
2020-07-29 |
79 |
GL ran out of GPU memory; switching to low memory mode |
| LEGO® Batman™: The Videogame |
v1.9.4 |
2021-09-25 |
132 |
GL ran out of GPU memory; switching to low memory mode |
| Manhunt 2 |
v1.6.3-492-g9fddfff66 |
2022-12-29 |
26 |
GL ran out of GPU memory; switching to low memory mode |
| Brothers in Arms® D-Day |
v1.8.0 |
2019-09-17 |
10 |
GL ran out of GPU memory; switching to low memory mode |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-11-08 |
667,742 |
Savedata version requested on save: 3 |
| Prince of Persia® Rival Swords |
v1.6.3-492-g9fddfff66 |
2020-10-28 |
23 |
GL ran out of GPU memory; switching to low memory mode |
| G-FORCE |
v1.6.3-492-g9fddfff66 |
2020-02-08 |
6 |
GL ran out of GPU memory; switching to low memory mode |
| PES 2014 |
v1.9.4 |
2026-04-12 |
66,545 |
MIPSCompileOp: Invalid instruction 4582a800 |
| WWE'12 |
v1.9.4 |
2023-04-02 |
11 |
Bad index address 0000052e! |
| Ben 10 Alien Force™ |
v1.9.4 |
2024-04-10 |
31 |
GL ran out of GPU memory; switching to low memory mode |
| Pro Evolution Soccer 2013 |
v1.9.4 |
2026-11-08 |
862,112 |
Savedata version requested on save: 3 |
| 頭文字D STREET STAGE |
v1.6.3-492-g9fddfff66 |
2020-04-26 |
84 |
GL ran out of GPU memory; switching to low memory mode |
| PES 2014 |
v1.9.4 |
2026-11-08 |
631,694 |
Savedata version requested on save: 3 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3-492-g9fddfff66 |
2025-02-27 |
8 |
WriteFCR: Unexpected reg 0 (value 00000000) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2025-01-29 |
11 |
WriteFCR: Unexpected reg 28 (value deadbeef) |
| BEN 10: Protector of Earth |
v1.9.4 |
2026-06-09 |
352 |
GL ran out of GPU memory; switching to low memory mode |
| FINAL FANTASY II |
v1.6.3-492-g9fddfff66 |
2019-09-01 |
18 |
GL ran out of GPU memory; switching to low memory mode |
| 機動戦士ガンダム 木馬の軌跡 |
v1.9.0 |
2024-04-04 |
5 |
Lots of blits needed for obscure blending: 27 per frame, blend 6/9/0 |
| シャイニング・ブレイド |
v1.6.3-492-g9fddfff66 |
2019-10-13 |
2 |
GL ran out of GPU memory; switching to low memory mode |
| METAL SLUG Anthology |
v1.9.4 |
2020-06-30 |
63 |
GL ran out of GPU memory; switching to low memory mode |
| Midnight Club 3: DUB Edition |
v1.9.4 |
2026-03-01 |
137 |
GL ran out of GPU memory; switching to low memory mode |
| The Warriors |
v1.9.4 |
2025-02-02 |
189 |
GL ran out of GPU memory; switching to low memory mode |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2023-01-04 |
895 |
GL ran out of GPU memory; switching to low memory mode |
| FIFA 11 |
v1.9.4 |
2021-09-01 |
637 |
GL ran out of GPU memory; switching to low memory mode |
| Ghost Rider |
v1.9.4 |
2024-01-09 |
320 |
GL ran out of GPU memory; switching to low memory mode |
| ACE COMBAT JOINT ASSAULT |
v1.9.2 |
2020-07-31 |
142 |
GL ran out of GPU memory; switching to low memory mode |
| ドラゴンボールZ 真武道会2 |
v1.9.4 |
2023-02-15 |
664 |
GL ran out of GPU memory; switching to low memory mode |
| JOGRESS V3 |
v1.9.4 |
2026-10-10 |
364,435 |
Savedata version requested on save: 3 |
| Star Wars Battlefront: Elite Squadron |
v1.6.3-492-g9fddfff66 |
2020-02-10 |
4 |
GL ran out of GPU memory; switching to low memory mode |
| NARUTO: Ultimate Ninja Heroes 2 |
v1.9.4 |
2022-12-17 |
138 |
GL ran out of GPU memory; switching to low memory mode |
| Midnight Club 3: Dub Edition |
v1.9.4 |
2025-03-02 |
44 |
GL ran out of GPU memory; switching to low memory mode |
| FIFA Soccer |
v1.9.4 |
2025-11-15 |
867 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1041187331 |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-04-17 |
16 |
80630007=sceAtracSetData(2, 08bd5640, 0000e8e0): atracID uses different codec type than data |
| Pro Evolution Soccer 2009 |
v1.6.3-492-g9fddfff66 |
2020-10-05 |
72 |
GL ran out of GPU memory; switching to low memory mode |
| Sonic Rivals™ |
v1.8.0 |
2022-06-02 |
21 |
GL ran out of GPU memory; switching to low memory mode |
| Spider-Man: Friend or Foe |
v1.8.0 |
2020-04-22 |
16 |
GL ran out of GPU memory; switching to low memory mode |
| 仮面ライダー クライマックスヒーローズ オーズ |
v1.7.2 |
2023-06-01 |
43 |
GL ran out of GPU memory; switching to low memory mode |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2023-08-15 |
287 |
GL ran out of GPU memory; switching to low memory mode |
| TEKKEN DARK RESURRECTION |
v1.9.4 |
2021-09-13 |
1,549 |
GL ran out of GPU memory; switching to low memory mode |
| Madden NFL 12 |
v1.9.4 |
2026-06-07 |
416 |
Lots of blits needed for obscure blending: 49 per frame, blend 10/6/0 |
| BLEACH ヒート・ザ・ソウル6 |
v1.9.4 |
2020-05-30 |
5 |
GL ran out of GPU memory; switching to low memory mode |
| NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2026-06-04 |
3,342 |
GL ran out of GPU memory; switching to low memory mode |
| ナルティメットアクセル3 |
v1.9.4 |
2023-08-01 |
533 |
GL ran out of GPU memory; switching to low memory mode |
| MLB |
v1.9.4 |
2022-04-21 |
167 |
Render to area containing texture at 040d2000 +0x224 |
| Ghost Rider |
v1.9.4 |
2026-10-06 |
64 |
WriteToHardware: Invalid address 00000dd0 near PC 08a04be4 LR 08a04cb4 |